They should have a Covenant Campaign DLC......

Last post 10-24-2009, 9:19 PM by WaffenSS Killer. 65 replies.
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  •  08-05-2009, 2:43 PM 682990 in reply to 675072

    Re: They should have a Covenant Campaign DLC......

    Arbiters Friend:ya i know, but ensemble focused on multiplayer more than anything.

    And they pretty much screwed that up too.
    You Just Lost The Game
  •  08-05-2009, 10:34 PM 683571 in reply to 682990

    Re: They should have a Covenant Campaign DLC......

    So True! ;)

    Free base building would've made this pile o' shitlick (halo wars) into a masterpiece. 


    Tank > Banshee
  •  08-05-2009, 10:37 PM 683578 in reply to 677853

    Re: They should have a Covenant Campaign DLC......

    WWMC:Its a console game. Just think about other campaigns. Their all about 7-9 hours. halo wars was about 12 hours worth if you did it on heroic. And probably twice that on legendary. And i think alot of people havent even played the campaign.

     Beat it 12 hours Legendary first time. And i mean first time playing campaign aside from the demo


    Is this game really that bad? I mean if you think its that bad why are you on these forums. You're a complainer just accept that and move on with your life.

    GT-Nightmare308
  •  08-06-2009, 1:20 AM 683706 in reply to 683578

    Re: They should have a Covenant Campaign DLC......

    I think I spent about 6-7 hours playing it through on heroic. the only thing that made the game long was going through the second time to finish getting all the black boxes and skulls. right now I have something like 257 hours logged in the game total but thats nothing compared to other games i've played. I guess for your average player it would be longer to complete the campain. almost every RTS i've played has had 2 campains at least. Starcraft has 3, command and conquer has 2 and sometimes 3 depending on which one you play, Age of empires 3 has 3. i'm trying to remember others that i've played but I can't. but they have all had at least 2.

    IMO the idea of having multiple factions with their own campains is to show off the strengths and give a player a more rounded experience so that if they were to take it to the MP side of the game then they could have a better understanding of how to play either side. I believe that if they would have put in a covenant campain it would help with the whole people playing covenant more in MP. I would think that a good deal of people play the campain before going into the MP game and thats where most of their experiences come from.

  •  08-06-2009, 2:45 AM 683830 in reply to 683706

    Re: They should have a Covenant Campaign DLC......

    Darament:

    I think I spent about 6-7 hours playing it through on heroic. the only thing that made the game long was going through the second time to finish getting all the black boxes and skulls. right now I have something like 257 hours logged in the game total but thats nothing compared to other games i've played. I guess for your average player it would be longer to complete the campain. almost every RTS i've played has had 2 campains at least. Starcraft has 3, command and conquer has 2 and sometimes 3 depending on which one you play, Age of empires 3 has 3. i'm trying to remember others that i've played but I can't. but they have all had at least 2.

    IMO the idea of having multiple factions with their own campains is to show off the strengths and give a player a more rounded experience so that if they were to take it to the MP side of the game then they could have a better understanding of how to play either side. I believe that if they would have put in a covenant campain it would help with the whole people playing covenant more in MP. I would think that a good deal of people play the campain before going into the MP game and thats where most of their experiences come from.



    dont you remember halo wars was a basic form of an RTS its not meant to be comparible to high end RTS games that have been out since 1990-2000. and i have never played starcraft but the more campaigns you have in a game and the more missions you have the more the quality goes down both visually and story wise.  while halo wars was meant to focus on simple controls stunning game play and its online battles, so quality was important and the control scheme you can consider the campaign an extra bsides no othe campaign leaves the door open for a sequal

    Aloysius:If you think about it, Galactus is a giant purple alien who eats planets. Kind of like the Covenant.

    wolver frog
    It's official, straight from the mouth of an employee who works on Halo.

    The Covenant eat planets.
  •  08-07-2009, 12:38 AM 684957 in reply to 683830

    Re: They should have a Covenant Campaign DLC......

