Fix the rally-point scouting glitch.
I also think chain-amplifier is OP even at tech 4. 4 gremlins can shut down an army of tanks for plenty long enough to halve their numbers (with the aid of whatever other unit you're making). That's a bit much. I'd say either reduce the number of units stunned to 2, or increase duration of single-target stun.
And what about the cyclops? Why must he be forever worthless?
Also, is Grizzly canister going to be altered? Power turret tanks' canister does more damage, which is just plain wrong.
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