1v1 vs Covie anomalies

Last post 02-10-2010, 2:05 PM by In Flamez. 32 replies.
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  •  02-09-2010, 4:47 PM 814505

    1v1 vs Covie anomalies

    I've noticed several anomalies playing against the Covenant in 1v1.

    First off is the whole unit pop caps. Covie have larger, UNSC not so much.

    Covie's units cost less to produce, usually have less pop per unit, and get faster tech levels (the only downside I see is the sucky health)

    UNSC's units cost more, take longer to produce (thanks hog nerf) and require more pop per unit.

    Covie also get physical leaders and humans have the D-bomb which takes sooo long to recharge.

    It seems like the Covie have more advantages... so why do they don't do well in 1v1?

    Either that or me playing Reinforcement 1v1 too much is starting to mess with my 1v1standard head.


    tadshikonatsu:
    XD go brock!

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  •  02-09-2010, 4:54 PM 814507 in reply to 814505

    Re: 1v1 vs Covie anomalies

    All of that helps them early game where they are at the strongest, While the UNSC have slower unit production but tougher units compared to the covenant and that makes them more powerful later game.

    It how the game was balanced. Covies = weaker get all you listed above
                                                  UNSC = stronger oppersite to what you mentioned.

    Except hogs and marines/flamers which help defend against covenant rushes

    Love for me is like a roller coaster.....it has a weight restriction

    I once got banned for quoting a pyramid this big,

    I have to say this one is worthy of the pharoah's.
  •  02-09-2010, 4:59 PM 814509 in reply to 814507

    Re: 1v1 vs Covie anomalies

    Overall i still think that covie is overal better if you ask me
    GT: I PoLo v1
    Aykonz Sidekick is a GREAT player

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  •  02-09-2010, 4:59 PM 814510 in reply to 814507

    Re: 1v1 vs Covie anomalies

    unsc has all the advantages in 1v1
    I didn't start the flame war.
  •  02-09-2010, 5:00 PM 814511 in reply to 814510

    Re: 1v1 vs Covie anomalies

    In Flamez:unsc has all the advantages in 1v1

    except forge

    Love for me is like a roller coaster.....it has a weight restriction

    I once got banned for quoting a pyramid this big,

    I have to say this one is worthy of the pharoah's.
  •  02-09-2010, 5:03 PM 814512 in reply to 814510

    Re: 1v1 vs Covie anomalies

    In Flamez:unsc has all the advantages in 1v1

    I beg to differ


    GT: I PoLo v1
    Aykonz Sidekick is a GREAT player

    My Theme Song:
    http://www.youtube.com/watch?v=pD8mxge6kek
  •  02-09-2010, 5:04 PM 814513 in reply to 814505

    Re: 1v1 vs Covie anomalies

    Zbrock1045:

    I've noticed several anomalies playing against the Covenant in 1v1.

    First off is the whole unit pop caps. Covie have larger, UNSC not so much.

    Covie's units cost less to produce, usually have less pop per unit, and get faster tech levels (the only downside I see is the sucky health)

    UNSC's units cost more, take longer to produce (thanks hog nerf) and require more pop per unit.

    Covie also get physical leaders and humans have the D-bomb which takes sooo long to recharge.

    It seems like the Covie have more advantages... so why do they don't do well in 1v1?

    Either that or me playing Reinforcement 1v1 too much is starting to mess with my 1v1standard head.

    LAWL! just noticed your location saying reinforcements top 3! take that off now!

    on topic: covie do better in standard as shown by their won/played ratio...


    Reinforcements: http://www.halowars.com/forums/thread/803859.aspx
  •  02-09-2010, 5:11 PM 814515 in reply to 814505

    Re: 1v1 vs Covie anomalies

    Zbrock1045:

    I've noticed several anomalies playing against the Covenant in 1v1.

    First off is the whole unit pop caps. Covie have larger, UNSC not so much.

    Covie's units cost less to produce, usually have less pop per unit, and get faster tech levels (the only downside I see is the sucky health)

    UNSC's units cost more, take longer to produce (thanks hog nerf) and require more pop per unit.

    Covie also get physical leaders and humans have the D-bomb which takes sooo long to recharge.

    It seems like the Covie have more advantages... so why do they don't do well in 1v1?

    Either that or me playing Reinforcement 1v1 too much is starting to mess with my 1v1standard head.

    yea but there easily harrass by hogs making them HAVING TO GET TURRETS. also once they lose there leader they lose everything until he is alive again. there buildings are weak as hell making so that a rush against them is very devestating. that's why arby sucks vs brute rush becusae there buildings die so quick that arby loses are his warehouses. They also spend ALOT of resources on there leader powers and recalling.also there tech isnt cheaper at all there the same price for almost every unit as long with there units costing less becuase there not as good alos there upgrades are<to UNSC's always except for the case of banshee's. Also a D-bomb is almost never nesscary unless against arby also there vehicles are useful but there very easy to jack becasue of the lack of damage like wraiths are pretty esay to jack unless they have 5 or more wraiths they will not kill the spartan fast enough. also if both the UNSC and coive have full mpop yea that's balanced but since when do covie ever accually make it to full pop.


