Today i was playing a level with garrisonable walls, and i noticed that air units were unaffected.
I know air units should be able to pass these, but i think it should at least take them a while, like force them to fly higher than they are which takes time then they fly over.....the purpose of a garrison wall is to give you warning from mass attacks, thats why garrisoned marines are so hard to kill, so you have enough time to see their army coming.
I think that not affecting air units defeats the purpose of having these walls, as air is one third of all units, and not to mention the unsc uber unit.
That means that in this area, the scarab is disadvantaged, and the vulture is overly advantaged, as are banshees and hornets and hawks, and we all know hawks need not more advantages.....note i'm not saying overpowered because this is a different thing than over powered units, this is overly advantaged, and overly inefficient
Who agrees?