Re: Tactical vs. Strategic

  •  05-01-2009, 4:59 AM

    Re: Tactical vs. Strategic

    Sir Truffles:
    JymXu:
    Sir Truffles:

    Wrong. The game, just like every other rts, follows the same basic principles. These consist of the 3 basic strategies, rush, boom, and turtle, and the many variations in between.

    Do you even play the game? While there are unique benifits for rushing, booming, teching, and turtling, the benifits for rushing are heads and shoulders above the rest. The "turtle" strategies in this game are almost identical to rushing, the difference being you stay at your base and counter your opponents rush. Build order and expantion are the same though.

    Every strategy is beatable, and obviously I play the game, remarks like that in a forum just are not needed. By the way turtleing isn't just stopping your opponents rush, it's a defensive strategy which requires you to defend off attacks, slowly gaining map control compared to attacking the enemy. A turtle strategy never "attacks" so to speak, rather just slowly expands until they control the entire map.

    My apologies, perhaps I was being rude.

    I still stand by my other comments. The early game strategies are all based on producing the maximum force in the smallest time frame. Mid to late game strategies can diverse but, unless you want you play a neat and tight early game you aren't going to make it to those later stages.

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