ok. I play Anders most and my tactic requires good teammates to help save me if I get rushed. But this is how it goes, I build economy first, then my warmachines
Build reactor first, then 3 resource buildings. Build 1 hog, and send out first hog to get crates. Once reactor is up and second hog, put turret on hog. Then have both hogs go kill and claim a secondary base.
Build a secondary base and put three resource pads on it. at first base upgrade it, put a second and third reactor, upgrade all supply pads to heavy.
on second base, upgrade and build three Aircraft Pads, rest are all heavy resource pads.
use one aircraft pad to upgrade hornets while second and third pads build hornets. Sent 2 warthogs to discover enemy bases and what forces they have, this is to best maneuver the Hawks to cripple the enemy bases. Hogs should be left to die.
Upgrade one of the reactors to tech 4 (sometimes this can be skipped if you claim a forerunner reactor on the map) and build hawk upgrade. Once hawk upgrade is grabbed, kill a single reactor, in it's place put a field armory pad, then research reserves and increase population.
Build more hawks.
While you rape with your air fleet, also rebuild new hawks. With just two bases you should have plenty of money to rebuild your army faster than the enemy.
Always keep funds set aside for disrupters, as they will always save you. Never attack a base that has anti-air vehicles, or a fleet of vampires.
If your gonna lose out always attack human bases and take our reactors and vehicle factories/aircraft pads.
And try to cordinate with teamates.