    Paulus Magintie:
    Darament:

    I think I spent about 6-7 hours playing it through on heroic. the only thing that made the game long was going through the second time to finish getting all the black boxes and skulls. right now I have something like 257 hours logged in the game total but thats nothing compared to other games i've played. I guess for your average player it would be longer to complete the campain. almost every RTS i've played has had 2 campains at least. Starcraft has 3, command and conquer has 2 and sometimes 3 depending on which one you play, Age of empires 3 has 3. i'm trying to remember others that i've played but I can't. but they have all had at least 2.

    IMO the idea of having multiple factions with their own campains is to show off the strengths and give a player a more rounded experience so that if they were to take it to the MP side of the game then they could have a better understanding of how to play either side. I believe that if they would have put in a covenant campain it would help with the whole people playing covenant more in MP. I would think that a good deal of people play the campain before going into the MP game and thats where most of their experiences come from.



    dont you remember halo wars was a basic form of an RTS its not meant to be comparible to high end RTS games that have been out since 1990-2000. and i have never played starcraft but the more campaigns you have in a game and the more missions you have the more the quality goes down both visually and story wise.  while halo wars was meant to focus on simple controls stunning game play and its online battles, so quality was important and the control scheme you can consider the campaign an extra bsides no othe campaign leaves the door open for a sequal

    Dude, longer campaign doesn't interfere with battles..... Oblivion for instance, is a 200-400 HOUR long game......and the graphics are EXTREMELY GOOD..... The campaign length doesn't interfere with the graphics, it's what's in the campaign that does. Take it like this. If Halo Wars had 50 missions, all missions simply make you build an army and kill the covenant, the graphics wouldn't need to go down. However, if Halo Wars had 50 missions, all missions where you get like 5 allies and you have to kill 5 Covenant players.....THEN the graphics would have to go down. So Ensemble can't use the graphics excuse as to their short campaign......


    Read my FF! Human-Covenant War: Without The Great Schism. It's an FF based upon how the war would have ended up if there was no Great Schism. There are a lot of twists and there is a lot of action!
  •  08-07-2009, 4:17 AM 685078 in reply to 684957

    Re: They should have a Covenant Campaign DLC......

    being as halowars limits stuff like base expansion compared to other rts it is a rather simple game. every other RTS gives a campain for each of their major factions. leaving out something so simple to make like a covenant campain is reckless. there hasn't been a single RTS other than halowars that i've played that has done that.

    Ensemble could have taken a step back and made a game that wasn't as "visually appealing" as they say it is. I remember watching the videos about how ensemble made all these useless animations that were supposed to make it so visually stunning. but you don't see them in the game like they said. graphics aren't everything and thats a big reason why a bunch of people when playing halo 2 and halo 3 felt ripped off. sacrificing storyline in order to make something that looks pretty doesn't make a game good.

    as for leaving the door open for a sequel, thats just a petty excuse. any good RTS can make their story open ended enough to make their player base pine for a sequel. the way it is now all any company has to do is make a cutscene at the end of the game that leaves a little to the imagination.

     

  •  08-07-2009, 11:43 AM 685246 in reply to 679257

    Re: They should have a Covenant Campaign DLC......

    3rd DLC:

     Covenant Campaign, 10-15 missions.
    Comes with new units to use in multiplayer, such as drones, AA Wraiths and Phantoms.

    Just imagine .. I'd buy it right away.

  •  08-07-2009, 2:32 PM 685384 in reply to 685246

    Re: They should have a Covenant Campaign DLC......

    I would buy it too. that would be awesome.
  •  08-07-2009, 2:42 PM 685389 in reply to 683830

    Re: They should have a Covenant Campaign DLC......

    Paulus Magintie:
    Darament:

    I think I spent about 6-7 hours playing it through on heroic. the only thing that made the game long was going through the second time to finish getting all the black boxes and skulls. right now I have something like 257 hours logged in the game total but thats nothing compared to other games i've played. I guess for your average player it would be longer to complete the campain. almost every RTS i've played has had 2 campains at least. Starcraft has 3, command and conquer has 2 and sometimes 3 depending on which one you play, Age of empires 3 has 3. i'm trying to remember others that i've played but I can't. but they have all had at least 2.

