Unresolved Conflicts

Last post 01-25-2009, 6:46 PM by Zeyphos. 54 replies.
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  •  01-23-2009, 4:47 PM 448036

    Unresolved Conflicts

    Man, I just finished one debate with Roman_Slayer and Felix (here) and I came out with a bit more appreciation for the game... but this new video had some substantial blows.  It was still impressive, mind you, and I still am excited for the game, but my more critical nature gets the best of me.  I will be referencing this video.

    The first thing that I saw was the banshee around 0:25.  They are still hovering.  Surely, ES, continuously flying banshees couldn't have been too much of a dificult task to accomplish.  After all, in E3 '07, they did this with ease and rather smoothly.  Now they just sit in place, something that banshees in all previous Halo's were incapable of.

    Next up, the choppers; they are seen around 0:45.  I know, these will most likely be restricted to the brute faction of the Covenant, but I still find it hard that something like that could be mass-produced in such a short time.  There couldn't have been much time between Contact Harvest and the UNSC's attempt to retake the planet.  We all know that the chopper was concepted by a huragok from Contact Harvest, Ligher Than Air Some. [spoiler alert - you have been warned] Yet, even though the mastermind behind the plans dies, the vehicle still makes it back to the Covenant, and in time to actually be mass-produced.  I just can't see that happening.

    The third thing I saw was very depressing; a spartan jumped up and jacked a banshee (1:00).  WTF?  Wasn't their enough controversy over them jumping only 75-100 feet in the air, backflipping, and taking out a wraith?  This just seems like an insult now.  In the FPS games, as John, you couldn't jump more than five or six feet, only been successful at jacking a banshee if it came down to the very bottom of its dip, and even hard then.  I almost couldn't believe my eyes, but then I saw another spartan jack a vulture vampire.  I repeat myself, WTF?

    The last major thing that I noticed was the locusts.  I have come to mildly accept them as reasonable units and Fenix pointed out to me how the wraith shields could be possible... but this is just wrong.  Not only are the shields present, but they make a giant bubble!  Shields prevent things from coming into contact with what lies within.  Because of this, both sides shields stayed uniform with the shape of the unit and unless under fire, not even on, making assignations are possible.  This means that with a bubble shield, the locust would not only take up a huge amount of space (allowing others to get inside its shields and destroy it with ease), but would also cause it to rise up off the ground and roll.  BTW, the Locust shield can bee seen at 1:30.

    But enough about my complaints; I wanna hear what you all think about this.


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  •  01-23-2009, 4:52 PM 448041 in reply to 448036

    Re: Unresolved Conflicts

    some things are just there for the game portion of the game...

    like the choppers


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  •  01-23-2009, 4:56 PM 448045 in reply to 448041

    Re: Unresolved Conflicts

    Felix:

    some things are just there for the game portion of the game...

    like the choppers

    Well, assuming that's true, the chopper problem is solved.   But the rest... not so much.


    Words
    Possession of the beggar and the king
    Received by all and we're sentenced to a life with
    Obsession of the genius and the fool
    Find them you can use them
    Say them you can hear them
    Write them you can read them
    Love them fear them
  •  01-23-2009, 5:00 PM 448046 in reply to 448045

    Re: Unresolved Conflicts

    I assume the shields are their to look cool, which most of the game is shooting for. Looking cool and being fun.
    "Intiating directive 7395: DESTROY ALL COMMUNNISTS!"
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  •  01-23-2009, 5:10 PM 448053 in reply to 448036

    Re: Unresolved Conflicts

    o.O Who told you my name was CivBase?:

    Man, I just finished one debate with Roman_Slayer and Felix (here) and I came out with a bit more appreciation for the game... but this new video had some substantial blows.  It was still impressive, mind you, and I still am excited for the game, but my more critical nature gets the best of me.  I will be referencing this video.

    The first thing that I saw was the banshee around 0:25.  They are still hovering.  Surely, ES, continuously flying banshees couldn't have been too much of a dificult task to accomplish.  After all, in E3 '07, they did this with ease and rather smoothly.  Now they just sit in place, something that banshees in all previous Halo's were incapable of.

    Next up, the choppers; they are seen around 0:45.  I know, these will most likely be restricted to the brute faction of the Covenant, but I still find it hard that something like that could be mass-produced in such a short time.  There couldn't have been much time between Contact Harvest and the UNSC's attempt to retake the planet.  We all know that the chopper was concepted by a huragok from Contact Harvest, Ligher Than Air. [spoiler alert - you have been warned] Yet, even though the mastermind behind the plans dies, the vehicle still makes it back to the Covenant, and in time to actually be mass-produced.  I just can't see that happening.

