UNSC unit upgrades

Last post 11-18-2009, 10:15 PM by AC Matt Klassen. 63 replies.
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  •  11-16-2009, 11:05 PM 773139 in reply to 773085

    Re: UNSC unit upgrades

    AC Matt Klassen:
    gilberg23:
    AC Matt Klassen:
    Korther:

    Oh I don't know.

    Gremlins?

    Why do gremlins need to be nerfed? Just build air or infantry.

    And if she uses cryo, use micro.

    You just don't understand...

    please explain

    It's really the Chained EMP at Tech 3 that makes them OP.


    COMMON SENSE:
    So rare it's a go'damn super power
    Oooh, my Common Sense is tingling

    DäRKSTäRxMëRC

    You got me good, munn.


  •  11-16-2009, 11:38 PM 773151 in reply to 773085

    Re: UNSC unit upgrades

    AC Matt Klassen:
    gilberg23:
    AC Matt Klassen:
    Korther:

    Oh I don't know.

    Gremlins?

    Why do gremlins need to be nerfed? Just build air or infantry.

    And if she uses cryo, use micro.

    You just don't understand...

    please explain

    With Gremlins the way they are now, Anders can counter UNSC at T1. Gremlins>Hogs, Flamers>Marines ,Hogs>Flamers.

     She already has everything you can do at T1 countered.


    GT: Restricted NAT23

    Controllers gone though since March 3rd, 2009: 739
  •  11-18-2009, 10:14 PM 774027 in reply to 768304

    Re: UNSC unit upgrades

    Carrotslayer:
    AC Matt Klassen:

    Hear me out okay?

    Cutter

    Marines-upgraded into ODST (doesn't change)

    Flamethrowers-upgraded into snipers, deal much more damage to infantry, actually a good unit against the Arbiter, since they can hit him when he's rage-running from your flamers.

    No, the flamers are ok and gives the game more variaty.

    Spartans-No Change except they can jack Scarabs and Vultures. (even then it takes a f**klong time to hijack/gain veterancy)

    NO, that would surely ruin the point with buying those units. Even if it would take a long time to jack them.

    Elephant-upgraded into Oliphant, speed is buffed at the expense of turret damage.

    No here as well. The Oliphant is a garbage-truck and is not made for battle. And why would you sacrifice some of the Elephants firepower for some *** speed?

    I thought about the Oliphant and decided to scrap the idea.

    The other units are not changed.

     

    Forge

    Scorpions-Grizzlies (no change)

    Cobras-Plasma Rhinos (range increased)

    The Plasma Rhino is an experimental weapon and is only a human version of the Wraith. And the cobra is way more useful.

    Wolverines-Badgers (massive damage to air)

    With the dual-launchers the wolverine already does enough damage against air.

    Cyclops-(Unchanged) 

    What about the change that is called "REMOVE UNIT"?

    Why do you want to remove the Cyclops? I think that it would be better if the damage to buildings was increased.

     

    Anders

    Hornets-Hawks (unchanged)

    How about changing the "laser" (which looks more like a gauss) for a real laser? Just a thought.

    Vultures-(Unchanged)

    Gremlins-(UN-F***ING-CHANGED)


    Supreme Commander Matt Klassen, captain of the Devastator-class ship Enlightened.

    All Halo achievements unlocked.
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  •  11-18-2009, 10:15 PM 774028 in reply to 767348

    Re: UNSC unit upgrades

    UNBELIEVABLE:

    You just made forge OP,thats all i can see.

    Atough i might be wrong because in a HW2 thread there always going on about units like that,here go into my posts,find unsc and covi fractions remade v2,click it and it comes to my last post,at the bottom of that theres a view thread option and then you get it,there you can post your ideas without being called a failure and see other peoples ideas that might inspire you.this is only if you want to.

    But for gods sake dont make a thread that can be so easily flamed.

    Why would Forge be OP with this idea?


    Supreme Commander Matt Klassen, captain of the Devastator-class ship Enlightened.

    All Halo achievements unlocked.
    All CoD4 achievements unlocked.
    All MW2 achievements unlocked.
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