Halo: Ghosts of Onyx is a worthless book

Last post 02-18-2007, 12:24 AM by Wise Speaker. 65 replies.
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  •  01-10-2007, 11:39 PM 35078

    Halo: Ghosts of Onyx is a worthless book

    ....Made only to rack up money. It has barely anything to do with the game story line. I've read all 4 books, and the only one I really liked was The Fall of Reach.

    EDIT: I just realized I should have posted this in the Halo-Verse. Meh, no need for a double thread now. 

    EDIT 2: Order of 4 Halo Books: Fall of Reach, Flood, First Strike, Ghosts of Onyx 

  •  01-11-2007, 12:08 AM 35081 in reply to 35078

    Re: Halo: Ghosts of Onyx is a worthless book

    I haven't read it yet but from what I've heard if you just want information on whats going on in Halo 2 and 3 and the Master Chief than you will be dissapointed, but if you want to expand your knowledge on the HaloVerse than you should get it.
  •  01-11-2007, 5:09 PM 35150 in reply to 35078

    Re: Halo: Ghosts of Onyx is a worthless book

    EYOB:

    ....Made only to rack up money. It has barely anything to do with the game story line. I've read all 4 books, and the only one I really liked was The Fall of Reach.

    EDIT: I just realized I should have posted this in the Halo-Verse. Meh, no need for a double thread now. 

    I agree with you, the only halo book i have liked has been fall of reach

  •  01-11-2007, 7:10 PM 35166 in reply to 35078

    Re: Halo: Ghosts of Onyx is a worthless book

    EYOB:
     I've read all 4 books, and the only one I really liked was The Fall of Reach.

    ^^ So trueSmile

  •  01-11-2007, 8:56 PM 35190 in reply to 35166

    Re: Halo: Ghosts of Onyx is a worthless book

    essentailly, we could say halo 2 is pretty worthless becausemost ppl liked halo 1 SP better

    im reading GoO right now, the only complaint i have, is that its goign by too fast, im barely reading it and its been a week...and im 3/4 done 


    Signature removed. - Thunder
  •  01-13-2007, 12:47 AM 35337 in reply to 35190

    Re: Halo: Ghosts of Onyx is a worthless book

    ninjatheory:

    essentailly, we could say halo 2 is pretty worthless becausemost ppl liked halo 1 SP better

    im reading GoO right now, the only complaint i have, is that its goign by too fast, im barely reading it and its been a week...and im 3/4 done 


     halo 2 is worthless (oh boy... better put on my flame helmet!!!)


    Maes Hughes, i will miss
  •  01-13-2007, 6:41 AM 35346 in reply to 35337

    Re: Halo: Ghosts of Onyx is a worthless book

    halo 2 IS worthless

    and what pisses me off is how bungie has been trying to brainwash everybody about the meaning of the word "balance"

    its really sad, why couldnt they admit, that with or without pistol, halo 1 multiplayer is a lot better than halo 2's???
     



  •  01-13-2007, 8:12 AM 35347 in reply to 35346

    Re: Halo: Ghosts of Onyx is a worthless book

    Whose bright idea was is to get rid of the M6C pistol? And who the heck wanted to play as the Arbiter? Halo 3 better be bloody brilliant or else I'm not even going to consider buying the Halo books, or Halo Wars, or anything else with the word 'Halo' in it - not even the Halo 3 Soundtrack (a lot of the Halo music is quite good even from my perspective as a person who has been brainwashed by the laws of Music Theory)
  •  01-13-2007, 9:26 AM 35348 in reply to 35346

    Re: Halo: Ghosts of Onyx is a worthless book

    It is more balanced for team play. You have to work as a team to be good at it. Just because you can't own everyone with the pistol like in Halo CE.

    Now everyone as a team has to be good or you won't win. You can't have one person with 35 points and the rest of the team with only 5 each.

    I do admit Halo CE is better for individual skill like 1v1, but as a team game it sucked. Halo CE is my favorite game, only because of the campaign.

     

    BACK ON TOPIC

    Yea they are worthless unless you want to have more knowledge of the entire Halo Verse
     



    Gt= Echo 7he Lion
  •  01-13-2007, 12:57 PM 35358 in reply to 35348

    Re: Halo: Ghosts of Onyx is a worthless book

    i think most of halo 2's problems are the fault of dual-wielding. assualt rifle? no it's t good to dual wield, were gonna have to cut it. pistol? nope, to stonr to ual wield, were gonna have to make a crappy ass magnum. needler? well were gonna have to make it wortheless but it's pretty so sure let's keep it. dual wieldable plasma pistol? hells yeah! that way a complete nube can own anyone on xbox live. 

       let's face it, dual wielding RUINED EVERYTHING in multiplayer. i wish they'd just cut it from halo 3. and yeah, i really hope bungie does a great job on halo 3. i have faith in them, but i'm a little worried. and i'm thinking that they might cut the stupid arbiter. hell, he's still back at the 2nd halo. mc is on his way to the ark. 

    but honestly, i think h3 is looking good. it looks like there'll be more twists like in halo 1. so you'll have that sense of discovery.


    Maes Hughes, i will miss
  •  01-13-2007, 3:57 PM 35368 in reply to 35358

    Re: Halo: Ghosts of Onyx is a worthless book

    H2 multiplayer is better. Halo CE always felt stattacco in multi-player. H2 was fluid.

    H2 campaign was better as far as level play goes.

    Halo CE has 10x better storyline

    Individual levels were better in Halo CE.