    The third thing I saw was very depressing; a spartan jumped up and jacked a banshee (1:00).  WTF?  Wasn't their enough controversy over them jumping only 75-100 feet in the air, backflipping, and taking out a wraith?  This just seems like an insult now.  In the FPS games, as John, you couldn't jump more than five or six feet, only been successful at jacking a banshee if it came down to the very bottom of its dip, and even hard then.  I almost couldn't believe my eyes, but then I saw another spartan jack a vulture.  I repeat myself, WTF?

    The last major thing that I noticed was the locusts.  I have come to mildly accept them as reasonable units and Fenix pointed out to me how the wraith shields could be possible... but this is just wrong.  Not only are the shields present, but they make a giant bubble!  Shields prevent things from coming into contact with what lies within.  Because of this, both sides shields stayed uniform with the shape of the unit and unless under fire, not even on, making assignations are possible.  This means that with a bubble shield, the locust would not only take up a huge amount of space (allowing others to get inside its shields and destroy it with ease), but would also cause it to rise up off the ground and roll.  BTW, the Locust shield can bee seen at 1:30.

    But enough about my complaints; I wanna hear what you all think about this.

    Hm lets see here CivBase. I agree with ya on a few things. 1 the bansee hovering, i hate and always will. 2 I dont really like the Spartans jumping 50 feet in the air to grab a banshee. I mean they could have done a short animation where the banshee or whatever would swoop in low and then the spartan grabs it. Ends problem. 3 i kinda dont like the hugeness of the shields but they might have made them that way so that A u can see that they have a shield better and B that the person who has the shied knows when he might run out or something.idk.

    Thats my say on the subject.


    NeverFearForIAmHere
  •  01-23-2009, 5:31 PM 448073 in reply to 448036

    • THOR117
    • Not Ranked
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    • maby i'll get my post count to 300 some day ...
    • Posts 296

    Re: Unresolved Conflicts

    o.O Who told you my name was CivBase?:

    Man, I just finished one debate with Roman_Slayer and Felix (here) and I came out with a bit more appreciation for the game... but this new video had some substantial blows.  It was still impressive, mind you, and I still am excited for the game, but my more critical nature gets the best of me.  I will be referencing this video.

    The first thing that I saw was the banshee around 0:25.  They are still hovering.  Surely, ES, continuously flying banshees couldn't have been too much of a dificult task to accomplish.  After all, in E3 '07, they did this with ease and rather smoothly.  Now they just sit in place, something that banshees in all previous Halo's were incapable of.

    Next up, the choppers; they are seen around 0:45.  I know, these will most likely be restricted to the brute faction of the Covenant, but I still find it hard that something like that could be mass-produced in such a short time.  There couldn't have been much time between Contact Harvest and the UNSC's attempt to retake the planet.  We all know that the chopper was concepted by a huragok from Contact Harvest, Ligher Than Air. [spoiler alert - you have been warned] Yet, even though the mastermind behind the plans dies, the vehicle still makes it back to the Covenant, and in time to actually be mass-produced.  I just can't see that happening.

    The third thing I saw was very depressing; a spartan jumped up and jacked a banshee (1:00).  WTF?  Wasn't their enough controversy over them jumping only 75-100 feet in the air, backflipping, and taking out a wraith?  This just seems like an insult now.  In the FPS games, as John, you couldn't jump more than five or six feet, only been successful at jacking a banshee if it came down to the very bottom of its dip, and even hard then.  I almost couldn't believe my eyes, but then I saw another spartan jack a vulture.  I repeat myself, WTF?

    The last major thing that I noticed was the locusts.  I have come to mildly accept them as reasonable units and Fenix pointed out to me how the wraith shields could be possible... but this is just wrong.  Not only are the shields present, but they make a giant bubble!  Shields prevent things from coming into contact with what lies within.  Because of this, both sides shields stayed uniform with the shape of the unit and unless under fire, not even on, making assignations are possible.  This means that with a bubble shield, the locust would not only take up a huge amount of space (allowing others to get inside its shields and destroy it with ease), but would also cause it to rise up off the ground and roll.  BTW, the Locust shield can bee seen at 1:30.

    But enough about my complaints; I wanna hear what you all think about this.

    ok i agrea whith the sheld and holly sh** a spartan can't jump that high!

    but relly a sparta and that high is bs thes if i where a meaten gust walk right thew the sheld and stick a gnade in a jont or some thin really


    i'm an old guy ... thant likes pong ... ya p-o-n-g ... its a game dumba**
  •  01-23-2009, 5:40 PM 448078 in reply to 448073

    Re: Unresolved Conflicts

    Well gusy we have to accept certain impossible things, as we all did in halo 1-3. No, a spartan cannot jump 100 ft to hijack a banshee, but he also cant fall 100 feet and recieve no damage like in the FPS series. No one complained about that (much). I wont lie, i didnt like the jumping sky high and grand theft auto'ing a vampire but ill get used to it.

