bscpulse:Idc about rushes because i dont care whether i win or lose i have different strategies these few are some of my longer strategies because i notices recruits leutenants etc take longer to play and lack a bit of order. i made this to simply put together a example. If your saying that i will lose due to a rush around ten minutes ill tell you that i can counter a full tank rush with 3 spartans and 4 gremlins. Also your stating that i make all units at once. all at an estimated time. you can make your tanks wolverines etc first w/e i posted is a final result of all fa upgrades done.
Instead of giving them long strategies, you should try and help them develop shorter ones. Giving them long-ass strats won't help them.
I didn't say that you would lose to a rush at 10 minutes (as in it's executed at 10 minutes), but that you lose by 10 minutes, as in by 10 minutes into the game you will have already lost using any of those strategies. Nor did I say that you make all of your units at once at the very end of your strategy's allotted time. But seeing as how it takes 20-30 minutes for any of those given strategies, it would seem that your unit production would be rather slow, regardless of when you decide to train more units or get more upgrades.
Also, not everyone rushes with tanks; they could go hornets or boom for a tech three attack, such as Cobras and Wolverines...Either way, you can have a very large and effective army by 10 minutes.
I'm not here to give out specific info on help, but there are lots of guys around here who love to share decent strats with other community members.
COMMON SENSE:
So rare it's a go'da
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You got me good, munn.