The Rules; - No Spamming.
- No flaming.
- To avoid confusion there will be no more Covenant/UNSC tech/ship Hybrids. Laxspartan is the only one. (I make exceptions if it has already been used in a prequel to this thread and is proven.)
- To avoid confusion we will fight only one enemy at a time. Then we will move onto the next battle.
- Admin Reports and New Rules will be made by me or a duly appointed authority. (Someone trustworthy).
- No introducing the Master Chief, Cortana, Lord Hood, The Arbiter, Half Jaw, or Sgt. Johnson and anyone of the Keyes Family.
- There is an 85 limit to the page numbers before I make a new one.
- If someone is logged off, you cannot attack them or their colonies. It is as if the game is frozen for them. (Events will happen but they won't be involved.)
- If less than 3 people are on-line, an Admin may pause the game untill a time when more people are on-line. This is so that the story stays the same until there are enough people to be in it. If more than 3 people log in and there is no admin online, they may restart the game. Please notify the Admins if you do so.
- Major Events, such as the Seige of Earth, Sangheilios or another Major Faction Homeworld, will be paused if less than 5 people are online. An Admin may restart it.
- The ONLY Faction to control the Flood is the Flood Empire/F.F.U. But Cross gets a 10% Bonus against Infection.
- Please, no arguing with the Admins.
Minor Administrators;(They enforce the rules and take up names of new people who want to play... minor updates and things.) Just PM to ask and I'll get back to you.) I'll probably not have more than 3-5 Admins.)
- Shadow00Thief.
- Russian 6th Guard Army
- Laxspartan007
- Grey101
- Eliteempire
This here is the Sequel of the Aftermath;ReBooted Thread which has now become rather too large...
To join this group just ask. You can pm me or one of the Minor Admins if I'm not on currently and as soon as I get to it, I'll add you. Just remember to state your(Character's) rank, name and ship's (Class and Name).
The People; (from the Original)And any new arrivals);
- Boot To The Head: as Major T. Miles of The Aesir Carrier (Odhin). Leads a Battle Group consisting of the (Hugin) and the (Munin) 2 UNSC Destroyers, one Halycon Class Cruiser (Refitted) and 2 Frigates. Controls one captured URF Cruiser (Defiance) and a captured two URF Destroyers (Revolution) and (Insurrection). Captured Ships are currently around the Aesir Colony of Muspel, Main fleet around the Aesir Colony of Asgard. Leader of the Aesir Imperium.
- Minime: as Fleet Admiral Minime. Battlegroup consists of the (Mary Joseph) A Marathon Class Cruiser, two Halycon Class Cruisers, four destroyers and 12 frigates (1 Medical, 1 Repair and 1 Scout). Controls Two Pheonix Class Colony Ships.
- Arbiter1000: as Fleet Master Raktum Rkum. Leads a battlegroup of 2 Assault Carriers (Undoubted Truth and Undying Faith), 6 Carriers, 10 Cruisers, 3 CCS-Cruisers and 4 destroyers (One Medical Destroyer). Controls two Refitted Agricultural Support Ships.
- Spartan 56: as Captain Spartan 56 of The UNSC Marathon Class Cruiser (Forgotten Shadows). Controls two Pheonix Class Colony Ships.
Polymorph99: as Captain Poller of The UNSC Destroyer (Unforgiving). Controls two Pheonix Class Colony Ships.
- Awsome 117: as Commander of the Fleet Awsome117. Has a Battlegroup consisting of two Carriers (Togetherness and Forged), two Destroyers (1&2), a Frigate (Deemed) and a Keyes Class BattleCruiser (Last Justice) and Haylcon Class Cruiser (Interceptor). Controls two Pheonix Class Colony Ships.
- Fryhawk: as Captain Conan of the UNSC (Xeres Fleet) Carrier (Remenant). Has two UNSC Destroyers and two Pheonix Class Colony Ships.
- Grey101: as Shipmaster Grey101 of the AssaultCarrier (Unyeilding Night). Also commands the Carriers (Untimely Death and Hopeful Transgressor). Controls two Refitted Agricultural Support Ships.
- Spartan B828: as Captain Petraeus of the UNSC SuperCarrier (Colussus). Controls two Pheonix Class Colony Ships.