    GT: EverCuteKitty
    1v1-front page (random all)
    2v2-front page (anders)
    3v3-top 50 (random UNSC)


  •  02-09-2010, 5:12 PM 814516 in reply to 814512

    Re: 1v1 vs Covie anomalies

    DaDDy:

    In Flamez:unsc has all the advantages in 1v1

    I beg to differ

    hogs forces covenant to defend early game,

    hogs are fast so hook control is easier as unsc,

    unsc units are better than covenant unsc,

    covenant can't access its larger pop because games are ussually over before full pop is ever reached.

    leaders are a must but focusing on a leader gets you cornered by a dbomb.

    at all times covenant bases can be wrecked without defences.

    covenant economy is crap early game.

    leader upgrades are costly but are mandetory because covenant units suck so harsh.

    leaders can only be at one place at a time and any units not with leader is completely useless because of how crappy they are.

    it takes a covenant 3 min before he can leave his base for hooks, at which time he has to spend money on inmobile turrets which will not help him fight for the hooks, unsc would have control of at least his hook while the covenant gets out teched.


    I didn't start the flame war.
  •  02-09-2010, 5:16 PM 814519 in reply to 814513

    Re: 1v1 vs Covie anomalies

    Mikey the Brute:
    Zbrock1045:

    I've noticed several anomalies playing against the Covenant in 1v1.

    First off is the whole unit pop caps. Covie have larger, UNSC not so much.

    Covie's units cost less to produce, usually have less pop per unit, and get faster tech levels (the only downside I see is the sucky health)

    UNSC's units cost more, take longer to produce (thanks hog nerf) and require more pop per unit.

    Covie also get physical leaders and humans have the D-bomb which takes sooo long to recharge.

    It seems like the Covie have more advantages... so why do they don't do well in 1v1?

    Either that or me playing Reinforcement 1v1 too much is starting to mess with my 1v1standard head.

    LAWL! just noticed your location saying reinforcements top 3! take that off now!

    on topic: covie do better in standard as shown by their won/played ratio...

    1v1 MP wins for this month, it's probably subject to change so maybe I should. What's your GT?


    tadshikonatsu:
    XD go brock!

    Yo saco la basura.
    LaZy FrOg:


    you need to have been, to be a has been.



    DiS is a never was.

    SC2- Artifex
    CC: 667
  •  02-09-2010, 5:18 PM 814522 in reply to 814519

    Re: 1v1 vs Covie anomalies

    Zbrock1045:
    Mikey the Brute:
    Zbrock1045:

    I've noticed several anomalies playing against the Covenant in 1v1.

    First off is the whole unit pop caps. Covie have larger, UNSC not so much.

    Covie's units cost less to produce, usually have less pop per unit, and get faster tech levels (the only downside I see is the sucky health)

    UNSC's units cost more, take longer to produce (thanks hog nerf) and require more pop per unit.

    Covie also get physical leaders and humans have the D-bomb which takes sooo long to recharge.

    It seems like the Covie have more advantages... so why do they don't do well in 1v1?

    Either that or me playing Reinforcement 1v1 too much is starting to mess with my 1v1standard head.

    LAWL! just noticed your location saying reinforcements top 3! take that off now!

    on topic: covie do better in standard as shown by their won/played ratio...

    1v1 MP wins for this month, it's probably subject to change so maybe I should. What's your GT?

    monthly wins does not equal skill but ya...

    truskill is more accurate


    I didn't start the flame war.
  •  02-09-2010, 5:19 PM 814523 in reply to 814519

    Re: 1v1 vs Covie anomalies

    Zbrock1045:
    Mikey the Brute:
    Zbrock1045:

    I've noticed several anomalies playing against the Covenant in 1v1.

    First off is the whole unit pop caps. Covie have larger, UNSC not so much.

    Covie's units cost less to produce, usually have less pop per unit, and get faster tech levels (the only downside I see is the sucky health)

    UNSC's units cost more, take longer to produce (thanks hog nerf) and require more pop per unit.

    Covie also get physical leaders and humans have the D-bomb which takes sooo long to recharge.

    It seems like the Covie have more advantages... so why do they don't do well in 1v1?

    Either that or me playing Reinforcement 1v1 too much is starting to mess with my 1v1standard head.

    LAWL! just noticed your location saying reinforcements top 3! take that off now!

    on topic: covie do better in standard as shown by their won/played ratio...

    1v1 MP wins for this month, it's probably subject to change so maybe I should. What's your GT?

    xXlxMiKeYxlXx and i know for a fact that a 75% win/loss for a forge is not top "3". maybe top 30 if your lucky.


