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<?xml-stylesheet type="text/xsl" href="http://www.halowars.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>All Things Multiplayer</title><link>http://www.halowars.com/forums/31/ShowForum.aspx</link><description>Multiplayer Strategies, Finding Teammates, Map Discussion &lt;br&gt;</description><dc:language>en</dc:language><generator>CommunityServer 2.1 (Build: 60809.935)</generator><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644801.aspx</link><pubDate>Sun, 05 Jul 2009 06:55:29 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644801</guid><dc:creator>ExpiredRascals</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644801.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644801</wfw:commentRss><description>&lt;p&gt;Ok, my friend and I tested a little, and if you can keep them from sitting there cooking the grenades all day, it will take 14 to kill a covie citadel with no shield.&amp;nbsp; the splash damage takes out the adjacent buildings long before that though...&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;So i&amp;#39;m going to say that given their high cost, high build time, and high numbers needed, that it is not viable at this time. &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644725.aspx</link><pubDate>Sun, 05 Jul 2009 04:50:13 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644725</guid><dc:creator>ComradeStalin</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644725.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644725</wfw:commentRss><description>&lt;p&gt;I used to use a suicide grunt rush to kill covies in 2v2 with a forge arby combo&amp;nbsp; The covie base would be gone under 230 and its hard to see it coming cause its so fast.&amp;nbsp; Its easy to stop if u know its coming and we never did it on people we just played if we got matched up against them again.&amp;nbsp; &lt;/p&gt;&lt;p&gt;The first good people we tried it against were two generals, they used brute anders, hit my base, and brute&amp;#39;s base was gone at like 230 on docks cause it took me a while to get there.&amp;nbsp; Brute kept trying to rebuild but was eliminated and then anders tried one last attack before she quit.&lt;/p&gt;&lt;p&gt;The only problem I have with them is they are glitchy as hell.&amp;nbsp; In 3v3 I try to put them in a reactor with a prophet or brute near it and 90% of the time they attack the covie leader.&amp;nbsp; There is nothing I can do but watch them be retarded.&amp;nbsp; I actually had a situation in 2v2 where I needed one more grunt to kill the covie base and was hitting it with my arbiter so the human wouldn&amp;#39;t heal it but my grunt shot the enemy prophet for like 30 seconds instead of walking into the base whiel the prophet shot my arbiter, it was stupid. &lt;/p&gt;&lt;p&gt;&amp;nbsp;Now my&amp;nbsp; 2v2 partner just uses them to kill turrets and bases that just built but sometimes they are still glitchy. &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644695.aspx</link><pubDate>Sun, 05 Jul 2009 04:00:47 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644695</guid><dc:creator>Fuel</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644695.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644695</wfw:commentRss><description>It takes about 1 to kill a warehouse but you need to hit it a little with arby to kill it. For the temple i&amp;#39;m guessing about 2.</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644623.aspx</link><pubDate>Sun, 05 Jul 2009 01:51:27 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644623</guid><dc:creator>Tomanater00</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644623.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644623</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;studmuffin:&lt;/strong&gt;I love suicide grunts, they are not used enough, sadly I hate when I tell them to blow something up and they just sit there looking stupid.&lt;/BLOCKQUOTE&gt;you know you are telling them to go kill themselves so i dont blame them to just sit there. also does any one here want to share with us how many suicide grunts it takes to kill a temple or bwh?</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644618.aspx</link><pubDate>Sun, 05 Jul 2009 01:39:48 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644618</guid><dc:creator>Vrong</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644618.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644618</wfw:commentRss><description>Suicide grunts are amazing,..The are not that glitchy either.&amp;nbsp; Except if you tell them to hit the BC they always seem to run to him and stop right before they blowup...or 1 or 2 grunts out of the squad will blow but thats about it.&amp;nbsp; They are awesome though and highly underused.</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644592.aspx</link><pubDate>Sun, 05 Jul 2009 01:19:18 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644592</guid><dc:creator>Cookie Krisp</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644592.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644592</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;VGamerJoe:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;VGamerJoe:&lt;/strong&gt;&lt;p&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;maybe if suicide grunts didn&amp;#39;t suck so bad, it would be viable. &lt;br /&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Coming from a guy who knows nothing. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;go away. your so annoying.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i criticize your ghost spam and now you hold an eternal grudge against me.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;No.&amp;nbsp; Your erroneous posts just anger me.&amp;nbsp; Do you know anything? Please explain why you think, in your opinion, why suicide grunts suck? &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;cause 90% of the time, they don&amp;#39;t move when i tell them do.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;useless glitchy units.&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644591.aspx</link><pubDate>Sun, 05 Jul 2009 01:17:57 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644591</guid><dc:creator>studmuffin</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644591.