I strongly disagree with the Gremlin patch. I feel that your just dismissing the probelm of unbalance by removing the unit.
You need to look at why the units are OP, and sort that out, not just remove them.
They are unbalanced early game agaist UNSC. Gremlins are good against Tank, and rightly so, they are hard counters. You need chain amp to really take on tanks, and thats tech 3, so its 1 more tech then the tank, so it should be killing them.
The problem is that early game there is no effective counter, so lets make one. Make Marines more powerful against this sort of armor, and make hogs more effective. Do not just take the lazy option and bump up the tech. Thats a rediculas fix.
FJ