II Ethics II: Thanks buster, I was trying to explain alot of this to some anders lovers yesterday because as soon as I seen the patch notes I thought it was a good idea. My initial reaction was I agree alot with this thread but the couple of points I agree strongly are.
-Why should anders get an early anti vehicle, when hogs are the main unit used for early map control. Therefore shouldn't the anti vehicle be made the same tec that mainline vehicles are made?
- And peolpe raging about she has no eco now and will get out hog'd by forge which I disagree with. Few things with this. Because forge has to build heavy's at the start won't he be more open to a rush.not to mention she will get grenadier cheaper/faster... also people often over look just how good anders eco bonus is. She can change from unit to unit the most effectivly and don't people think anders can to upgrade her supply pads...
Sorry for poor sentence structure, just woke up and in a rush.
p.s. Leave the arbiter alone.
i dont think i eve build more than 2 gremlins pre-T2
i just build more hogs and flamers, my hogs kill his hogs, and flamers kill marines, Gremlins are fine at T2, have you ever tried building a tank vs an anders ? you just Spartan jack it so easy..... then they resign because there is NO WAY TO KILL IT, even worse than jacking an Elepahnt.
And form my exprience chainamp isin't even needed... really its not, ive played forges doing the cobra strat and i only need like 2 outta 10 gremlins to stun and kill 4 cobras, with FL they'll do just fine.
the Arby nerf is just dumb, 10 Gauss will take him out in like 10 sec at T1 ... R1 feed build is gonna rape ... well anything with Mass Gauss is now :(