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644591</wfw:commentRss><description>I love suicide grunts, they are not used enough, sadly I hate when I tell them to blow something up and they just sit there looking stupid.</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644589.aspx</link><pubDate>Sun, 05 Jul 2009 01:14:49 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644589</guid><dc:creator>Disturbed Grim</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644589.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644589</wfw:commentRss><description>The pathfinding for suicide grunts sucks so bad. &lt;br /&gt;</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644111.aspx</link><pubDate>Sat, 04 Jul 2009 13:15:02 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644111</guid><dc:creator>Buddha</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644111.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644111</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;VGamerJoe:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;VGamerJoe:&lt;/strong&gt;&lt;p&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;maybe if suicide grunts didn&amp;#39;t suck so bad, it would be viable. &lt;br /&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Coming from a guy who knows nothing. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;go away. your so annoying.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i criticize your ghost spam and now you hold an eternal grudge against me.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;No.&amp;nbsp; Your erroneous posts just anger me.&amp;nbsp; Do you know anything? Please explain why you think, in your opinion, why suicide grunts suck? &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;please make love... not warcraft&lt;/p&gt;&lt;p&gt;and suicide grunts are badass whenever they actually listen to you there a good way to gain eco advantage buy destroying a couple BWH early game and the temple. &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644104.aspx</link><pubDate>Sat, 04 Jul 2009 12:28:43 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644104</guid><dc:creator>Stun Lock</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644104.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644104</wfw:commentRss><description>&lt;p&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;maybe if suicide grunts didn&amp;#39;t suck so bad, it would be viable. &lt;br /&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;They don&amp;#39;t suck at all.&amp;nbsp; They are incredibly powerful during harrassment and gaining an early advantage in the game.&amp;nbsp; 2v2 they are particularly powerful.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644100.aspx</link><pubDate>Sat, 04 Jul 2009 11:50:48 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644100</guid><dc:creator>Chimney Key</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644100.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644100</wfw:commentRss><description>STFU don&amp;#39;t start flame wars like a dumbass</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644090.aspx</link><pubDate>Sat, 04 Jul 2009 11:17:46 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644090</guid><dc:creator>VGamerJoe</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644090.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644090</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;VGamerJoe:&lt;/strong&gt;&lt;p&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;maybe if suicide grunts didn&amp;#39;t suck so bad, it would be viable. &lt;br /&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Coming from a guy who knows nothing. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;go away. your so annoying.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i criticize your ghost spam and now you hold an eternal grudge against me.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;No.&amp;nbsp; Your erroneous posts just anger me.&amp;nbsp; Do you know anything? Please explain why you think, in your opinion, why suicide grunts suck? &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644088.aspx</link><pubDate>Sat, 04 Jul 2009 11:06:31 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644088</guid><dc:creator>Cookie Krisp</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644088.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644088</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;VGamerJoe:&lt;/strong&gt;&lt;p&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;maybe if suicide grunts didn&amp;#39;t suck so bad, it would be viable. &lt;br /&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Coming from a guy who knows nothing. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;go away. your so annoying.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i criticize your ghost spam and now you hold an eternal grudge against me.&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644085.aspx</link><pubDate>Sat, 04 Jul 2009 10:58:04 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644085</guid><dc:creator>VGamerJoe</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644085.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644085</wfw:commentRss><description>&lt;p&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;maybe if suicide grunts didn&amp;#39;t suck so bad, it would be viable. &lt;br /&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Coming from a guy who knows nothing. &lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: suicide grunt rush</title><link>http://www.halowars.com/forums/thread/644080.aspx</link><pubDate>Sat, 04 Jul 2009 10:20:26 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:644080</guid><dc:creator>iEchoic</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/644080.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=644080</wfw:commentRss><description>&lt;p&gt;It&amp;#39;s well-worth it to suicide BWHs or to suicide a temple after you kill a leader before he can respawn. I wouldn&amp;#39;t recommend trying to outright kill the center, though.&lt;/p&gt;&lt;p&gt;And suicide grunts definitely do not suck, they are incredibly underused.&amp;nbsp;&lt;/p&gt;</description></item></channel></rss>