I feel like Locusts with PoR is over doing the PoRs strengths and not supporting his weaknesses...same with Banshees, not that I haven't done both.
I dunno...Its hard to find a good combo for him cause he changes with tech 3 and if you go banshees against Cov, you won't be getting that flying upgrade, which makes PoR useless late game. If you go Locusts you can own a base in 10 seconds between the two of them, but your completely vulnerable in every way.
With PoR I like to do Wh - T -(start clearing a new base) Wh - Wh - Wh (get blessed IMO) - new base - Wh - Wh - SG (first base Citidel)... He is the only leader that can have a base pretty much clear by the time I would upgrade to citadel, allowing me to instead build a brand new base and get 3 pads for 500 instead of 2 for 400.
I've gone Wraiths with him ealy game, my opponent built cobras to counter, I got flying and started beaming down his cobras, his partner brings in a vamp. I dodge the vamp and continue to piss him off while building hunters, I attack with the cobras/tanks/anti-air with hunters while using this opportunity to beam down his reactor and win.
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