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  • Re: Member of the Month: August 2008

    I nominate UNSC AI #23 &nbsp; Where&#39;s my 3 quid.&nbsp;
    Posted to General Discussion (Forum) by Velo on August 24, 2008
  • Re: HW/Code Geass cross over.

    Allanx: Velo:Now i&#39;d also like to say i&#39;m one of the last people to automaticly make the assumption any type of bipedal mech is japanese (Or as most people seem to think, all japanese mechs are gundams.), but there really is quite an uncanny resemblance between the Cyclops and the Guren 02 from the Code Geass Anime. I guess they&#39;re ...
    Posted to General Discussion (Forum) by Velo on July 14, 2008
  • Re: HW/Code Geass cross over.

    Pieman191: Boot To The Head::Not all bipedal mechs are Japanese is right! Ever hear of MechWarrior? But it is an intresting Hypothesis that you pose. The Cyclop&#39;s legs also remind me, of sorry to say, the feet of a Gundam mech.&nbsp; Another non-Japanese mech was the giant robot from the show Megas XLR. It wasn&#39;t Japanese, but it was ...
    Posted to General Discussion (Forum) by Velo on July 14, 2008
  • Re: HW/Code Geass cross over.

    Boot To The Head::Not all bipedal mechs are Japanese is right! Ever hear of MechWarrior? But it is an intresting Hypothesis that you pose. The Cyclop&#39;s legs also remind me, of sorry to say, the feet of a Gundam mech.&nbsp; &nbsp; Well, when you look at a Gundam&#39;s foot, it is much more like a female&#39;s shoe than the angular thin foot ...
    Posted to General Discussion (Forum) by Velo on July 14, 2008
  • Re: HW/Code Geass cross over.

    I look at a variety of mech universes, and it most resembles code geass Knightmare designs from what i&#39;ve seen. Angular skinny legs with a large top heavy torso and front placed heads. How ever, in other screenshots from behind the cyclops looks more more bulky and awkward on it&#39;s legs, and looks alot less like the Guren, but meh. &nbsp;
    Posted to General Discussion (Forum) by Velo on July 14, 2008
  • HW/Code Geass cross over.

    Seeing as cyclops threads are flooded, and this isn&#39;t really so much of a criticism, just an observation. &nbsp; I&#39;ve been trying to defend the cyclops over at BLS forums, but with the latest screenshots something in the back of my head clicked, it reminded me of something. Now i&#39;d also like to say i&#39;m one of the last people to ...
    Posted to General Discussion (Forum) by Velo on July 14, 2008
  • Re: Cyclops Spotted

    They look like dead marines to me, just clumped up in their squad. That, or they did an AWFULLY low detail texture and model for the cyclops. tbh. i&#39;d go for the former.
    Posted to General Discussion (Forum) by Velo on July 11, 2008
  • Re: KrAzY's Team Signature Contest

    Making my sig now
    Posted to General Discussion (Forum) by Velo on January 31, 2008
  • Re: KrAzY's Team Signature Contest

    Not quite what i suggested, but meh i&#39;ll still participate. So, who&#39;s up for being on&nbsp;my team?
    Posted to General Discussion (Forum) by Velo on January 27, 2008
  • Re: Using the Halo Wars engine make a 2nd Ha...

    Dude, think it through You&#39;re basicly saying they should release the engine (which, fyi, comes with the game..or else the game wouldn&#39;t work, you just have to unpack it into an editable format without loosing the data) so that you can completely re-write it into a fully 3d plane space battle sim? So, what exactly&#39;s the logic in that?
    Posted to General Discussion (Forum) by Velo on January 20, 2008
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