Arbiter Invisibility: Mechanism?

Last post 11-19-2009, 4:59 AM by MasterWu. 4 replies.
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  •  11-17-2009, 4:23 AM 773182

    Arbiter Invisibility: Mechanism?

    This is a rather embarrassing question for one who has used the Arbiter so much, but I need some help.

     

    I've been encountering multiple "longer than normal" invisible, raging Arbiters lately. When *I* get to rage without retaliation, the period of free hitting is only ~3s before all units turn and start fighting back. But I've seen others do it for ~8s, and REPEATEDLY throughout a single game-> something I have not been able to do. For me, the free hitting period is completely variable and an enigma...

     

    1) Could someone explain why I can see the raging Arbiter, but cannot click to attack even if my cursor is over the guy for SUCH a long period of time?

    2) And also, how come sometimes an Arbiter can stand literally next to my army (non-raging), and I still cannot click to attack? But I can't really seem to stand safely next to someone for very long... lol


    2-0 me-DC Shizface in standard 1vs1

    1-0 me-DC Shizface in deathmatch 1vs1 on 2vs2 map :D

  •  11-17-2009, 4:44 AM 773184 in reply to 773182

    Re: Arbiter Invisibility: Mechanism?

    i've noticed, when attcking a base or army, that they enemy units/Turrets don't notice my arby raging til one of the enemy units/turrets actually die. I'm about 90% sure this is how it works. Test it out? Also, killing 1 unit before the enemy reacts only works on idle armies I think( the player not manually moving them or targeting your raging arbiter ).

     

    I play the Arbiter a Decent amount. I think he's actually my most used leader, but not my best. Hella fun in 2v2. 

  •  11-19-2009, 2:32 AM 774066 in reply to 773184

    Re: Arbiter Invisibility: Mechanism?

    Wow, I've seen this to be true several times today. But, it's not always the rule... my roommate was able to click on the Arb once (out of the many times he came to harass my roommate's army).

    2-0 me-DC Shizface in standard 1vs1

    1-0 me-DC Shizface in deathmatch 1vs1 on 2vs2 map :D

  •  11-19-2009, 2:44 AM 774068 in reply to 773184

    Re: Arbiter Invisibility: Mechanism?

    Ark:

    i've noticed, when attcking a base or army, that they enemy units/Turrets don't notice my arby raging til one of the enemy units/turrets actually die. I'm about 90% sure this is how it works. Test it out? Also, killing 1 unit before the enemy reacts only works on idle armies I think( the player not manually moving them or targeting your raging arbiter ).

     

    I play the Arbiter a Decent amount. I think he's actually my most used leader, but not my best. Hella fun in 2v2. 

    Yea your right for the most part, and it annoys the hell out of me if the arby gets to my cobras I have set up before the grizzly army I have been waiting for gets to the choke point I'm holding. I think they should remove that, thats the only change the arby needs, the second he rages or attacks in general, he should become visible, like Elites do normally.

  •  11-19-2009, 4:59 AM 774103 in reply to 774068

    Re: Arbiter Invisibility: Mechanism?

    Yeah, that in and of itself is nerf enough for the Arb. PLUS it's a logical change rather than heeding to the masses (who usually can't deal with a super-anything. 1+* PoR, 1+* BC, Scarab, <12* Spartank, etc etc)

    2-0 me-DC Shizface in standard 1vs1

    1-0 me-DC Shizface in deathmatch 1vs1 on 2vs2 map :D

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