- LittleJ 11721: as Admiral Joseph Turner. Of the UNSC Destroyer (Pearl Harbor). Controls a battle group of two UNSC Marathon Class Cruisers, one UNSC Carrier, a Keyes Class BattleCruiser, three UNSC Destroyers, and five UNSC frigates. Controls two Pheonix Class Colony Ships.
- Legendary Halo: as Captain Pumpkin(?) and his UNSC Halycon Class Cruiser, The (Pumpkin Patch). Controls two Pheonix Class Colony Ships.
- Alpha Epsilon: as the Commander/AI of the UEE(United Earth Empire)'s Ship. Controls two Pheonix Class Colony Ships.
- ConAir: as Captain Jason O' Reilly of the UNSC Haylcon Cruiser (Refitted) (Stronghold Rebuilt). Leads a battle group consisting of the UNSC Destroyer (Nemisis) and the UNSC Frigates (Imortal and Final Resistance). Note: ConAir's original Flagship the UNSC Destroyer (Stronghold) was destroyed in combat. Controls two Pheonix Class Colony Ships.
- Dragoon9105: as Captain Black of the UNSC Halycon Class Cruiser (Echo). Controls two Pheonix Class Colony Ships.
- fleet admiral cody: as Human Resistance Captain Cody of the Halycon Class Cruiser (Armeggeddon) controls two Frigates (Standing Glory and The Defiant). Also controls two Pheonix Class Colony Ships.
- mackmeister1: as Captain Mack of the UNSC Destroyer (Ghost of War). Also controls two Pheonix Class Colony Ships.
- Eliteempire: as Captain Connor Horizon, Now a Lieutenant leader of the New Flood. Under Erol's Command. Controls one Flood Seeder Ship.
- Darth Yamhead: as T38 a Forerunner Robot. Now a Lieutenant leader of the New Flood. Under Erol's Command. Controls one Flood Seeder Ship.
- offensive bias: as... Erol, Tyrant Leader of the New Flood. Controls one Flood Seeder Ship.
- JimBob: as the Grunt, Sbeagle, OB's Jester and his Pimped Ghost.
- Aukele: as a Flood Corrupted/possed AI. Controls one Flood Seeder Ship.
- ThunderChief: as Major Lantern of the UNSC SuperCarrier (Arnold C. Burke). Controls a battle group consisting of a Keyes Class BattleCruiser (Posidon), two Destroyers, two Frigates and a Carrier. Not sure on the status of the (Arnold C. Burke). Controls two Pheonix Class Colony Ships.
- Bladerunner89: as Captain J. Boker of the UNSC Carrier (Manifest Destiny). Support ships are two frigates. Controls two Pheonix Class Colony Ships.
- Laxspartan007: as Captain Henry and Ship Master Zaz 'ame of the UNSC/Sangheli Hybrid Cruiser (The Nebula). Support ships are the Prowler (PAX) and the Frigate (FAX). Controls one Pheonix Class Colony Ship and one Refitted Agricultural Support Ship.
- Shadow00thief: as Captain Samuel 'Shadow' Armatis of the UNSC Destroyer (Flames of Darkness). The (Hunter's Arrow) was destroyed in the line of duty. Controls two Pheonix Class Colony Ships.
- Cross: as Major Domo Rlyaz 'Uzivum 'Scar' of the CSS-Cruiser (Black Faith). Battlegroup of two Covenant Cruisers, and three Covenant Frigates. Controls two Refitted Agricultural Support Ships. Receives a 10% bonus to all units against Flood Infection. Gets a 5% bonus when trying to board Flood Vessels.
- Russian 6th Guard Army: as Captain Kyle Bradley of the UNSC Marathon Class Cruiser (Kursk II). Controls two Pheonix Class Colony Ships.
- Neigborkid3: as Captain Trent Keoff of the UNSC Haylcon Class Cruiser Cruiser (Death Before Glory). Controls two Pheonix Class Colony Ships.
- Arbiter's Friend88: as Ship Master Naticas Bucherumee of the NWB-Cruiser the (Burning Flame). And two Refitted Agricultural Support Ships.
- Ungoyy: as Captain Noah Helm of the UNSC Destroyer (Covenant's Bane). And two Pheonix Class Colony Ships.
- Dragonfire101: as Major Jackson of the Heavy Cruiser, (Tears of Revenge), of Maryland Colonial Fleet. And two Pheonix Class Colony Ships.
