forge can easily beat the covie, and surprisly by using early game advantage
there is the tanks rush, build order: SP,reactor, SP
after building that go collect resources and dont spend any money, once you get 500 que up another reactor and collect more resources once more not spending any money, now as soon as the second reactor almost up get rteady to que up a vehcile depot, now dont spend any money, at this point collecting resources is not nesscary, now once the depot is made make tank and you should have you first tank MADE in 3:10, and to rush just keep making them, you can have 2 tanks in 3:40 and I find that is ample time to rush the covie and cause some serious damage,
or there is also the power of air, likr hornets, the covie are hard pressed for money most the time, but as forge your not. They have to straight up 1000 dollars to get to tech 2 which is needed for anti-air and they are good against those meat-sheild wraiths
forge's leader power is great, microing is worthless against it, there is no sign that the carpet bomb is coming and it is spread out so they cant jsut run away at the last second.
also if you feel you will get rushed then make 2 SP's and a barracks, now make flamthrowers and spartans to jack possiable wraiths.
hope this helps?
GT: EverCuteKitty
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