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<?xml-stylesheet type="text/xsl" href="http://www.halowars.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>All Things Multiplayer</title><link>http://www.halowars.com/forums/31/ShowForum.aspx</link><description>Multiplayer Strategies, Finding Teammates, Map Discussion &lt;br&gt;</description><dc:language>en</dc:language><generator>CommunityServer 2.1 (Build: 60809.935)</generator><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/643028.aspx</link><pubDate>Fri, 03 Jul 2009 11:27:10 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:643028</guid><dc:creator>D33Op</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/643028.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=643028</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;The Kelvinator:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Green Phantom X:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Donated:&lt;/strong&gt;Who the hell cares? You&amp;#39;re all nerds in the long run.&lt;br /&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;lol, so true xD&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Agreed. And I include myself in that. But then again, who the hell cares? It&amp;#39;s just a label in the long run.&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;We will all end up dead in the long run.&lt;/p&gt;&lt;p&gt;=(&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/643019.aspx</link><pubDate>Fri, 03 Jul 2009 11:19:50 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:643019</guid><dc:creator>The Kelvinator</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/643019.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=643019</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;Green Phantom X:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Donated:&lt;/strong&gt;Who the hell cares? You&amp;#39;re all nerds in the long run.&lt;br /&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;lol, so true xD&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;Agreed. And I include myself in that. But then again, who the hell cares? It&amp;#39;s just a label in the long run.&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/643010.aspx</link><pubDate>Fri, 03 Jul 2009 11:06:54 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:643010</guid><dc:creator>Green Phantom X</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/643010.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=643010</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;Donated:&lt;/strong&gt;Who the hell cares? You&amp;#39;re all nerds in the long run.&lt;br /&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;

&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;lol, so true xD&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642991.aspx</link><pubDate>Fri, 03 Jul 2009 09:50:50 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642991</guid><dc:creator>Cookie Krisp</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642991.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642991</wfw:commentRss><description>&lt;p&gt;i don&amp;#39;t do the build that i posted here. Still, it&amp;#39;s not meant to be used against Anders, lol.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642987.aspx</link><pubDate>Fri, 03 Jul 2009 09:37:08 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642987</guid><dc:creator>iEchoic</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642987.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642987</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;Cookie Krisp:&lt;/strong&gt;&lt;br /&gt;&lt;p&gt;the funny part is, i bet people will start using that marine strat. Opens up tons of possibilities, especially on tundra.....wink wink.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;I actually just played crusaderking (I think that&amp;#39;s the one from the forums) on BG and he did it to me, came to my base with about 30 marines around 5 min. Killed a few buildings but nothing is as hard of a counter as flamers on marines, 8-9 napalm flamers ended up killing most everything.&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642985.aspx</link><pubDate>Fri, 03 Jul 2009 09:12:41 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642985</guid><dc:creator>Cookie Krisp</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642985.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642985</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;iEchoic:&lt;/strong&gt;&lt;p&gt;You&amp;#39;ve got to be trolling. You specifically, seriously said before that you would have 30 marines by time you got wraith rushed. &lt;strong&gt;It was one of your traditional Cookie Krisp comments that everyone gets a good laugh over and then wonders for your sanity.