Not a strategy?

Last post 02-20-2009, 1:44 AM by Grossmesser. 36 replies.
Page 1 of 3 (37 items)   1 2 3 Next >
Sort Posts: Previous Next
  •  02-19-2009, 5:56 PM 475482

    Not a strategy?

    Reply your opinions to this and tell me why do you think this is a strategy game?
  •  02-19-2009, 5:59 PM 475490 in reply to 475482

    Re: Not a strategy?

    /sigh... Good gods.

    As has been stated, this game is a strategy game. While your strategies may work against a computer player (on any difficulty), even the best strategy might not work against another player. In that case, you have to completely revamp your strategy, and think of a new way to defeat them.

    Why do you think this isn't a strategy game?


    Current Fan Fictions in the Library:

    ODST: Hellbound

    The Interrogation of Ellen Anders

    Halo: Archangel
  •  02-19-2009, 6:02 PM 475504 in reply to 475482

    Re: Not a strategy?

    Grossmesser:Reply your opinions to this and tell me why do you think this is a strategy game?

    Because it takes strategy to win...

    Unless your playing the mentally impaired AI, but even then, it takes a little strategy to not play into his hands.


    Sharpest:

    Now go kill yourself. All the cool kids are doing it.

    The Eighth Column http://beforehalowars.spruz.com/
  •  02-19-2009, 6:07 PM 475522 in reply to 475490

    Re: Not a strategy?

    B/c the bases are pre-located for you. When you play the diff maps alot then you know where the other bases are. Let's see, oh yeah, you cant put your turrets where you want them, oh yeah and only 4 of them. To me u just build your best units and send them out. The best "strategy" game on the market imo is the C&C series where you can build ANYWHERE on the map. I mean, if the opponent can't locate you within the first 10 seconds of the match starting, like in Halo Wars, then you have a decent chance in doing something. Wether it be rushing or booming. Just my opinion.
  •  02-19-2009, 6:10 PM 475528 in reply to 475522

    Re: Not a strategy?

    Lord of the Rings: Battles for Middle Earth was the exact same way; socket bases. You never heard anyone say that it wasn't an RTS then, did you?

    Even then, you have to strategize with the socekt base. Do you recycle a Barracks to build a third and fourth reactor so you can make a higher up unit? Or do you leave the Barracks and send out an army of Spartans?

    Do you have 3 supply elevators or just two? 

    Strategy comes in the smallest of instances, Grossmesser. 


    Current Fan Fictions in the Library:

    ODST: Hellbound

    The Interrogation of Ellen Anders

    Halo: Archangel
  •  02-19-2009, 6:10 PM 475529 in reply to 475522

    Re: Not a strategy?

    Grossmesser:B/c the bases are pre-located for you. When you play the diff maps alot then you know where the other bases are. Let's see, oh yeah, you cant put your turrets where you want them, oh yeah and only 4 of them. To me u just build your best units and send them out. The best "strategy" game on the market imo is the C&C series where you can build ANYWHERE on the map. I mean, if the opponent can't locate you within the first 10 seconds of the match starting, like in Halo Wars, then you have a decent chance in doing something. Wether it be rushing or booming. Just my opinion.

    You're a turtler or base crawler, can't fully tell from here.

    But this is a unit based games, making combination of units that work, and finding effective counters.  The fact that no strategy presented so far in the forums that i haven't been able to come up with a counter for proves it.

    Base building isn't the only strategy in a strategy game.


    Sharpest:

    Now go kill yourself. All the cool kids are doing it.

    The Eighth Column http://beforehalowars.spruz.com/
  •  02-19-2009, 6:18 PM 475547 in reply to 475529

    Re: Not a strategy?

    there isnt a strategy for a game where the base is pre-located for you and you cant defend it with just 4 turrets. its the same thing, over and over and over. Build your units and send them out. whoever has the best units wins. its not like u can build 20 warehouses. dont get me wrong, the demo is a blast, i just dont get this being a strategy game. The sudden strike series on pc was a strategy game, and i still play it to this day. C&C series is the best strategy game imo.
  •  02-19-2009, 6:21 PM 475555 in reply to 475547

    Re: Not a strategy?

