But at the same time we would actually have real questions, since we know nothing about the game really.
I prefer anything relating to gameplay by a mile. Concepts and trailers are cool and all to watch, and sometimes get me hyped, but there is nothing like seeing the game itself.
The way the game works, what the objective of it is, how you build armies, what the limitations are, what are some of the ingame functions and how does the multiplayer system work in general are the things I really look for. How far does the camera zoom in? Can you get different angles? Is there a saved film or replay system? How many players does online support, and how do you go about winning a game? Do your troops have moral? Will you ever reconsider giving us a map editor, even if it is complicated? How does the squad AI respond to it's enviorment?
I have a general idea about one or two of those last qestions, but they still seem to be unanswered. So far we only know that the bases are buildable, the graphics are good, it uses a rock paper scissors balancing system, you can run people over with vehicles, the timeline, and some of the unit lineup.
In my opinion, only games that have nothing to show off or want to give a misleading feel for the game stick to pre-rendered material.
http://brokenlinestudios.net/XBL=DudDoodoo