    The locusts shield may be simlar to the bubble shield, it may only allow slow moving objects in, so high velocity things like bullets cannot go in. That would solve your rolling problem.

    The banshee hover thing is annoying, but im sure it wont be hard for anyoent o reverse engineer it into cannon. Ex: oh well its a prototype, it can hover in place, but its guns are a lil weaker and its a tad slower. Just use your imagination. After all the game cant be perfect and i feel horrible criticizing it before i have even played it. So lets keep an open mind on this subject


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  •  01-23-2009, 5:45 PM 448080 in reply to 448036

    • Joeber17
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    Re: Unresolved Conflicts

    ignore

     


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  •  01-23-2009, 5:50 PM 448082 in reply to 448078

    • THOR117
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    Re: Unresolved Conflicts

    Artifact:

    Well gusy we have to accept certain impossible things, as we all did in halo 1-3. No, a spartan cannot jump 100 ft to hijack a banshee, but he also cant fall 100 feet and recieve no damage like in the FPS series. No one complained about that (much). I wont lie, i didnt like the jumping sky high and grand theft auto'ing a vampire but ill get used to it.

    The locusts shield may be simlar to the bubble shield, it may only allow slow moving objects in, so high velocity things like bullets cannot go in. That would solve your rolling problem.

    The banshee hover thing is annoying, but im sure it wont be hard for anyoent o reverse engineer it into cannon. Ex: oh well its a prototype, it can hover in place, but its guns are a lil weaker and its a tad slower. Just use your imagination. After all the game cant be perfect and i feel horrible criticizing it before i have even played it. So lets keep an open mind on this subject

    well you are right we will criticiz it when we play it !


    i'm an old guy ... thant likes pong ... ya p-o-n-g ... its a game dumba**
  •  01-23-2009, 6:01 PM 448098 in reply to 448082

    Re: Unresolved Conflicts

    One thing Civ didn't mention that stuck out to me was the jacking of the Ghost. It's an open air vehicle. The Spartan shouldn't have to bang on the front three times before throwing the exposed driver out. Other than that, I generally agree with Civ.
    I like pi.
  •  01-23-2009, 6:03 PM 448100 in reply to 448098

    • THOR117
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    Re: Unresolved Conflicts

    Rotaretilbo:
    One thing Civ didn't mention that stuck out to me was the jacking of the Ghost. It's an open air vehicle. The Spartan shouldn't have to bang on the front three times before throwing the exposed driver out. Other than that, I generally agree with Civ.

     ya he can gust kick him out and go hank!!


    i'm an old guy ... thant likes pong ... ya p-o-n-g ... its a game dumba**
  •  01-23-2009, 6:03 PM 448101 in reply to 448098

    Re: Unresolved Conflicts

    Rotaretilbo:
    One thing Civ didn't mention that stuck out to me was the jacking of the Ghost. It's an open air vehicle. The Spartan shouldn't have to bang on the front three times before throwing the exposed driver out. Other than that, I generally agree with Civ.

    i agree with some points, but the chopper thing...

    some things, you guys are over thinking.  the choppers are there for gameplay


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  •  01-23-2009, 6:05 PM 448103 in reply to 448101

    • THOR117
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    Re: Unresolved Conflicts

    explane Felix
    i'm an old guy ... thant likes pong ... ya p-o-n-g ... its a game dumba**
  •  01-23-2009, 6:08 PM 448105 in reply to 448036

    Re: Unresolved Conflicts

    1.i hate the hovering banshes but i cant see how the could put them in the game without them hovering 2. chopers r awesom 3. i dont lik spartans jumping that high but i can see why they did it 4. the sheilds look awesome


    dam u auzzies and ur getting the game first
  •  01-23-2009, 6:09 PM 448106 in reply to 448103

    Re: Unresolved Conflicts

    THOR117:
    explane Felix

    well, i can only explain my view on it...

    Civ is going on about how the chopper couldnt be mass produced enough to be placed on the front lines.  If we go by that, we couldnt get out vehicles, because it would takes days to build and produce, rather than 30 seconds or so.

    the point is, he is over thinking something of a game.


    MY POST COUNT IS OVER 9,000!!!
    Bow before me mortals!
    banned, for no good reason. I will be back though, and I intend to kick some serious ass...
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