     

    All in all H2 has a better engine, physics, etc. but Halo CE has a unique captivating essence.

     

    Ghosts of Onyx is not a worthless book. It has lots of insightful things about the Haloverse. but if you like Halo cause MC is a bad !@# then srry



    They covered the front, sides and back, but we brought death from above.
  •  01-13-2007, 6:12 PM 35377 in reply to 35368

    Re: Halo: Ghosts of Onyx is a worthless book

    Sorry guys but completely agree with Death from Above. Especially about the book. It tell us some Spartans survived after all, get more in to were the last book left off abut the file called king under the mountain Dr. Hasley found and why she kidnapped Kelly. Bungie pretty much foreshadowed this. I love how they make the Spartans more human. There's too much I love about this book. Sorry again....but I love plots.

  •  01-14-2007, 3:45 AM 35415 in reply to 35377

    Re: Halo: Ghosts of Onyx is a worthless book

    I had hoped that they would include a little something directly related to the game, like what was happening on Earth....
  •  01-14-2007, 10:46 AM 35427 in reply to 35348

    Re: Halo: Ghosts of Onyx is a worthless book

    Echos:
    It is more balanced for team play.

    what has been repeated all over again (by Bungie Employees and interviewed ppl) is that the Pistol is the one that is unbalanced

    heres a little text i prepared for another website, to explain my point

    It has cought my attention lately, how Bungie is trying to convince everyone that the old pistol was "unbalanced" (for example Top Story "Anniversary Panel!" of 11/14/2006 on http://www.bungie.net/News/TopStory.aspx?cid=9181)
    This bothers me, not in the way that im a oldpistol hardcore fan (wich im not, im a rocket whore), but in the way that is treating people like complete idiots.
    As example, i will use the famous yin-yang figure. Both sides are supposed to be the same size, both techniclly identical, except for the color
    The Yin-Yans is in perfect balance, every "positive" aspect neutralized by a "negative" one.
    Now, i was wondering, where could such "unbalancement" reside?
    And here are very important aspects of a weapon in a video game i covered, also them compared to more "balanced" weapons, those of Halo 2:
    Aviablity, Functionality and Skill Level

    The first one is the one that took me most time. Trying out every single combination on every single possible gametype, i came to the conclusion that the pistol is always a standard spawn weapon, unless it is not at all in the whole map
    what does this mean? that as long as there is a pistol, everybody will have it. On the other hand, Halo 2 implemented this "power weapon system" where theres is ONE weapon (sword, rocket, sniper) that nobody else has.
    This, in the end, makes Yin to overwhelm Yang, breaking any possible balance on this specific topic, aviability.

    There have been many complains, about how the Shotgun (and my sword, sometimes) usually seems not to work. Personal experience, point blank, unshielded, head shot, its no instant kill. this happens other games (i also play a lot of Couter-Strike).
    On the other hand, the pistol has never failed to anyone it has been heard of. 3-headshot kill IS a 3 headshot kill (which is 3 times more, than the average FPS game would have), Lag issues can be argued, but what about on splitscreen? or campaign?
    now ive never experienced such a thing on campaign, but sure i have on split screen.

    Skill Level was a bit complicated to make an average, but heres the logical solution to it. In halo 1 there are no so-called "magnetic bullets", meaning that each shot was either a fluke, or well aiming.
    Pro Halo players like Zylos, or the Ogre brothers, are known for their awesome skill level with the pistol, still they are not leading the top places at bungies H2's record board. Halo 2's most recognized weapon is the sword. What skill level does the sword require?
    the player only jas to get close until the reticule turns red, press the fire button, and kill. No precise aiming require, since there is no difference between a leg and a head slice.

    So, once youve read up till this point, you'll have noticed the following:
    The Unbalanced Pistol, was a gun that everyone had, worked OK no matter how unlucky you are, and the only reason why somebody would kill you its because his/her skill level was simply beyond yours
    The Balanced Sword, is not even a gun, that only one player has at the time (on matchmaking games), if youre out of luck, prey, and really, theres no need to have skill. just jump and fire, instakill. (and almost the only way to kill you when already close enough, is to have a (rare) shotgun and hope the next shot, is a good shot)

    Thinking even more, almost frying my brain i found out where the unbalancement resides.
    The old pistol is unbalanced to whiners, noobs and loosers. why? because every single player, aside from those three groups, would have ever complained about such a gun. an excellent overall sidearm
    indeed the Ying of those who practice, would own the yang of a bunch of newbies who expect only to win, without ever having played the game. Many only see handguns as "sidearms" and therefore think it should be a weak weapon. At least weaker than the rifle one posseses. That orientation towards sidearms is completely wrong. Sidearms are emergency-level weapons, meaninig it HAS to kill, where the rifle was unsuccesfull. They have to be deadlier, usually more expensive, for example, bigger clip size,
    Of course, every other weapon in halo 1 pwns the pistol unced certain benefiting circumstances, (example: short range with shotgun, vehicle with rockets ect) but as an overall weapon, its one of the best ever invented.



  •  01-14-2007, 4:31 PM 35468 in reply to 35427

    Re: Halo: Ghosts of Onyx is a worthless book

    You ever played with the BR as a standard weapon?

    I agree sword and power weapons suck.

    They only added one (not including the combo though) new power weapon which is the sword.

    RonTom I'm curious do you have Xbox Live? Have you ever played by MLG rules? In my honest opinion I think you would like it.

    its what I mostly play now.

    Sorry for spamming.

     



    Gt= Echo 7he Lion
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