Re: Design a Unit/Structure/Leader/Map

  •  06-30-2009, 11:46 AM

    Re: Design a Unit/Structure/Leader/Map

    Leader; Serina

    ability; emplacement- like those fortified locations which you can enter ground units into- like that only better

    bonus- 75% costing reactors

    super unit- convoy warthog- has all the weaponry of the gauss warthog but also gets the advantage of carrying marines/infantry

    unique unit- armadilo, sheild generating slow moving vehicle, perfect for gaurding heavy weaponry

    1. upgrade 1, turbo ability, allows armadillo to move as fast as hawks (same as boost for banshees(becomes a 'y' ability))
    2. upgrade 2, advanced sheild, improves sheild power at expense of movment, when the sheild is attacked it lasts longer if the unit is stationary
    3. upgrade 3, Super sheild, same as before but capable of sustaining up to 20secs of scarab beam weapon

     

     


    the arbiters will is done
    Until someone pays me more, long live the arbiter!

    offensive bias:
    ARBITER, trust me here, he won't do it.
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