Reply to Korther
AC Matt Klassen:
Hear me out okay?
Cutter
Marines-upgraded into ODST (doesn't change)
Flamethrowers-upgraded into snipers, deal much more damage to infantry, actually a good unit against the Arbiter, since they can hit him when he's rage-running from your flamers.
Seriously, why the f*uck does everyone want this? AMG WE WANT EVERY UNIT IN THE GAME TO BE 100% EXACTLY AND UTTERLY THE SAME LOLOLOL. Seriously, shut the *** up. Flamers are BETTER than Jackals. A unit shouldn't be completely reprogrammed because they can't kill one unit--which they can anyways. Flamers do consistent, stream damage (and a crapton of building damage when in 10+ with Oxide). Jackals are great until they get swarmed--and they have horrible building. Not to mention the fact that Flamethrowers have something special called Flashbangs. Yeah, they're really good.
But the only time they can stand up to a leader is when they are massed, and against an Arbiter, you need a DB.
Spartans-No Change except they can jack Scarabs and Vultures. (even then it takes a f**klong time to hijack/gain veterancy)
Yeahno. You're an idiot. Why should a unit that costs 3000 resources, 20 pop, and already sucks b*lls in the first place be jackable? Not to mention the unfairness--you could have a max pop of Grizzlies then just jack a Scarab and bam, you got 20 more pop than you should have from a unit.
Only Cutter can have this upgrade for Spartans... Just as only Forge can have Grizzlies...
Elephant-upgraded into Oliphant, speed is buffed at the expense of turret damage.
....There's already a f*cking buff for speed and turret damage. Seriously, wahts' the point? And wha a retarded name.
The name comes from the game Halo 3: ODST. What I'm saying is when you upgrade this, it trains units quicker and goes much faster, but the turrets SUCK!
The other units are not changed.
Forge
Scorpions-Grizzlies (no change)
Cobras-Plasma Rhinos (range increased but speed decreased)
No. Shut up.
Why do you disagree with this idea?
Wolverines-Badgers (massive damage to air)
Like Wolverines aren't Overpowered enough?
I actually meant that the fire rate is increased.
Cyclops-(Unchanged)
And you act like THIS unit of all units doesn't need a f***ing buff?
Maybe it's effectiveness against vehicles need a nerf, to keep Forge from domination.
Anders
Hornets-Hawks (unchanged)
Vultures-(Unchanged)
New Unit: Wombat-More of an aerial scout unit, can be upgraded with 25mm cannons. Can be made at T2
Gremlins-(UN-F***ING-CHANGED)
Overall UNSC (Field Armory)
Ultra Turrets- rate of fire needs to be increased, damage decreased a bit (have a Covenant version too)
Pelicans- (There is an empty slot in the Field Armory) T4 upgrade. Pelicans move faster, have weapons (very weak weapons), and good armor. However their recharge is turned from 1 sec to 7 sec so that way Forge can't move his Grizzly/Cobra(PR)/Wolverine(Badger) army across the whole map in 6 sec.
Supreme Commander Matt Klassen, captain of the
Devastator-class ship
Enlightened.
All Halo achievements unlocked.
All CoD4 achievements unlocked.
All MW2 achievements unlocked.