- Fenix: as Captain Fenix of the UNSC Destroyer (Berserker of Anguish). And two Pheonix Class Colony Ships. Discoverer of Victrix Colony.
- Twizzey: as Major Jackson of the UNSC Haylcon Class Cruiser (Alamo).
Action Times: To make gameplay a little more realistic and a lot fairer, there will now be action times. A single unit of action time is one post.
Now here is the list of action times;
- Entering/Exiting Slipspace: Two Posts.
- Moving to Attack Enemy Ships: Three Posts:
- Evasive Actions: Three Posts.
- Firing Archer Missile Pods: One Post.
- Readying/Reloading Archer Pods: Two Posts.
- Firing a MAC: Two Posts.
- Reloading/Charging a Mac: Three Posts.
- Firing an SMAC: Three Posts.
- Reloading/Charging a SMAC: Four Posts.
- Firing a Pulse Laser: One Post.
- Recharging a Pulse Laser: Two Posts.
- Firing a Plasma Torpedo: Two Posts.
- Reloading a Plasma Torpedo: Three Posts.
- Firing a Plasma Beam: Three Posts.
- Recharging a Plasma Beam: Four Posts.
- Launching Fighters: Three Posts. 50% Chance of Fighter loss: Lose 50% of Fighters.
- Launching Drop Ships: Four Posts. 30% Chance of Troop loss En Route: Lose 50% of Troops.
- Launching Drop Pods: Four Posts. 50% Chance of Troop loss on impact: Lose 50% of Troops.
- Launching Boarding Craft: Five Posts. 50% Chance of Troop loss En Route: Lose 50% of troops.
- Successful Ship Boarding: Five Posts. 50% Chance of Failure: Troops are pushed off of ship; Lose 50% of Troops.
- Building a Light Capital Warship: 10 Posts; Flood Infection: 10 Posts: 50% Chance of Failure.
- Building a Cruiser: 12 Turns; Flood Infection: 12 Posts: 50% Chance of Failure.
- Building a Heavy Cruiser: 14 Turns; Flood Infection: 14 Posts: 50% Chance of Failure.
- Building a Battle or SuperCruiser: 16 Posts; Flood Infenction: 16 Posts: 50% Chance of Failure.
- Building a Carrier or Colony Ship: 18 Posts; Flood Infection: 18 Posts: 50% Chance of Failure.
- Building a SuperCarrier: 20 Posts; Flood Infection: 20 Posts: 50% Chance of Failure.
- Create a Planetary Colony: 25 Posts: Flood Infection: 25 Posts: 50% Chance of Failure.
- Note: First four Colonies are instant. Colonies afterwards must take 25 posts of action time.
Player Made Battlegroups; (Kinda of like Guilds)Name em if you want em);
BattleGroup's Name - Reach's Fist
BattleGroup Memebers - Awsome117,Bladerunner89,Joeber17,LittleJ 11721,Polymorph99,Dragoon9105.
Ranks
Commander - Minime151245 - The Mary Joesph, Shadow of Justice
2nd in Command - Joeber17(since he was the frist battlegroup member)-The Avenger-Coppola
Admiral - Awsome117(he helped take new harvest back, and took command of the fleet while I was away)-TogtherNess, Last Justice-PatanFleet Commander-Dragoon9105(Retrived Offensive Bias allowing us to disable the Wolfs)-Echo-Black
Minor Fleet Commander - Polymorph(was a AI on my ship, and is a great tatiction)-Unforgiving-Polly
Minor Fleet Commander-Bladerunner89(was always there when I needed him, and helped in many fleet battles)-Manifest Destiny-J.Broker
Major Dommo -
Major -
Major -
Lt.Major - Spartan B828- Halycon Class Cruiser Colossus(because he has a can of "Whoop your (stupid bad word pentalty) )
Lt.Major - Spartan A12(is commander of Twenty-First Division,1st Battalion of Ninth Marine Expeditionary force, onboard B828's ship)
Captain -
Captain -
Captain -
----------------------------------------------------------------------------------------------------
When traveling togther, you are only allowed 2 ships at a time to make the fleet faster and wont have to worry bout more ships.Only in invasions,defending,or fleet attacks/ attacking a fleet are you allowed your WHOLE fleet. Land ops, and Space Ops will only allow the 2 ships.