&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;one last LOL. 30 marines in 3:45..........................I WIN, lol&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;the funny part is, i bet people will start using that marine strat. Opens up tons of possibilities, especially on tundra.....wink wink.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642931.aspx</link><pubDate>Fri, 03 Jul 2009 06:27:19 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642931</guid><dc:creator>Tomanater00</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642931.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642931</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;I FJ I:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;iEchoic:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Buster Nzl:&lt;/strong&gt;&lt;br /&gt;&lt;p&gt;those&amp;nbsp;are some&amp;nbsp;of my faves,&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;The tank one is a classic. My favorites are still &amp;quot;all top players spam gunner hogs&amp;quot; &amp;nbsp;&amp;quot;Anders saves 10248 resources over the course of a game&amp;quot; (or whatever the number was, based on his brilliant method of adding the cost of every single tech in the game and dividing it in half, lol).&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;My faves are: &amp;quot;Gunner is OP&amp;quot;. Or, &amp;quot;Turrets dont beat Gunner Hogs&amp;quot;&amp;nbsp;and the tank one lol&amp;nbsp;&lt;/p&gt;&lt;/BLOCKQUOTE&gt;whats the tank one i havent herd it.</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642891.aspx</link><pubDate>Fri, 03 Jul 2009 05:26:19 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642891</guid><dc:creator>Cookie Krisp</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642891.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642891</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;I FJ I:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;iEchoic:&lt;/strong&gt;&lt;BLOCKQUOTE&gt; &lt;strong&gt;Buster Nzl:&lt;/strong&gt;&lt;br /&gt;&lt;p&gt;those&amp;nbsp;are some&amp;nbsp;of my faves,&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;The tank one is a classic. My favorites are still &amp;quot;all top players spam gunner hogs&amp;quot; &amp;nbsp;&amp;quot;Anders saves 10248 resources over the course of a game&amp;quot; (or whatever the number was, based on his brilliant method of adding the cost of every single tech in the game and dividing it in half, lol).&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;My faves are: &amp;quot;Gunner is OP&amp;quot;. Or, &amp;quot;Turrets dont beat Gunner Hogs&amp;quot;&amp;nbsp;and the tank one lol&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;I said gunner hogs were OP compared to the rest of the tier 0-1 units.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;And grenadier hogs rape turrets. A couple grenadier hogs will drop turrets in seconds with no losses. Everyone just assumes that turrets will keep the hogs away when they don&amp;#39;t. Some brave people..........like me, actually took my grenadier hogs and destroyed the turret. No need to get gauss.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Also, some teams coughcuttercough suck at killing gunner hogs. The patch will help fix this, but right now gunner hogs are OP vs Cutter. Your basically forced to go tanks every game.&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642869.aspx</link><pubDate>Fri, 03 Jul 2009 04:47:48 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642869</guid><dc:creator>Cookie Krisp</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642869.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642869</wfw:commentRss><description>&lt;BLOCKQUOTE&gt; &lt;strong&gt;iEchoic:&lt;/strong&gt;&lt;p&gt;That above 4:05 one is impossible without hooks.&lt;/p&gt;&lt;p&gt;First barracks comes up at 2:00. That gives 125 sec for production from one barracks. 125/8 = &amp;nbsp;15 marines&lt;/p&gt;&lt;p&gt;Second comes up at 2:30. that gives 95 sec for production from one barracks. 95/8 = &amp;nbsp;11 marines.&lt;/p&gt;&lt;p&gt;Total: 26 marines, assuming you have zero delay on resources and creation of buildings/units. Close, but looking at more like 4:20-4:30 under perfect circumstances, probably 4:45-5:00 worst case.&lt;/p&gt;&lt;p&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;hmm.......i haven&amp;#39;t done this strat in a while but i&amp;#39;m pretty sure I have gotton 4:05 with forge. I forgot how though. I might have built only two HSPs and just picked up some extra crates (or used a hook). You should still get atleast 4:15-4:20 easily. Remember that you can only build 29 marines cause your scout takes up 1 pop already.