Eternal Vigil: MadPonies:Is it just me that thinks flamers are not really that good?
Playing against a PoR earlier, his PoR kills 2 flamers, shields run down, he runs
Shields come back, takes down two 2 flamers, runs.
Shields come back, upgrades to flying, flamers mill around while the prophet does a little victory dance.
should leaders be affected by stun grenades like spartans are, or should flamers be able to flame whilst moving?
Flamers were T2 btw
I use flamethrowers quite a bit, and I usually have to use them in number to kill a leader.
The Prophet can be tricky, because he can retreat faster than you can catch him, so what I do is send some to make him start retreating and have a few more ambush him as he falls back.
once, I put 15 beam rifles jackals around the prophet's teleport beacon (but out of his base field view, so he didn't see them) and I raged the prophet (with arby) until he recalled. my 15 jackals shredded him as he landed on the beacon and instantly killed him XD made me lol.
furries = win~~
Proud Covenant since H2 mp.
Digimon ftw~ XD