----------------------------------------------------------------------------------------------------
Storyline
The Reach's Fist battlegroup was Assembled after the "Firestorm" incedent. After the group assemebled, They went into two teams. One lead the attack on New Harvest, where rebel extremist were trying to take over for a Supply Depot. The other insurred the battle when Capt.Black lead his small team to find a AI who turned out to be Forunner. Then the forunner assasited in deaft of the Wolf Mechs led by the UEE. Led by Command Patan, the ground battle went swift as he secured the LZ for quax and warlock battlion. And the fleet aquired four new support frigates once Fleet Admiral Minime led the attack on White Pearl and rescued one destoryer, one scout frigate, and two medical frigates.
----------------------------------------------------------------------------------------------------
Allies-
Fleet master Raktum Rkum
Admiral Turner
Major T. Miles
Here's a list of ranks and how many ships you get with them;
Rank Ship #
1/1-Fleet Admiral/ 1/1-Fleet Master 16-25
0/1-Admiral/ 0/1-Minor Fleet Master 13-15
0/2-General/ 0/2-Fleet Commander 10-12
1/2-Commander of the Fleet/ 2/2Minor Fleet Commander 7-9
2/3-Major/ 0/3-Major Dommo 5-6
Infinite-Captain/ Ship Master 1-4
The number on the left of the slash mark is the number of people of that rank out of the max people who can be that rank. I.E. if there are 2/3 Major's than there is only one spot left for UNSC Major's.
The Ranks on the Left is the UNSC Ranks. The Ranks on the right are Sanghelian (Elite) Ranks.
Ranks are awarded for exceptional valor and by higher ranking players.
You are allowed the max number of ships accorded your rank. If you board an enemy ship and succesfully capture it then you may have up to three captured vessels in your fleet. This doesn't contribute to your max ship rate.
UNSC And Sangheilian Vessels: (From Dropships upwards to SuperCarriers.)
UNSC Vessels;
- Ground Support Aircraft: Shortsword-class Bomber - SkyHawk - Sparrowhawk - Hornet
- Starfighters: C709 Longsword-class Interceptor
- Dropships: D77-TC Pelican - Albatross - Bumblebee
- Support Starships: Calypso-class Exfiltration Craft - Black Cat-class Subprowler - Chiroptera-class Stealth Vessel - Prowler - Laden-class Freighter - Parabola-class Freighter
- Light Capital Warships: Mako-class Corvette - Stealth Cruiser - UNSC Frigate - UNSC Destroyer
- Cruisers: Halcyon-class - Marathon-class - Keyes Class
- Carriers: UNSC Carrier - Phoenix-class Colony Ship - UNSC Supercarrier
Covenant Vessels;
- Ground Support Aircraft: Banshee - Covenant Gunships - Air Artillery
- Starfighters: Seraph-class - Tarasque-class heavy fighter - Gigas-class fighter-bomber
- Dropships: Spirit - Phantom - Boarding Craft
- Unknown Classification: CAR-class - CPV-class
- Support Starships: Stealth Corvette - Agricultural Support Ship
- Light Capital Warships: Frigate - Destroyer
- Cruisers: Light Cruiser - Cruiser - CCS-class - Reverence-class - Battleship - Supercruiser
- Carriers Carrier: Assault Carrier - Supercarrier
Planetary Colonization;
Everyone will start with the alotted number of Colony Ships.
- You must officially add a Colony Ship to your fleet. (Don't worry, if you have maxed out your fleet number for warships, I let you have a colony ship.)
- You may have two Colony Ships at a time (If you are Human or Sangheili). (This is to prevent someone from saying " I am colonizing a hundred worlds with my fleet.")
- If you are Human, you get a Pheonix Class Colony Ship.
- If you are Sangheili you get a Refitted Agricultural Support Ship.
- If you are Flood, you get an infected ship of any type... but you only get one at a time for balance issues. (Warships go faster.)
- You must name the Colony and it's Capital. You do not have to take the Post/Action Time to make the first four.
- After Colonizing four plantary systems, you are an official Fledgling Empire/Government of your Choosing and must abide by the P/A Time it takes to make one colony.
- Your first four colonies are hidden until you make a fifth one. (This has been revised for balance issues.)
- Everyone gets a max of 10 Inner Colonies. You can then get another 20 Outer Colonies for a total of 30 Planets.
