Halo Wars has Improved! No stupidity! New update!

Last post 09-20-2008, 1:12 PM by JJ (JumpingJet). 66 replies.
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  •  08-04-2008, 9:15 PM 324018

    Halo Wars has Improved! No stupidity! New update!

    I know some of you say Halo Wars has gone down hill since E3 2007 but, you are wrong. Back in 2007 they had neat clean looking bases. That was obviously in Campaign mode. If you would just take five seconds to notice that in the E3 2008 demo they showed a green U.N.S.C. group, a brown U.N.S.C. group, and a pink Covenant group. This was obviously a co-op multiplayer mode. It has not been confirmed that they had compleatly done away with the old bases. If you would take the time to study them closely you will notice they are very deailed, well thought out and not that bad looking. Just think of the graphical power it would take to ajust a random base to a random enviorment. It would be trumendoesly costly.

    Now that I have gotten that out of the way let's talk about selection tools. You can select a single unit by moving the cursor over the unit and pressing the A button, double click to select all units of the same type, and hold the A button down to use the paint brush. I wont go into to much detail about attacks because it probobly varys. You have an armada of attacks and upgrades at your fingor tips witch can be used in different ways to defeat different enimies.

    Now let's talk about upgrades. I won't go into to much detail on this either. Since Ensemble Studios has released very little info about this and it varys from unit to unit all I can say is that you have a vast arry of attacks and special abilities such as Flamethrowers and Machine Guns.

    Now I would like to talk about units. As said before every unit has different upgrades and abilaties. They can have different effects on the battle field witch mainly depends on how you use them. Here is a list of units.

     

    Confirmed units

    U.N.S.C.

    Covenant

    Forunner

    Troops

    Marines

    Grunts

    Sentinals

     

    Spartans

    Jackals

     

     

     

    Hunters

     

     

     

    Elites

     

     

     

    Prophets

     

    Vehicles

    Warthogs

    Ghots

     

     

    Scorpian Tanks

    Wraiths

     

     

    Woulverines (spelling)

    Scarab Tanks

     

     

    Elephants

    Banshees

     

     

    Cyclopses (spelling)

    Spirits

     

     

    Hornets

     

     

     

    Hawks

     

     

     

    Pelicans

     

     

     

    Shotsword Bombers

     

     

     

    Graphics are really the same as in E3 2007. they are beutiful and stunning just like you would expect.

    Look at all these wonderful things! I rest my case. Got a little short because I was bored.

  •  08-04-2008, 9:16 PM 324020 in reply to 324018

    Re: Halo Wars has Improved! No stupidity!

    YES AMEN TO YOU!!!
    http://fcwars.org
  •  08-04-2008, 9:17 PM 324023 in reply to 324020

    Re: Halo Wars has Improved! No stupidity!

    Cyclops! FTW!

    xbox Live Gamertag = SBDassassin21
  •  08-04-2008, 9:20 PM 324030 in reply to 324023

    Re: Halo Wars has Improved! No stupidity!

    Block of Text for the Fail!!!
  •  08-04-2008, 9:25 PM 324035 in reply to 324030

    Re: Halo Wars has Improved! No stupidity!

    yes this is good to here




  •  08-04-2008, 9:25 PM 324037 in reply to 324030

    Re: Halo Wars has Improved! No stupidity!

    u also know that,with them bases so close, carpet bombing or glassing weapons or whatever super powers they have, could whip the base out.

     maps arent that big so far. umm, everything else is good and intense lol

  •  08-04-2008, 9:27 PM 324043 in reply to 324037

    Re: Halo Wars has Improved! No stupidity!

    no i have seen footage of that and it didnt blow it up.
    http://fcwars.org
  •  08-04-2008, 9:30 PM 324046 in reply to 324018

    Re: Halo Wars has Improved! No stupidity!

    Legendary Halo:
     If you would take the time to study [the bases] closely you will notice they are very deailed, well thought out and not that bad looking. Just think of the graphical power it would take to ajust a random base to a random enviorment. It would be trumendoesly costly. 

    IT'S A LIE!!!!!!11!one1!

     

    the bases look like carriers got impaled on the ground with the ugly side up!

    other than that (and other visual problems) you are right there's nothing horribly wrong with it.

     

    I do agree with Pheonix as well though, walls'o'text are rather hard to read 

  •  08-04-2008, 9:30 PM 324047 in reply to 324043

    Re: Halo Wars has Improved! No stupidity!

    im not talking about one hit either. mutiple hits.
  •  08-04-2008, 9:31 PM 324050 in reply to 324018

    Re: Halo Wars has Improved! No stupidity!

    lengedary why do u charge ur sig evry ten mins frist it was a sparten 3 then road trip(witch ithought was best)then elite then brute and now this


  •  08-04-2008, 9:33 PM 324052 in reply to 324047

    Re: Halo Wars has Improved! No stupidity!

    yes multiple hits would that is why you build another base.
    http://fcwars.org
  •  08-04-2008, 9:42 PM 324068 in reply to 324050

    Re: Halo Wars has Improved! No stupidity!

    shadowdoctor:
    lengedary why do u charge ur sig evry ten mins frist it was a sparten 3 then road trip(witch ithought was best)then elite then brute and now this
    Um, vurtual ideantaty crisis maybe? I know bad spelling, multi tasking.
  •  08-04-2008, 10:23 PM 324127 in reply to 324068

    Re: Halo Wars has Improved! No stupidity!

    Updated.
  •  08-04-2008, 10:34 PM 324146 in reply to 324018

    Re: Halo Wars has Improved! No stupidity! Updated.

    Legendary Halo:

    I know some of you say Halo Wars has gone down hill since E3 2007 but, you are wrong.....

    I dont think you are allowed to put updates of Halowaers onto here. Its only the moderators that can do it.
    I stand proud and dominant in the heat of a battle.



  •  08-04-2008, 10:36 PM 324149 in reply to 324146

    Re: Halo Wars has Improved! No stupidity! Updated.

    add the flamethrower
    http://fcwars.org
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