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One of my favourite RTS games was Starcraft amd its been around since 1996 like 11 years and still going strong and it had limited number of units too. add to many units and the game gets overcomplicated and hard to play.
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First, id like to say great job concerning ur progress so far ive been keeping up to date as best as possible with the Halo Universe in general and i like how the E3 show turned out and how the latest demonstration looked.
Ok back to the matter at hand the AI. Ive played Numerous RTS games and the AI is always been the deciding factor in ...