Balance changes::
1. Gauss warthog gauss cannon damage bonus
against units with heavy armor (Scorpions, Wraiths, Scarabs, Locusts)
reduced so that tanks will stay as a viable option to counter warthogs. Fair enough, reduce guass a tad bit. But still keep it an option for unsc, its preaty much all they got against cov. Personally i own any kind of warthog rush.
2. Warthog build time slightly increased to restrict how fast players can mass and replace warthogs during the game. Once again, no reason to do this to warthogs. i would quit playing if this ever happend. Seriously unsc would suck so much and the game would be thrown in the complete wrong direction, towards the fine gentlemen that dont even play.
3. Anders bonus to tech build rate reduced to further balance the leader. I dont even know what that means? but dont do it.
4. Base turrets attack and health boosted slightly to increase turret viability in early and late game. Increase turretling is not fun either, you need to think along the lines as a top stragetic game and not a fine gentlemen playground. The game is fine You dont need these giant changes, especially for guass.
5. Elephant health increased to improve survivability and viability as a unit. I would like to see the elephant fixed. I thought make the turrets on it the same as the chain gun spartan, since after all they are the same weapon, and slight very slight health increase.
6.
Grenade/ Plasma grenade / RPG damage against medium armor (warthogs,
ghosts, choppers, wolverines and cobras) increased to both better
balance marines/ grunts against warthogs and to improve marines overall
against players who try to turtle with wolverines and cobras. WHoa whoa whoa. That is just silly!!! Vehicles are supposed to own infrantry. Let me just say that infrantry are still the best units in the game. They were since the start of the game and i still use them alll the time.
7.
Recycle basic cost return fixed to be 50% for constructed buildings.
(While a technically a bug, this directly impacts many slightly
exploitive strategies) This one i oppose the most... I thought your recycle style was perfect, it actually added some inovation to the game. Whenever it loses hitpoints it decreases in wealth, its brilliant!
Turrets are already a pain in the butt and stop any warthog rush for up to 6 minutes. They dont need boosting. I think the dev team needs to try again for a patch because this one isnt to good. it would send the game downhill. Just play me and i will show up warthogs are crap and infantry are already the best.
Clan-BTB Bogart that Blunt
Must smoke trees
I vote to ban little kids