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<?xml-stylesheet type="text/xsl" href="http://www.halowars.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The Halo-verse</title><link>http://www.halowars.com/forums/5/ShowForum.aspx</link><description>Discussions about the ever expanding Halo Universe and its inhabitants.</description><dc:language>en</dc:language><generator>CommunityServer 2.1 (Build: 60809.935)</generator><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/645959.aspx</link><pubDate>Mon, 06 Jul 2009 17:50:19 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:645959</guid><dc:creator>NightAngel</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/645959.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=645959</wfw:commentRss><description>&lt;p&gt;As far as ES were concerned This will never be implemented into halowars.&lt;/p&gt;&lt;p&gt;It was said way back before 08&lt;/p&gt;</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/645952.aspx</link><pubDate>Mon, 06 Jul 2009 17:46:09 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:645952</guid><dc:creator>PHANTOM071494</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/645952.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=645952</wfw:commentRss><description>&lt;p&gt;I love the idea. Idk about allies being able to put their units on my scarab. It might be kind of overpowered if a scarab had 5 spartans on it.&lt;/p&gt;</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/645931.aspx</link><pubDate>Mon, 06 Jul 2009 17:30:18 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:645931</guid><dc:creator>dapperdanman</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/645931.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=645931</wfw:commentRss><description>I mean the ones that are still working&amp;nbsp;&amp;nbsp; you know the ones that can like&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; MOVE</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/645152.aspx</link><pubDate>Sun, 05 Jul 2009 19:30:12 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:645152</guid><dc:creator>dw8000</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/645152.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=645152</wfw:commentRss><description>there are already garrisonable vehicles, the crashed and blown up warthogs like in the campaign mode and on certain maps =p</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/642764.aspx</link><pubDate>Fri, 03 Jul 2009 02:35:57 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642764</guid><dc:creator>Mr Sticky</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642764.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=642764</wfw:commentRss><description>I would have definately liked having the UNSC being able to build pelicans and the Covies spirits. Then you could upgrade them and stuff and they would be awesome.</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/640823.aspx</link><pubDate>Wed, 01 Jul 2009 07:17:56 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:640823</guid><dc:creator>darstrska33</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/640823.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=640823</wfw:commentRss><description>yeah i have always felt that like the hog should come with a driver but u should have to garrison a infantry unite into it for turret and side seat. also u should of been able to build pelicans and garison unites into it like 10 infantry and likee 1 tank or 2 hogs. but with this would have to come a different set up for bases to build all these unites and that the populations would have to go way up and this would all have to spawn in a new game lol but i much rather have it this was so it couldd let way more stratagizing &lt;br /&gt;</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/639641.aspx</link><pubDate>Tue, 30 Jun 2009 14:25:54 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:639641</guid><dc:creator>dw8000</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/639641.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=639641</wfw:commentRss><description>I think it should be 2 (units drop out when vehicle blows up), just like spartans jump out when banshees or wraiths or whatever they are in. Then again Spartans have armor and what not. :)</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/621862.aspx</link><pubDate>Sat, 13 Jun 2009 04:42:10 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:621862</guid><dc:creator>u aint tuffenuf</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/621862.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=621862</wfw:commentRss><description>yeah i agree. if youve ever played tom clancys endwar it would make sense. they had a great way like the transports/ apcs were good against air units.</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/620459.aspx</link><pubDate>Thu, 11 Jun 2009 21:25:14 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:620459</guid><dc:creator>Groovinator57</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/620459.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=620459</wfw:commentRss><description>&lt;p&gt;For the covy have wraiths with one squad and scarab with three. For the Unsc have one squad on a tank and allow three squads into a vulture so they can jump down to the surface. &lt;/p&gt;</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/619164.aspx</link><pubDate>Wed, 10 Jun 2009 20:33:08 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:619164</guid><dc:creator>Korther</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/619164.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=619164</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;SPC COMMANDO:&lt;/strong&gt;&lt;p&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;flip yap:&lt;/strong&gt;How would you do that? I mean, what button would you use to do this? The &amp;#39;y&amp;#39; button for infantry is their special, grenades. Not that it&amp;#39;s a bad idea ,but, which button wuld you use?&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;press X over the vehicle, it would be like putting them in a downed pelican. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Too bad the Covenant has nothing for their infantry to hop on. &amp;nbsp;The only thing the UNSC has is Scorpions, the Hornets get an upgrade. &amp;nbsp;Where would they fit on a Vulture? Inside? &amp;nbsp;Cobra&amp;#39;s have little or no room for it, same with Wolverines. &amp;nbsp;Nothing can fit on a Vampire or Banshee, along with Wraith&amp;#39;s or Ghosts. &amp;nbsp;So....&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/612693.aspx</link><pubDate>Wed, 03 Jun 2009 23:14:27 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:612693</guid><dc:creator>g gnome2012</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/612693.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=612693</wfw:commentRss><description>i agree with this idea but i have already mentioned that they should have added the troop tansport hog and no-one seemed to agree</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/612671.aspx</link><pubDate>Wed, 03 Jun 2009 23:00:48 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:612671</guid><dc:creator>dapperdanman</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/612671.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=612671</wfw:commentRss><description>&lt;p&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;sp4rt4n:&lt;/strong&gt;great idea in a way cuz the grizzly can hold a squad of marines while the scarab could hold like 5 or more kind of lopsided&lt;br /&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;not really because you can easily have 5 tanks to one scarab so with five tanks and one squad a each adds up to five infantry&lt;/p&gt;</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/611862.aspx</link><pubDate>Wed, 03 Jun 2009 05:29:39 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:611862</guid><dc:creator>sp4rt4n</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/611862.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=611862</wfw:commentRss><description>great idea in a way cuz the grizzly can hold a squad of marines while the scarab could hold like 5 or more kind of lopsided&lt;br /&gt;</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/608000.aspx</link><pubDate>Sat, 30 May 2009 22:22:19 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:608000</guid><dc:creator>Minime</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/608000.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=608000</wfw:commentRss><description>Another good idea is to use something like the pelican ability. It would be called the convoy which 3 troop hogs would appear and transport any infantry that are in the blue circles area. It could carry up to 6 infantry units. But it would be cheaper than the pelican and a little bit slower due to its non-ability to climb over mountians or fly over them. There would be a 10 second recharge rate. Or this could be called the reinforcement ability and instead of transport units you would have to build it would instead carry a team of 4 marine squads and 2 flamers. It would then have a 30 second recharge rate and would be a little bit higher in price.</description></item><item><title>Re: garrisonable vehicles</title><link>http://www.halowars.com/forums/thread/607804.aspx</link><pubDate>Sat, 30 May 2009 20:06:00 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:607804</guid><dc:creator>comrade chube</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/607804.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=5&amp;PostID=607804</wfw:commentRss><description>this is exallant also wouldent it make sense if the anti-infantry/anti-garrison units to compleatly remove the infantry from the vehicle but they hardly do any damage to the vehicle. hope it makes sense&lt;br /&gt;</description></item></channel></rss>