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Who here is of the perspective that players who do not play for significant amounts of time should start dropping in rank? Doing so automatically clears the leaderboards of dead players, allowing for active players to take their places. It also encourages elite players to keep playing, as inactive elite players are quickly removed from ...
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1. If you are one of the few highly ranked players still playing and you play a lower ranked player, you gain virtually nothing for winning, but a drop a lot for losing.
2. Therefore, all high level playing does is risk your rank.
3. Therefore, you are inclined to stop playing.
4. Whereupon the number of highly ranked players still playing ...
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...That's what a SUPER upgrade is supposed to do. If the Covie lets their opponent get Grizzlies, then they aren't doing something right.
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crusaderking:
Yep. I learned my lesson against a couple of top 10 Forge players when I tried other units, just has to be tanks.
To me, I see it as Spartanks beat Marines beat Cobras beat Spartanks. Spartanks can't beat Cobras if they can't close with them.Or you can run amok with Cyclops.
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My standard counter to Gremlins is Spartanks and Marines. Spartanks can dispatch Flamers extremely quickly, thus eliminating the main threat posed on your Marines, the Marines and Spartanks both do excellent damage vs. Gremlins and Hogs.
One thing I've been pondering is Spartans vs. Gremlins, most likely using a Pelican to take them by ...
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Good to fight ya, CrusaderKing. Cyclops are not only excellent at building DPS, they are the best at building unDPS. Really ought to watch those Tanks more, killing a Spartan at the cost of losing a Tank to another is not a good exchange.
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whitemage:pelicans and hogs are needed for map control on hooked maps for unsc.So I got into the top 50 of the 1v1 leaderboards how? And retain my position in the top 160 or so how?
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XxjimandjimxX:three star units are basically immune to counters. i had a game once where all i built for 8 minutes were 3 flamers and 3 rpg marines. by the time they were 3 stars, they had killed 3 rebel bases and 20+ jackals, and fended off a RAGING ARBITER twice.
How? Their strength is only double. Halve the time it takes Jackals to kill ...
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DaRKSTaRxMeRC:Covenant units are fairly easy to reproduce due to their economically inclined pricing. The fact is, all-game-long they will be using units of varying veterancies, minimum 1 star, Most often 2 star, and maybe 3 star.
Regardless of whether you would have to wait (for your older units die) to get the higher veterancy, the covenant ...
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DaRKSTaRxMeRC:3. ...So IF Covenant survives till late game, they will be unstoppable. 3 Star Veterancy everything is ridiculous.
Remember, it does NOT give 3 Star Veterancy everything. It gives 3 Star Veterancy to newly produced units only. Which means that they will wait to have their old army die through attrition before they can ...
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