- The types of colonies are; Homeworld, Industrial, Agricultural(Farming), Research, Military and Resource (Mining).
The Backstory...
Aftermath
It is seven years after the events on Installation 00 or the Ark as it is known. Spartan 117 lighted the new Halo over the Ark there by destroying the Flood and a menace to the galaxy but was lost along with the A.I. Cortana and is presumed K.I.A.
UNSC relations with the Sangheli were strained for the first couple of years but eventually the tension dissapated...
But lately ships have been dissappearing... UNSC Freighters on their way inbetween the Outer and Inner Colonies have vanished without a trace. Covenant shipping has been afflicted too and each side is suspicious of the other.
All possible causes have been looked into. The URF hasn't been able to pull off anything like this since they suffered a series of lighting raids made by the UNSC and they were never concerned about the Covenant or Sangheli before. The Flood not still in stasis on the Halo Array were destroyed on the Ark. The remenants of the Covenant are scattered, disorganized and weak... they wouldn't attack and capture UNSC or Sangheli ships without drawing attention to themselves either. There are no known outsiders in this area of the galaxy or in the newly aquired terratories of the UNSC to perpatrate these hijackings...
But can they really rule out any of these options?
The planet New Reach is the closest UNSC Colony to the latest disappearance...
And this is the start of our story...
New Prosperity
//: [Long Range Broad Transmission] [Standard Freighter Encryption] [Slight Interferance] [Minor Data Fragmentation] [Origin Location Unknown] ://:
//: [Ship Manifest]:[New Prosperity]:[Parabola Class Freighter]:
- Crops: Wheat-10 tons, Corn-7 tons, Potatos-8 tons, Legumes-10 tons, Rice-5 tons, Squash-5 tons, Collards-5 tons.
- Water: 550,000 for watering of crops.
- Processed Foods: 50 tons.
- Construction Materials: 200 tons.
- Industrial Hardware: 150 tons.
- Water: 250,000 gallons for personnel use.
- MRE's: 10 tons for daily consumption. 2 tons of emergency rations.
- MA5B Assault Rifles: 15 for self defense in case of attempted piracy or boarding. 3 clips each.
- Reactor Fuel: 1/2 ton.
- Lifeboats: 5. Crew: 40.
//: <--[Captain's Log]:[New Prosperity]:[Parabola Class Freighter] [Stardate: 5/2/2557]:[Entry One]-->
"Everything precedes as normal. We are taking a shipment of basic supplies to a newly terraformed colony in the outer reaches. We left from New Harvest for the Fringe Colony of Dawn Forest. The crew is content and at our curent speed of 2.1 Lightyears a day we should be there in about two months." ://:
//: <--[Captain's Log]:[New Prosperity]:[Parabola Class Freighter] [Stardate: 5/15/2557]:[Entry Two]-->
"There has been a slight problem with one of the interior doors sticking but that has been taken care of. Crew moral remains steady but we are having problems with mild cabin fever. I'll have to consult with the crew and try to figure out a solution." ://:
//: <--[Captain's Log]:[New Prosperity]:[Parabola Class Freighter] [Stardate: 5/22/2557]:[Entry Three]-->
"A warning has been put out about possible pirates in the area, the crew has been told to remain alert. The case of cabin fever seems to have dissapated but the crew is worried about the possiblity of pirates in the area." ://:
//: <--[Captain's Log]:[New Prosperity]:[Parabola Class Freighter] [Stardate: 6/4/2557]:[Entry Four]-->
"Something isn't right... we've lost contact with New Harvest but we are still on the official shipping lane... and where are the other freighters? The crew is almost frightened..." ://:
//: <--[Captain's Log]:New Prosperity]:[Parabola Class Freighter] [Stardate: 6/7/2557]:[Entry Five]-->
"We picked up a signature on long range scanners, it was nothing more than a blip for a few seconds but better safe than sorry. The Emergency Arms have been handed out just in case." ://:
//: <--[Captain's Log]:[New Prosperity]:[Parabola Class Freighter] [Stardate: 6/14/2557]:[Emergency Entry]-->
"...Under attack...*Gunfire*.... unknown hostiles...... barricaded in bridge...*Large Explosion*.... send help... loc..tion....lat...ude...7...long...de...5...2......" ://:
Major Events;
The UNSC-URF War;
- Battle of Ethan IV- The Battle of Ethan IV was a decisive victory for the combined forces of the UNSC and the Sangheili Navy against URF agressors. Their base on an asteriod orbiting the small planet of Ethan IV was razed and their fleet was destroyed and scattered.