    IMO the idea of having multiple factions with their own campains is to show off the strengths and give a player a more rounded experience so that if they were to take it to the MP side of the game then they could have a better understanding of how to play either side. I believe that if they would have put in a covenant campain it would help with the whole people playing covenant more in MP. I would think that a good deal of people play the campain before going into the MP game and thats where most of their experiences come from.



    dont you remember halo wars was a basic form of an RTS its not meant to be comparible to high end RTS games that have been out since 1990-2000. and i have never played starcraft but the more campaigns you have in a game and the more missions you have the more the quality goes down both visually and story wise.  while halo wars was meant to focus on simple controls stunning game play and its online battles, so quality was important and the control scheme you can consider the campaign an extra bsides no othe campaign leaves the door open for a sequal
    A few words:

     

    Starcraft. Halo wars campaign sucks balls, just like your incompetent grammar. Starcraft is having a sequel to a GREAT storyline. Halo Wars devoured my brain cells. And this game was meant to SHOW that a console RTS could be as good, or better, than something on a PC or Mac. Failing that, however, Ensemble/ROBOT relied on it being Halo, and nothing else. 


    Tank > Banshee
  •  08-07-2009, 2:45 PM 685391 in reply to 675046

    Re: They should have a Covenant Campaign DLC......

    Distant Storm:I mean really, 1 race, 15 missions? Come on man...... Warcraft 3 has 4 races, each with like 10 missions......and it came out a few years before Halo Wars did.... I just don't see why people can't learn from older games...... But my point is, they should make a Covenant Campaign with AT LEAST 15 or more missions...... GTA 4 expanded it's SP. I think Halo Wars should do it also. I'm sorry Robot, but new maps/modes just aren't going to do it. Anyone Agree, Disagree?

    Do you have any idea how much extra work it would take to make a campaign? You have to write a script, then create missions, concept art, everything. Then you have to make the missions and test them. This takes a very long time, and I don't think Robot even has the staff necessary to do it in less than a year or two. Besides, you'd need to hire new voice actors, which is a big job in itself. All this work and it probably still wouldn't be profitable - even if they made it cost as much as a new game, 60$. There's no way this thing could be an expansion pack, much less a DLC. Think of the difference between Halo 3 and Halo 3: ODST.


    “I'm not a doctor, I'm a medic."
    "What's the difference?"
    "Doctors cure people. Medics just make them more comfortable. While they die."
  •  08-07-2009, 2:48 PM 685393 in reply to 685391

    Re: They should have a Covenant Campaign DLC......

    Heezer1:

    Distant Storm:I mean really, 1 race, 15 missions? Come on man...... Warcraft 3 has 4 races, each with like 10 missions......and it came out a few years before Halo Wars did.... I just don't see why people can't learn from older games...... But my point is, they should make a Covenant Campaign with AT LEAST 15 or more missions...... GTA 4 expanded it's SP. I think Halo Wars should do it also. I'm sorry Robot, but new maps/modes just aren't going to do it. Anyone Agree, Disagree?

    Do you have any idea how much extra work it would take to make a campaign? You have to write a script, then create missions, concept art, everything. Then you have to make the missions and test them. This takes a very long time, and I don't think Robot even has the staff necessary to do it in less than a year or two. Besides, you'd need to hire new voice actors, which is a big job in itself. All this work and it probably still wouldn't be profitable - even if they made it cost as much as a new game, 60$. There's no way this thing could be an expansion pack, much less a DLC. Think of the difference between Halo 3 and Halo 3: ODST.

    The direction ES took the game screwed them completely. Not saying a campaign is easy to make: but they should've spent a LOT more time on the game. Take a look at SC 2: it's taken Blizzard TWELVE *** YEARZ!!!
    Tank > Banshee
  •  08-07-2009, 5:50 PM 685590 in reply to 685393

    Re: They should have a Covenant Campaign DLC......