    Reinforcements: http://www.halowars.com/forums/thread/803859.aspx
  •  02-09-2010, 5:20 PM 814525 in reply to 814522

    Re: 1v1 vs Covie anomalies

    In Flamez:
    Zbrock1045:
    Mikey the Brute:
    Zbrock1045:

    I've noticed several anomalies playing against the Covenant in 1v1.

    First off is the whole unit pop caps. Covie have larger, UNSC not so much.

    Covie's units cost less to produce, usually have less pop per unit, and get faster tech levels (the only downside I see is the sucky health)

    UNSC's units cost more, take longer to produce (thanks hog nerf) and require more pop per unit.

    Covie also get physical leaders and humans have the D-bomb which takes sooo long to recharge.

    It seems like the Covie have more advantages... so why do they don't do well in 1v1?

    Either that or me playing Reinforcement 1v1 too much is starting to mess with my 1v1standard head.

    LAWL! just noticed your location saying reinforcements top 3! take that off now!

    on topic: covie do better in standard as shown by their won/played ratio...

    1v1 MP wins for this month, it's probably subject to change so maybe I should. What's your GT?

    monthly wins does not equal skill but ya...

    truskill is more accurate

    I blame TechN9n3, I faced him several times and got destroyed each time so my TS is crap because of him... Mikey, that's not your GT is it?


    tadshikonatsu:
    XD go brock!

    Yo saco la basura.
    LaZy FrOg:


    you need to have been, to be a has been.



    DiS is a never was.

    SC2- Artifex
    CC: 667
  •  02-09-2010, 5:22 PM 814527 in reply to 814525

    Re: 1v1 vs Covie anomalies

    Zbrock1045:
    In Flamez:
    Zbrock1045:
    Mikey the Brute:
    Zbrock1045:

    I've noticed several anomalies playing against the Covenant in 1v1.

    First off is the whole unit pop caps. Covie have larger, UNSC not so much.

    Covie's units cost less to produce, usually have less pop per unit, and get faster tech levels (the only downside I see is the sucky health)

    UNSC's units cost more, take longer to produce (thanks hog nerf) and require more pop per unit.

    Covie also get physical leaders and humans have the D-bomb which takes sooo long to recharge.

    It seems like the Covie have more advantages... so why do they don't do well in 1v1?

    Either that or me playing Reinforcement 1v1 too much is starting to mess with my 1v1standard head.

    LAWL! just noticed your location saying reinforcements top 3! take that off now!

    on topic: covie do better in standard as shown by their won/played ratio...

    1v1 MP wins for this month, it's probably subject to change so maybe I should. What's your GT?

    monthly wins does not equal skill but ya...

    truskill is more accurate

    I blame TechN9n3, I faced him several times and got destroyed each time so my TS is crap because of him... Mikey, that's not your GT is it?

    never mind about that. So I guess I need to work on my TS, what makes your TS go up?


    tadshikonatsu:
    XD go brock!

    Yo saco la basura.
    LaZy FrOg:


    you need to have been, to be a has been.



    DiS is a never was.

    SC2- Artifex
    CC: 667
  •  02-09-2010, 5:29 PM 814529 in reply to 814516

    Re: 1v1 vs Covie anomalies

    In Flamez:
    DaDDy:

    In Flamez:unsc has all the advantages in 1v1

    I beg to differ

    hogs forces covenant to defend early game

    True but only against anders does early hogs only come into play,

    hogs are fast so hook control is easier as unsc,

    Leader powers can clear hooks WAY faster than 3 or 4 hogs

    unsc units are better than covenant unsc,

    Covie can get out way more weaker units to counter your 1 or 2 stronger units with the help of the leader also

    covenant can't access its larger pop because games are ussually over before full pop is ever reached.

    No need covie has the advantage early game, ususally never makes it past the 10 min mark

    leaders are a must but focusing on a leader gets you cornered by a dbomb.

    So dont focus only on the leader. duhh!!

    at all times covenant bases can be wrecked without defences.

    Covie shield gens cant prevent any of this from happening?

    covenant economy is crap early game.

    but yet they STILL have the advantage early game

    leader upgrades are costly but are mandetory because covenant units suck so harsh.

    Not really if you just make units to counter whatever your oppenent is making

    leaders can only be at one place at a time and any units not with leader is completely useless because of how crappy they are.

    banshees, really?

    it takes a covenant 3 min before he can leave his base for hooks, at which time he has to spend money on inmobile turrets which will not help him fight for the hooks, unsc would have control of at least his hook while the covenant gets out teched.

    I can tell youve played alot of garbage covue players in your time from you just saying this

     


    GT: I PoLo v1
    Aykonz Sidekick is a GREAT player

    My Theme Song:
    http://www.youtube.com/watch?v=pD8mxge6kek
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