Re: Title Update #3 balance notes preview

  •  06-12-2009, 12:51 PM

    Re: Title Update #3 balance notes preview

    Adamzzz:
    lonedog:

    ok the problem about stopping spamming, the major problem in first place that it was cheap building so you can multiplie production which equal same cost as regular unit but decreasing its build time in half.

     

    so by adding longer build time might slow little bit in begginning but the spamming is still their and all people how to get bases faster then normal and they will still easy spam warthogs against since they decreaing the time with 1/2 + reserves.

    say they make it 30 sec warthog  with reserves its 22 secs now take 10 hsp that is 29.76  divide it by 150 and the fastest build time is 5 secs now that to achieve 5 secs with 22 secs warthog you need 4 bases which on some maps be hard but other maps be 4 bases which can be easly achieved.  

    the slow down time stalls it little bit but in end it solves nothing since it still be get around, now i know its fix since most people is not going to spend 1500 on setting it up, but the point is that rasing its build time is stupid since increaseing its cost will do the same thing and it wont be able to get around it.   

    Also are you saying on damage type from grenadier it jumped 115% agisnt heavy armo.  if that was case but say people attack 8 gauss and riped up your scorpians but if they had grenadier and attack with 16 warthogs it do the same damage so the spamming needs to fixed and make it more solid where you can't get around it.  

    Firstly, I can't understand your text. Secondly, I don't understand what the hell you're doing with those numbers.

    ok i was talking about the original cost of warthog 150 and its original build time 22 secs.  now say the patch is going to add 8 secs so the original build time be 30 secs.  do you understand so far?  Yes or no

     

    now reserves takes away 25% of the original build time so 22 sec warthog is 16 sec warthog or the new patch (this made up number 30 sec warthog be 22 sec warthog with reserves.   Since the price of unit stayed the same 150 and the economy stayed the same, then the build time can be easy altered it back to the pre patched.   do you understand this so far?  yes or no

    10 hsp is heavy supply pad it creates an income of 29.6 per second.  if you take that income it would reach the money of 150 in  5 secs to get 150.  Do you understand this?  yes or no

    now you take the reserves build time which the patch with a made up number be 8 sec nerf, changing 30 sec patch to  22 secs reserves.  take the 22 secs divide it by the 5 secs that the economy will support and that give you number how many factories you need to support it.  The number be 4.4 but since you can't use fraction number you have to round up to 5 bases.  To get the economy support a 5 sec warthog.  do you understand this?  yes or no

     I know that 5 base be hard on small maps but on maps that play on 1 vs1 docks has 5 bases on one side.  so it still possible lot harder to set up but they didn't remove the spam, just made it difficult to do it but once achieved it still exist.  

     

    which seems point less nerf since its covering it up and raising its cost would do the same thing but it would stop any way of getting around it and does matter if map supports 10 bases on each side. because the spam was based on economy not on build time.

     

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