Guilli:Halo Wars has this amazing interface, and perfect controls (imo) It is the best selling console rts (as an xbox exclusive, it sells more than any other console RTS ) so Halo Wars must be the big jump for console rts.
The interface was okay, I would of prefered it if they had allowed group creation, and better attack commands. It was, but looking at the competition, that's not saying much. I would say it was a jump, it was a very stripped down RTS game, with only the basics on show. You could argue it was a step back, but I disgress.
Now to your suggestions.
Guilli:1-Two campaigns (anyone remembers halo 2?) But covenant campaign should NOT be the same missions only from the other perspective. (you get the idea)
I would of liked a Covenant Campiagn, but I aslo remember the backlash to Halo 2 because of the lack of the Chief.
Guili:2-Another faction, maybe flood (Multiplayer only) (there's another post with really good flodd-as-faction ideas.)
There was indeed a very good thread about how to implement the Flood, but that was a long time ago. I think the way it had been suggested, it could of worked, just not in this style of RTS. There has been so many thoughts and suggestions over the years about more factions, I'm not going to vcomment.
Guili:3-More leaders, up to 10 leaders might be good (keep reading the post and you'll see why.)
I'm listening.
Guili:4-A massive multiplayer, (in comparisson to Halo Wars') Something like 8v8 (imagine that! just epic.)
Unfortuantely that is out of the question. They just can't do it from a techincal standpoint. I've played other Console RTS games, and with the kind of numbers you're talking about and the amount of units that would be onscreen at the same time, it would most likely cause 9/10 games to lag out.
Guili:5-If you're planing to release new modes for this one also, please include them in the disc! (or at least strategic options should be there.)
I'm pretty sure the modes that this game will have, including the DLC ones will be avaiable in a sequel from the start.
Guili:6-Halo Wars has only 15 xbox live "slots" so, you are maybe wondering, how are they going to have 8v8, if they're stuck with this modes already.
I would also like to see more playlists.
Guili:7-More units, make a more complicated game, a bigger variety of units, add the falcon! (*** it looked good) and the cougar. and other deleted stuff. (has to be accurate to halo's storyline but, you can create your own by focusing on the spirit of fire.)
Agreed. Halo Wars had some Canonical flaws in some of its units, such as the plasma rhino, but I would love to see other units in their as well, such as the Covenant Spectre.
Guili:8-A bigger population cap, if it's not added to 1v1, 2v2, at least on 3v3 maybe 10 units more (start with 40 as unsc-upgrade to 50, and start 50 covie-upgrade to 60. sorry, but in 3v3 you'll have to deal with 3 scarabs.) and in 8v8 add 20 more, (you know how it goes. and yes, DEAL WITH 4 SCARABS! YOU'RE 8 IN A TEAM MAN!)
I don't really see the point. 40 Population seemed fine to me. Also Scarabs are pathetic in this game, numbers wouldn't help.
Guili:Well, i think that adding a "random mode" party and non party should be in. (the random modes should be strategic options) or maybe (this is going to sound stupid) ask microsoft for 5 more slots, after all, you're one of the guys that are making those guys rich. (even more now)
I'd like a random mode, just because it would mix things up a little.
Guili: Of course this game will be even more balanced than halo wars was right out of the box back in march-april? (It's going to start with the balance issues added in the halo wars TUs)
Ok so this is it, if you have any other ideas they're welcome in this post, like i said, this are not petitions but ideas.
I think the game is pretty balanced, and it will be even more after TU3.
Guili:(If anyone thinks the 8v8 is not going to work, party or non party, think twice, how many of us are not waiting for a sequel of this game? and who does not only has 2 other friends playing halo wars?)
I don't know about most of the ideas but if the massive multiplayer is added this is going to be the best rts console ever. (imo)
Like I said before, it's not because they could due it due to time or balancing issues, it's just the console couldn't handle it.
Vigil will never be defeated.