Countering 6 scarabs in 3v3

Last post 03-14-2009, 2:26 PM by ceejaybee. 29 replies.
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  •  03-14-2009, 12:58 AM 505687

    Countering 6 scarabs in 3v3

    ok in a 3v3 match against arbiter/regret/cheiftan me and team mates were up against 6 scsrabs in 10 minutes we could not defend we took out 2 scarabs and took another down to 1/2 health and we lost any1 got any counters???
    Gamertag:
    Spar10 of FEAR
  •  03-14-2009, 1:07 AM 505698 in reply to 505687

    Re: Countering 6 scarabs in 3v3

    No offense but if you allowed them to build six scarabs then you need to attack more. And look at what their gonna do by scouting later in the game and watch their units to see their tech level and base setup. Especially if they have a measly force then their probably producing scarabs. But seriously you let them individually produce 3 sets of 2 scarabs? Just don't go so upgrade happy and if things hit the fan then get a wall of cobras in a neat formation.(Scorpions would be bait because they have more health). And then lock down cobras while MAC gunning them.

    In a 3v3 (we lost but it was a valiant effort for a one hour+ game and our partner died 3 quarters of the way). We killed four scarabs with our defense wall. And if there all covenant you don't have to worry about cryo bombing or MAC rounds so its ok if their bunches up since your adversaries are going to be comprised of scarabs.


    'The whole art of war consists of guessing at what is on the other side of the hill."
  •  03-14-2009, 1:14 AM 505701 in reply to 505698

    Re: Countering 6 scarabs in 3v3

    it was 10 mins in and we built a large attack force to attack them but they rushed us with there leaders early on (about 1 1/2 mins in) and nearly wiped us out so we couldnt rebuild fast enogh only enogh to build attack/defence force
    Gamertag:
    Spar10 of FEAR
  •  03-14-2009, 1:21 AM 505706 in reply to 505698

    Re: Countering 6 scarabs in 3v3

    Ya...it's kinda you and your friends/teamates fault for letting them build up 6 Scarabs...

    You should have been constantly scouting AND harrassing them from time to time, which will make them build up defenses (sp?) and more units which will force them to spend credits. There really is no counter for 6 Scarabs...but I'm impressed that you took 2 down ;)


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  •  03-14-2009, 1:25 AM 505708 in reply to 505687

    Re: Countering 6 scarabs in 3v3

    I love how everyone always thinks people are asking, "Should I be in this position because I didn't scout?" I'll try to answer the question as asked:

    If they have six Scarabs, their bases are undefended. So, while I agree that it shouldn't have gotten that far, assuming it has, I'd avoid fighting the scarabs, let them attack your bases.

    The bases will die but a few things will help that take a while including: scarabs are not particularly fast, pathfinding in the game has some issues (and I can almost guarantee that six scarabs will spend some time stumbling over each other), and you can slow them down with Ander's ice or shield gens (destroy a building or two if you need to, eventually you'll want to sell everything on the structure for the cash before each base dies).

    While you're buying time, use all of your combined forces to destroy their unprotected bases and build on the ruins so that you stay in the game when your old bases die. Ultimately, they'll have to split up their forces, which you could probably handle (if you took out 2.5 when there were six, I'm guessing you could've killed them all if there were only 3, maybe even 4) or they will be racing you to destroy all bases. Still, if you're careful to keep picking up the stray bases, I'd like your chances.

    Depending on what sides you were, there are other possibilities. But given the situation, I'd say going heavy offense is the right move, even if it seems counterintuitive.

  •  03-14-2009, 1:30 AM 505710 in reply to 505687

    Re: Countering 6 scarabs in 3v3

    wow this is so easy!!! first off if all three of you have an anti tank army and fight them at the same time no problum second makx4 one gone cryo then attack one-4gone arbitar keeps jumping all of them gone!profit beems one in the back one gone your own scarabs can help and finley 13-14star scorpions/grizzlys/hawks/cobras rape multiple scarabs 1 14 star grizz can kill 7 scarabs alone! 1 13star scorpion can kill 2 alone get the point?
    I dont need to "get a life"Im a gamer, I have lots of lives!
  •  03-14-2009, 1:30 AM 505711 in reply to 505706

