Re: The Covenant is OP thread

  •  07-03-2009, 4:25 PM

    Re: The Covenant is OP thread

    DeathStrike9975:
    Cookie Krisp:

    1. Cutter's Elephant needs more armor. As of now, the prophet can kill it in 3 seconds which is a little absurd.

     

    2. Disruption bomb needs to recharge twice as fast atleast. How else are you supposed to kill the arbiter as UNSC? If you are playing as arbiter, you don't even have to build units. Just keep upgrading your arbiter and then focus all resources on the arbiters rage attack. He will kill anything the UNSC throw at him. I won so many games only building a single hero. It's stupid and boring.

     

    3. If you destroy a pending building, you should get your money back regardless of how damaged it is. If the prophet uses cleansing beam on your building that hasn't finished building, you are at a loss. You can try to quickly demolish it but you won't get all your money back. Prophet rushers can abuse this.

     

    4. Buildings need to build faster.............SERIOUSLY.

     

     

    I kinda wish they would take the heros out of the picture completely. Instead of getting a free hero at the beginning, make it so you are forced to buy it instead. That way you are forced to use your actual units for once. I mean really........Does anyone use grunts or marines? These are the main units yet no one uses them. Instead of Halo wars, it's more like Hero wars. What happened to the battles between marines, grunts, jackals, hunters, spartans, etc...? That would be a lot more fun and strategic instead of these lame hero rushes every game and having to jump through 50 hoops attempting to stop it.

     

    1.  Elephants can take a good deal of punishment. its called Disruption bomb also and the leader isn't invincible.

    2.  The Arbiter isn't invincible either.  On maps like Repository the Arbiter glitches and dies on a regular basis.  ODSTs that constantly RPG him will kill him.  The disruption bomb needs a less time to get back.  Arbiter can't kill Grizzlies that easily, Arbiter can't do much at all against them and their canister shells.

    3.  It happens to the Covenenant too, dont cry about it.

    4. They build at the same rate.  Don't cry about it.

    Hero Wars? Give me a break.  I can say all day long that Halo Wars is Super Unit Wars.  Grunts aren't useful.  Simple as that.  If you aren't completley stupid, you mentioned elephant at the top of this.  Elephant rush with marines DOH.

     

    THERE IS ONE THING I WILL  VERY AGREE WITH YOU ON IF YOU THINK SO.

    SPARTAN LASER IS A JOKE.  THE CHAINGUN IS MORE EFFECTIVE THAN THE LASER EXCEPT AGAINST BUILDINGS AND SOME VEHICLES.

     

    If elephants were anymore stronger they'd be able to pump out half an army in a rush before you could finally destroy them.  Secondly-Arbiter is an infantry unit...what counters infantry?  Well flame throwers do...and they're cheap!  It's not hard to upgrade them and spam them out at an enemy...If you are covenant beam rifle jackals are just as effective.  Also UNSC units are slightly stronger 1v1 than covies, so the flamethrower will do some damage compared to a jackal.  Also early on some tanks with canister shell upgrade will do some work too.  Vamps bust PoR late in game-

     You're problem is you're too scared to attack a hero, you probably retreat rather than take a few unit losses.  You lose some units and kill his hero-guess what?  If he is noobie enough to build no army you drive straight to his base then destroy his temple first off right off the bat.  Easy.  Don't whine grow balls!
     


    Scouting > Any Rush. If you aren't rushing, prepare for the rush-its that simple.
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