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HighArkAngel:You played this "worthless" game for countless hours just so you could be general and then you never play it again?
Wow. I wish i had such great logic and thought processing systems in my brain.
Smart guy here! Geez I wonder how many neurons you had to kill to make the comment.
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I FJ I:Every point you made is wrong.
They are both balanced.
You're probably correct but you sound ignorant. That isn't really plus for some people.
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Geniuses! You are all geniuses with your logics.
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You need to be agressive and keep the Arbiter on the run or on the defense. Your argument against the arbiter is that he can virtually destroy anything; well what do you expect from a Hero that can demolish armies. That's his nature. if you attack his economy in the beggining, his rage would only destroy himself.
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I FJ I: ir Relevant: I FJ I: bringerbackerer:FJ, don't think you can ignore this post ^^
I went to bed.
It got boring.
This thread is pointless, i cant belve someone can even argue that rushing takes less skill than a 15 min timer. If anything, the 15 min timer is a gamble. Its enough time to get all bases on your side, and get full ...
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I FJ I: bringerbackerer:FJ, don't think you can ignore this post ^^
I went to bed.
It got boring.
This thread is pointless, i cant belve someone can even argue that rushing takes less skill than a 15 min timer. If anything, the 15 min timer is a gamble. Its enough time to get all bases on your side, and get full pop super units. But, ...
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Was this game rushed at all? The build changed drastically from what we've seen at 06. This game out decent but I would like to know if this work was rushed?
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The two are not mutually exclusive.
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tmspartan: ir Relevant: Rotate the playlists every month or week. Tug of War, Keepaway and Reinforcements should interchange every week.
Any why not have Double EXP weekends or something?
Double EXP would be fun, and would help people get to general faster. Although I imagine it would take pretty much all of the skill out of being a ...
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