    Re: Countering 6 scarabs in 3v3

    they took my team mates 1st then me last they took 1 out with there force and then they got wiped and my cheiftan took 1 and a 1/2 scarabs out (he was lvl3 everything) and then i got wiped      but a cryo bomb and 4 macs 2 kill just 1 scarab and a single unit almost took 2 scarabs by its self thats pretty good
    Gamertag:
    Spar10 of FEAR
  •  03-14-2009, 1:31 AM 505713 in reply to 505710

    Re: Countering 6 scarabs in 3v3

    and he didnt ask how to prevent the scarabs fom being built or to avoid them but how to kill them
    I dont need to "get a life"Im a gamer, I have lots of lives!
  •  03-14-2009, 1:39 AM 505718 in reply to 505713

    Re: Countering 6 scarabs in 3v3

    as i said i was rushed with leaders and then with scarabs all in under 10mins  my team was anders cutter and me brutes not enogh time to react with constant leader rushes and then the scarabs iwas just asking if anny1 knows how to counter scarab ruhses in under 10 mins
    Gamertag:
    Spar10 of FEAR
  •  03-14-2009, 1:43 AM 505724 in reply to 505687

    Re: Countering 6 scarabs in 3v3

    in that amount of time you could atleast upgrade warthogs and go destroy their bases before their scarab creation.
  •  03-14-2009, 1:44 AM 505725 in reply to 505713

    Re: Countering 6 scarabs in 3v3

    Strage:and he didnt ask how to prevent the scarabs fom being built or to avoid them but how to kill them

    Ummm...well, no, the question is how to win. And attacking the scarabs directly is probably a bad idea. In any event, you're almost in a worse spot if you kill one because they would free up pop slots for new units. If you happened to have ODST's, you could spam a few times and kill them with Y powers, but otherwise, you need to destroy their base advantage and wait for them to make a mistake or splitting their forces. And if they ever lack a base for a full minute, they'll lose two scarabs.

    If there are six scarabs though, you will be losing some bases, no matter what. That's why the only hope of victory is taking the enemy bases out too. Then reevaluate your options, let your super powers respawn, build nothing but anti-vehicle, and wait for your moment.
  •  03-14-2009, 1:45 AM 505727 in reply to 505718

    Re: Countering 6 scarabs in 3v3

    im hoping off now continue this thread i will be back in a few hours 2 c how this is going just post counters not annything about me being noob 4 not attacking 1st just counters ok
    Gamertag:
    Spar10 of FEAR
  •  03-14-2009, 1:50 AM 505729 in reply to 505718

    Re: Countering 6 scarabs in 3v3

    SPARTAN of FEAR:as i said i was rushed with leaders and then with scarabs all in under 10mins  my team was anders cutter and me brutes not enogh time to react with constant leader rushes and then the scarabs iwas just asking if anny1 knows how to counter scarab ruhses in under 10 mins

    It sounds like your real problem is that you don't know how to counter a triple leader threat. The crux of that issue is that if they are combining forces, their bases were very undefended for about 8 minutes until their first scarab each finished. A triple rush may cripple one player, but it should leave the other 2 with very little trouble and 3 undefended bases to attack. Going after the enemy here is almost certainly the surest way to take pressure off the player being attacked.

    Also, keep in mind that you can lock down your bases, build infantry and they will fire out of the base. The player being attacked will do a great service to his team, just by making it hard on the three leaders while your opponents attack.

    Look, no one here is going to say, "There's nothing you could have done to counter three scarabs in under 10 minutes," because there are things. My best advice would be to practice not letting three leaders cripple more than one player. 

  •  03-14-2009, 2:04 AM 505734 in reply to 505729

    Re: Countering 6 scarabs in 3v3

    wait ten minituts? what map were you on and what is your gamertag i would like to check the stats on that game!

     


    I dont need to "get a life"Im a gamer, I have lots of lives!
  •  03-14-2009, 2:08 AM 505738 in reply to 505729

    Re: Countering 6 scarabs in 3v3

    Just get your team to build vultures and gausshogs and when there attacking just get them from behind and use your carpet and mac blasts.

     

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