- The New Prosperity Logs- The last logs of the Parabola Class Freighter, New Prosperity.
- The Battle of the Motherland Colony- The remnants of the URF Fleet from Ethan IV have attacked and crippled the UNSC Destroyer Kursk, forcing Captain Kyle Bradley to the planets surface. He is currently engaged with URF forces while in the space above the UNSC Carrier Group Ragnarok, lead by Major T. Miles on the UNSC Carrier Odhin engage the URF Fleet. Captain Henry and Shipmaster Zaz 'ame arrived and have sent down ground troops to aid Captain Bradley's stranded forces and are now defending the planet from orbit in their hybrid Cruiser The Nebula. The battle has ended. With one Destroyer captured and all other ships in the area obliterated, the URF presence here and in Ethan IV is gone.
The Second Flood War
- First Encounter- After traveling to the source of a distress signal UNSC Ships were besieged and boarded by unknown forces. What ever they are they aren't URF. Still going on.
- Flood Outbreak-The Flood have boarded aa UNSC vessel and are now in control of 90 percent of it. They have corrupted T38 caretaker of the Containment field.
- Massive Flood Invasions-
- First Battle of Earth-Sangheilian Navy prepares to Glass Earth as a preventative measure. They are forced to retreat by Erol's Flood and Sentinel Navy.
- Glassing of New Reach-New Reach is Glassed by the Rampant Sentinels under Erol as a retaliation against the failed attempt at glassing Earth.
- Seige of Sangheilios-Sangheilios is besieged by Erol's Flood.
- End of the Sangheilios Siege-Erol is trapped in Slipspace... The Flood begin rescue efforts. Abandonment of the Seige of Sangheilios.
- Erol gets a Grunt Jester, Sbeagle and his Ghost.
- Return of Erol-Erol is rescued by his Flood.
- Second Battle of Earth-Earth is invaded by the Flood, resistance is swiftly crushed. Earth conquered in one (Terran) day.
- Start of the Seige of the Motherland Colony-The Motherland Colony is besieged by the Flood. UNSC and non-flood forces are holding it.
- Invasion of New Harvest-New Harvest falls to the Flood. No Survivors.
- Invasion of the Ethan System-The Ethan System falls to the Flood. Ethan IV is used as the Flood Capital in the system.
- Escalation of the Seige of the Motherland Colony- The Seige of The Motherland Colony escalates. Ships are no longer allowed in or out of the system by the Flood and Sentinel Forces of Erol.
- Fate of the UNSCUnder the Rampant A.I. Erol, the New Flood has decimated the UNSC Empire, while leaving a portion of the Human Race alive. He is at war with the Sangheilian Empire for the attempt to glass Earth to prevent it falling into Erol's grip.
- End of the War-After a short series of brutal conflicts with the Sangheilian Empire, Erol and the Sangheili make a ceasefire.
List of Player Factions
- The Flood Empire/ Fallen-Flood United ( OB/Erol, Eliteempire, Aukele). Colonies are Earth, New Reach, New Harvest and Ethan IV. Took over these Major UNSC Colonies during the War. Now a little less hostile but people are still wary.
- The Sangheilian Empire (Grey101, Cross) All Elite Characters) Known Planets/ Colonies. Sangheilios. Updated as Information is discovered in thread.
- The United Human Forces (Russian 6th Guard Army) A sort of Succesor to the UNSC, allies with the Flood Empire.
- The Aesir Imperium (Boot To The Head). Four Colonies; Asgard, Muspel, Nifleheimr, and Vanaheim. Will update as more colonies are discovered. Norse themed names.
- The Maryland Colony (Dragonfire101)
- The Victrix Colony (Fenix)
- The UNSC Colony Safe House (Awsome117)
- The UNSC Remenants, any player that chose Humanity and hasn't chosen a Faction or started an Empire.
- Any Player Started Empires
List of Enemies;
- Pirates
- Rouge Factions
- Rouge Flood
- Fanatical Sangheili
- URF Remnants
- Other Enemies
Dystopian... Life in a Dystopian Civilization. Check it out. Chapter 2 is up!