Prophet of Mercy:
The Prophet of Mercy is similar to other covanant, his only changes are the leader and super unit.
The Prophet of Mercy starts out exacly like regret, with shields and duel plasma cannons, however his upgrades and ability are vastly diffrent. The only Major change to the phrophet in the begginging is the speed, his is slightly faster.
Upgrade names are debatable, i didnt come up with anything like divine absolution, or perversion.
Upgrade 1: Heated Plasma
His Plasma Cannons do not change to Feulrods, however they do MUCH more damage (equivilant to fuelrods over time) and glow a slighly brighter blue(similar to how other units change to show an upgrade).
Upgrade 2:Advanced Shielding
Its what it sounds like, his shields go up. I would say by about 50%, thats a balancing issue though.
Upgrade 3:Combat Veterancy
The Prophet has seen to many wars.... with this upgrade, his is faster, does more damage, and is stronger (10% each ???). generaly stronger.
Now for the super ability.
The Prophet of Mercy is interesting, he has a type of plasma rifle like weapon. The ability brings you to a screen similar to cutter, but there is no bar to show were it hits next, the weapon itself is a plasma weapon from a ship above, and unlike the beams, it fires shots at the ground, this DOES NOT have 100% accurasy, but the shots do tremendoes damage to what they hit, and some small area of effect damage. It is like firing a plasma cannon from the sky, and there is a slight lag before it his (2 secondes?).
UPGRADE 1: The Weapon Shoots faster, so instead of shooting 1 shot per seconde, it shoots 2 (cost is based per seconde, so this is basicaly double damage.
UPGRADE 2: The Weapon Does Splash damage, this is similar to area of effect damage, except instead of just hiting you because your in the area of effect, units have a chance (small) of dodging it, like if you droped water on the floor, it splashes and droplets go everywere, but you might not get hit, depends on your size.
Upgrade 3: The Weapon could hit air units before, but with upgrade 3, it doesnt explode on the ground, it explodes above it, causing it to hit air units alot easyer, and to have way more splash damage, however, most of it still hits the target(damage from main shot changes from something similar to the mac, to more of a grenade in mid air, the explosion his alot more, but does less damage to the initial target, however, with the plasma, most of it still hits the target, so the damage does not change, the spead just gets bigger, and the air units are MUCH more vulnerable, like fuelrods at long distance, or from aa wratihs).
SUPER UNIT:Spectre.
its about time the covanant had something similar to a hog, and now they do.
the spectre starts out with a turret, unlike the hog, and its a plasma turret. however, it also starts out with 2 gunners on either side with plasma rifles.
UPGRADE 1: Rapid Fire, the Spectre is upgrades with new weapons. the Plasma Cannon fires faster, similar to before and after with banshees, and the elites are given carbines. (this is interesting because it is better than jackles with carbines because of the elites AND turret, however the turret hasnt gotten good aa like the hog.
UPGRADE 2: Refit, this is the more crutial upgrade, this makes the spectre have more armor and a y ability, however i dont think overpowered. The spectre will gain higher armor, hunters still beat it, but it takes longer, this is better over shields cause shields recharge, and this needs healing. the y ability isnt all the great, the spectre gets boost, similar to the spectre from halo 2, and can now ram units, however the ram is slightly diffrent, it does the same amount of damage to the unit as a hog, but the spectre takes more damage ( covanant units are weaker) (the armor protect the unit from projectiles, but the ram and armor go toghether, so there is no bonus).
also, i would like to add a quick piece, the prophet you would think is a good rusher, but hogs will still beat spectres, and the prophet is suceptible to ramming, the covanant have hunters, im not against rushing, but i dont want over powered rushing heros either.
So long as there is a Moon,
Flowers will never die....
and neither will us Wolves.