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;getting under 4:00 is definitely possible on some maps with Cutter. In fact, I can get 29 marines, capture all the reactors and resource buildings in only 4:05-4:10. Maybe less if you build flamers instead. Requires a pelican drop at the right time.&lt;br /&gt;&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642865.aspx</link><pubDate>Fri, 03 Jul 2009 04:33:24 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642865</guid><dc:creator>Donated</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642865.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642865</wfw:commentRss><description>Who the hell cares? You&amp;#39;re all nerds in the long run.&lt;br /&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642857.aspx</link><pubDate>Fri, 03 Jul 2009 04:24:05 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642857</guid><dc:creator>iEchoic</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642857.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642857</wfw:commentRss><description>&lt;p&gt;That above 4:05 one is impossible without hooks.&lt;/p&gt;&lt;p&gt;First barracks comes up at 2:00. That gives 125 sec for production from one barracks. 125/8 = &amp;nbsp;15 marines&lt;/p&gt;&lt;p&gt;Second comes up at 2:30. that gives 95 sec for production from one barracks. 95/8 = &amp;nbsp;11 marines.&lt;/p&gt;&lt;p&gt;Total: 26 marines, assuming you have zero delay on resources and creation of buildings/units. Close, but looking at more like 4:20-4:30 under perfect circumstances, probably 4:45-5:00 worst case.&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642847.aspx</link><pubDate>Fri, 03 Jul 2009 04:06:43 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642847</guid><dc:creator>Cookie Krisp</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642847.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642847</wfw:commentRss><description>&lt;p&gt;or if you want a simple one...........&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;HSP&lt;/p&gt;&lt;p&gt;HSP&lt;/p&gt;&lt;p&gt;HSP&lt;/p&gt;&lt;p&gt;Barracks&lt;/p&gt;&lt;p&gt;Barracks&lt;/p&gt;&lt;p&gt;Build 30 marines &amp;nbsp;&amp;nbsp; (4:05)&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Easy, lol&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;i have a really good/better build but i ain&amp;#39;t posting it.&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642844.aspx</link><pubDate>Fri, 03 Jul 2009 04:00:35 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642844</guid><dc:creator>Cookie Krisp</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642844.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642844</wfw:commentRss><description>&lt;p&gt;3:45 is only possible on blood gulch and chasms. I usually don&amp;#39;t do this version (w/marines) since it is too risky and doesn&amp;#39;t really work. &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;SP&amp;nbsp;&amp;nbsp; (send elephant to resource building, quickly put marine inside and start pumping out marines)&lt;br /&gt;&lt;/p&gt;&lt;p&gt;SP&lt;/p&gt;&lt;p&gt;SP&lt;/p&gt;&lt;p&gt;Barracks&amp;nbsp;&amp;nbsp;&amp;nbsp; (pump marines out of this building &amp;amp; elephant until you get 30 around 3:45 if your fast)&lt;br /&gt;&lt;/p&gt;&lt;p&gt;N/A&lt;/p&gt;&lt;p&gt;N/A&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Not a great build order but i&amp;#39;m just showing that it is possible to get under 4:00.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;This build is better done with flamethrowers so that you can quickly take every single hook at the same time. &lt;br /&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642841.aspx</link><pubDate>Fri, 03 Jul 2009 03:53:42 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642841</guid><dc:creator>iEchoic</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642841.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642841</wfw:commentRss><description>I&amp;#39;d like to see you have 30 marines before 3:45. Go run a scrim and post the link.</description></item><item><title>Re: Marine spam vs Arbiter: not a bad idea</title><link>http://www.halowars.com/forums/thread/642836.aspx</link><pubDate>Fri, 03 Jul 2009 03:50:38 GMT</pubDate><guid isPermaLink="false">5b577c55-88cd-4b60-9010-93a26651d57f:642836</guid><dc:creator>Cookie Krisp</dc:creator><slash:comments>0</slash:comments><comments>http://www.halowars.com/forums/thread/642836.aspx</comments><wfw:commentRss>http://www.halowars.com/forums/commentrss.aspx?SectionID=31&amp;PostID=642836</wfw:commentRss><description>&lt;p&gt;no it&amp;#39;s not impossible. I can get 30 marines out around 3:45 on blood gulch. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;br /&gt;The 4:05 route is a little better though since you&amp;#39;ll have a strong economy.&amp;nbsp;&lt;/p&gt;</description></item></channel></rss>