Re: Becoming a rusher, so goes the rep!

  •  08-17-2009, 8:04 PM

    Re: Becoming a rusher, so goes the rep!

    I FJ I:
    cranny:
    I FJ I:
    cranny:
    I FJ I:

    Cranny: All rushes are beatable!

    Infact, the average player is good enough to stop 90% or rushs, so now, no one really dos all out rushes anymore, its hit ad runs and harassing. If you keep losing to rushes over and over then I think you need a new strategy.

    Harassing is the same shittt because you made a new word for it doesn't mean it's not the same.

    No they are to different things.

    Rushing in RTS is defined like this: A rush tactic is when you are very agressive earl in the game. You attacked your enemy as soon as you can with low tech units, and you often swarm the enemy.

    Harassing: Early Harassing is hit and run attacks early in the game used to disrupt the enemies eco. Your not attempting to kill the enemy, just gain the uoperhand. Unlike rushing, you dont swarm the enemy with units, and you also want to keep your units alive as long as possible.

    They are 2 different things.

     

    Ok then Harassing is like torturing your opponent instead of killing him, oh gee golly that sounds worse to me!!

    We can go back and forth all night.

    Rushing and harassing are completely different strats. Harassing is done to players who dont lose to a rush because they are too good.

    You have to face facts, a good rush/harassing is harder to do than turtling or booming.

    All rushes are beatable, no quetions asked.

    Like I said, if your consistantly losing to rushing and harassing then you obviously need to improve your strat. You cant sit here and say ht other players(rushers) are no good at the game and have no strategy when you consistantly lose to rushing. See how your argument hols no water? 

    I don't like Booming or turtling but this leader at ur base in 45 seconds shittt is worse then both and i will say it takes no skill and let us see why, below is a list of wht it takes to leader rush.

     Build temple followed by 3 supplies, leader comes out goes to ur base, what skill is that???? Then he could even put the *** Flag point on the teleporting so they don't even have to move your unit or anything it's like your a Zombie no thinking at all!!! that is why!!!  

    Sorry i don't go by your Golden Rule of "if you can't beat them then join them". I like challenges but ones that you have a logical chance in!

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