Make flamers more effective. This will help with leader rushes a ton.
Leaders coming out at the start is fine. And messing with this at all will just make the covey way too weak at the start of the game and warthog rushes will own them. And then you have to nerf warthogs. Then you'll have to buff/nerf something else because warthogs are weaker.
It's way more simple to just make it a little easier for UNSC to fend off those covey rushes.
The only thing I would change about the covey is
Arby gets less health when he kills a unit.
Arby is easier to attack when hes flying around the screen.
Arby is a tiny less effective against anti infantry units/anti infantry get a bigger buff when attacking him. He just eats anti infantry for breakfast. It's just not good at this point.
Prophet moves a little slower. Hes just too hard to take out. You pretty much HAVE to build hogs and pray that his beam and/or his backup don't kill your only unit that can kill him. Or else he just runs off and gets his shields back.
But really, these forums 99.99% of the time going to give you horrible advice on how to balance this game. You should really just contact the top 100 players and have them help you balance the game since they know it the best and are the most skilled.
Please god don't nerf this game into oblivion and make it more for 12 year olds like every other game seems to do.
Thanks and good luck.
<3 Halo Wars
When I say GG it doesn't mean Good Game.
It means Get Good.