    Nocbl2:
    Heezer1:

    Distant Storm:I mean really, 1 race, 15 missions? Come on man...... Warcraft 3 has 4 races, each with like 10 missions......and it came out a few years before Halo Wars did.... I just don't see why people can't learn from older games...... But my point is, they should make a Covenant Campaign with AT LEAST 15 or more missions...... GTA 4 expanded it's SP. I think Halo Wars should do it also. I'm sorry Robot, but new maps/modes just aren't going to do it. Anyone Agree, Disagree?

    Do you have any idea how much extra work it would take to make a campaign? You have to write a script, then create missions, concept art, everything. Then you have to make the missions and test them. This takes a very long time, and I don't think Robot even has the staff necessary to do it in less than a year or two. Besides, you'd need to hire new voice actors, which is a big job in itself. All this work and it probably still wouldn't be profitable - even if they made it cost as much as a new game, 60$. There's no way this thing could be an expansion pack, much less a DLC. Think of the difference between Halo 3 and Halo 3: ODST.

    The direction ES took the game screwed them completely. Not saying a campaign is easy to make: but they should've spent a LOT more time on the game. Take a look at SC 2: it's taken Blizzard TWELVE *** YEARZ!!!

    I totally agree. Blizzard spends so much time on their stuff to make sure that it is of highest quality possible. I think I first heard rumors about SC2 at least 6 years ago. hell if I have to rebuild my pc to fully be able to take in everything that SC2 has to show off then I will. i'll even spend the money to buy the two addons even if I never play them. I will not however spend more than 2000 ms points to buy an expansion pack for halowars.

    I understand that robot will most likely not take up the task of making a in depth DLC for halowars since there is no profit in it. no matter how much perfume you put on it a pile of crap will still be a pile of crap, and it will still stink.

  •  08-07-2009, 6:28 PM 685601 in reply to 685393

    Re: They should have a Covenant Campaign DLC......

    Nocbl2:
    Heezer1:

    Distant Storm:I mean really, 1 race, 15 missions? Come on man...... Warcraft 3 has 4 races, each with like 10 missions......and it came out a few years before Halo Wars did.... I just don't see why people can't learn from older games...... But my point is, they should make a Covenant Campaign with AT LEAST 15 or more missions...... GTA 4 expanded it's SP. I think Halo Wars should do it also. I'm sorry Robot, but new maps/modes just aren't going to do it. Anyone Agree, Disagree?

    Do you have any idea how much extra work it would take to make a campaign? You have to write a script, then create missions, concept art, everything. Then you have to make the missions and test them. This takes a very long time, and I don't think Robot even has the staff necessary to do it in less than a year or two. Besides, you'd need to hire new voice actors, which is a big job in itself. All this work and it probably still wouldn't be profitable - even if they made it cost as much as a new game, 60$. There's no way this thing could be an expansion pack, much less a DLC. Think of the difference between Halo 3 and Halo 3: ODST.

    The direction ES took the game screwed them completely. Not saying a campaign is easy to make: but they should've spent a LOT more time on the game. Take a look at SC 2: it's taken Blizzard TWELVE *** YEARZ!!!

     

    Maybe the fact that the moment halo wars came out Ensemble broke apart and Robot was created. this could've  affected the release date and forced them to package the game a lot earlier then they intended. 

    Side note: everyone compares this game to starcraft and obviously starcraft is better. but lets compare this game to the other xbox rts games.... that is right, after you compare you will realize just how good halo wars is for being played on an xbox. 

  •  08-07-2009, 10:21 PM 685790 in reply to 675046

    Re: They should have a Covenant Campaign DLC......

    what about a dlc where we get 5-10 new missions fighting back on Harvest as UNSC? I don't think they would have to do too much work bc they could just build off of what they've already created. Let's be serious, do you really think that they would put that much time and effort into creating a new campaign for the covies? and maybe instead instead of leading forge into battle, we could use Johnson (just saying, i don't even know if he was fighting on Harvest when the sof was there.)

     

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