From what I can see, each team has three infantry, four vehicles, two aircraft, and one special unit. My question is why did you leave out so much? Nine generic units per faction? That really doesn't seem like much. Most RTS games I've played have at least fifteen.
I know it's for the xbox and you want to keep it fairly simple, but I don't see how getting rid of units makes it easier to play... seems more like a spam fest at that point. Right off the top of my head I can think of around 20 units to add from previous Halos. Plus you guys (ES) added many units to the game (the sparrowhawk, cyclops, vulture, locust, cobra, and vampire). I just don't get it.
I espeicaly don't get it with the elites, spirit, phantom, pelican, rocket marines, and sniper marines.
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Obsession of the genius and the fool
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