<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.halowars.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Animation Exploration</title><link>http://www.halowars.com/news/devblog/archive/2009/06/12/Animation-Exploration.aspx</link><description>Charles Tinney, Animator on Halo Wars, talks about his work on some of the cool animations that went in for the Arbiter and Spartan. There are two animations I want to focus on in this production diary. I want to highlight these because I took time to</description><dc:language>en</dc:language><generator>CommunityServer 2.1 (Build: 60809.935)</generator><item><title>Animation Exploration Dev Blog</title><link>http://www.halowars.com/news/devblog/archive/2009/06/12/Animation-Exploration.aspx#625188</link><pubDate>Tue, 16 Jun 2009 21:06:01 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:625188</guid><dc:creator>latest</dc:creator><description>&lt;p&gt;Charles Tinney, an Animator on Halo Wars gives us an Animation Exploration . He details what goes in&lt;/p&gt;
</description></item></channel></rss>