Here's a link (http://www.halowars.com/forums/permalink/519787/552222/ShowThread.aspx#552222) to the post I made in the Y-button thread, which I feels deserves its own look.
I'll highlight the most important part by quoting it again, here (now edited for clarity):
As it stands, the right trigger
lets you jump through groups of same-type units you have selected at a
time. If you have one unit type selected or no units selected at all,
it does nothing. This should be changed! I am not proposing it do
something when no units are selected, but what I am proposing is that
it do something when only units of a specific type are selected. The
idea is that you should easily be able to cycle through your selected
units of one type using the right trigger. If I have four tanks selected, right trigger
should allow me to jump through them to give them four unique orders, e.g.
Y-button specials, much in the same way you can jump through groups if you have more than one unit type selected. This allows the
user to easily micro group specials without having to deal with
selecting specific units. There will be some "randomness" in which unit
is where in the array, but I think this is better than nothing.
A simple example for clarification: Let's say you have a mixed army of Scorpions and Flamethrowers and you end up in a battle strictly against Hunters. You double-tap A on a Flamer - thus selecting them all - and move them to the front to soak up what damage they can. From there you can tap right trigger -> Y-button special with one, tap right trigger -> Y-button special with another one, etc.
This would require some slight changes in the GUI to accommodate for multiple "groups" of a single unit when only a single unit type is selected - probably something that could be solved using a fraction of the space rather than displaying an entire square for each unit, but that's assuming people like this alternative.
Obviously Robot doesn't see Y-tap/Y-hold as a strong solution here as it changes how the game plays, making it clunkier for users who don't want to micro in this way. This alternative offers no immediate changes, but rather a fairly simple addition which more or less solves the issue at hand.
Actually, since I added even more text to that box, here's the quote for people who really hate reading:
The
idea is that you should easily be able to cycle through your selected
units of one type using the right trigger. If I have four tanks selected, right trigger
should allow me to jump through them to give them four unique orders,
e.g.
Y-button specials, much in the same way you can jump through groups if
you have more than one unit type selected. This allows the
user to easily micro group specials without having to deal with
selecting specific units. There will be some "randomness" in which unit
is where in the array, but I think this is better than nothing.
A
simple example for clarification: Let's say you have a mixed army of
Scorpions and Flamethrowers and you end up in a battle strictly against
Hunters. You double-tap A on a Flamer - thus selecting them all - and
move them to the front to soak up what damage they can. From there you
can tap right trigger -> Y-button special with one, tap right trigger -> Y-button special with another one, etc.
Given the few replies, here's a question:
Why doesn't the right trigger allow me to toggle through individual units when I only have one group selected?
This change would make microing specials so much easier.