I was a Forge player, but i've converted to the dark side...
I want to know what the best play for an Anders is when the opponent starts cranking turrets early in the game as a counter to hogs. Generally I rush with four gunner hogs as soon as possible, but lately I've hit a wall when the opponent puts up two turrets. What is the best move for Anders, since they have repelled the rush?
My ideas, should I...
Rush sooner (perhaps mix gremlins?) while they only have one turret?
Rush later (again with gremlins to stun turrets)?
Don't rush (boom) and go for map control (what if they're aren't hooks an early second base)?
Don't rush, (turtle) and go straight away for upgrades?
Or perhaps I'm on the wrong track entirely. Any advice would be awesome. I'm a pretty new Anders player and my microing skills or less than average for sure, but I'm working on them!