    Grossmesser:there isnt a strategy for a game where the base is pre-located for you and you cant defend it with just 4 turrets. its the same thing, over and over and over. Build your units and send them out. whoever has the best units wins. its not like u can build 20 warehouses. dont get me wrong, the demo is a blast, i just dont get this being a strategy game. The sudden strike series on pc was a strategy game, and i still play it to this day. C&C series is the best strategy game imo.

    The original CnCs were good... but the ones that came after RA2 (the ones made by EA) are deemed as crap in my personal game library.

    & Grossmesser, this RTS places its strategy more in the offense than in the defense.  This is not much of a turtle game.


    Words
    Possession of the beggar and the king
    Received by all and we're sentenced to a life with
    Obsession of the genius and the fool
    Find them you can use them
    Say them you can hear them
    Write them you can read them
    Love them fear them
  •  02-19-2009, 6:23 PM 475558 in reply to 475547

    Re: Not a strategy?

    Grossmesser:there isnt a strategy for a game where the base is pre-located for you and you cant defend it with just 4 turrets. its the same thing, over and over and over. Build your units and send them out. whoever has the best units wins. its not like u can build 20 warehouses. dont get me wrong, the demo is a blast, i just dont get this being a strategy game. The sudden strike series on pc was a strategy game, and i still play it to this day. C&C series is the best strategy game imo.

    Have you ever heard of a counter system?  Vultures will get eaten alive by a few vampires, but vampires will get killed by most other units.  Scorpion get eaten by Hunters and Cobras, but they in turn will get destroyed by Hornets or Banshees, which will get killed by infantry, which will fall before the Scorpions.  There is not line, it is an intricate circle.


    Sharpest:

    Now go kill yourself. All the cool kids are doing it.

    The Eighth Column http://beforehalowars.spruz.com/
  •  02-19-2009, 6:23 PM 475559 in reply to 475528

    Re: Not a strategy?

    the Oceanborn:

    Lord of the Rings: Battles for Middle Earth was the exact same way; socket bases. You never heard anyone say that it wasn't an RTS then, did you?

    Even then, you have to strategize with the socekt base. Do you recycle a Barracks to build a third and fourth reactor so you can make a higher up unit? Or do you leave the Barracks and send out an army of Spartans?

    Do you have 3 supply elevators or just two? 

    Strategy comes in the smallest of instances, Grossmesser. 

    BFME2 did not have Socket Bases.


    Please read and comment my novel in the Liberry.
    Wuv u Chuckles :D
    Run for your life if you wanna get out alive. Or is it the other way around?
  •  02-19-2009, 6:26 PM 475563 in reply to 475555

    Re: Not a strategy?

    exactly my point!! u just build your best, or mthe most units and attack, just like the devs said, it's a rock paper scissors game. this beats that and so on. If i have 8 locusts as my army, then the enemies bases is gone, period. there is no strategy in offense really, like i said u just build the best units you can or a bunch of weak ones and go attack. It doesnt take a scientist to figure that out. Would you argue with me that Company of Heroes is not a strategy game?
  •  02-19-2009, 6:26 PM 475564 in reply to 475559

    Re: Not a strategy?

    Kuribayashi:
    the Oceanborn:

    Lord of the Rings: Battles for Middle Earth was the exact same way; socket bases. You never heard anyone say that it wasn't an RTS then, did you?

    Even then, you have to strategize with the socekt base. Do you recycle a Barracks to build a third and fourth reactor so you can make a higher up unit? Or do you leave the Barracks and send out an army of Spartans?

    Do you have 3 supply elevators or just two? 

    Strategy comes in the smallest of instances, Grossmesser. 

    BFME2 did not have Socket Bases.

    He is talking about he first game.



    Felix, 당신은 이 게임을 이미 했는가 또는 당신은 바나나인가?

    Felix, do you already do this game and or are you the banana?
  •  02-19-2009, 6:26 PM 475565 in reply to 475547

    Re: Not a strategy?

    Why are you keeping this up?

    Grossmesser:there isnt a strategy for a game where the base is pre-located for you and you cant defend it with just 4 turrets. its the same thing, over and over and over.

    Wrong. Do you modify to anti-air? If troops swarm after an air attack, do you rapidly switch to anti-infantry? Strategy is even ever-present in the turrets.

    Build your units and send them out. whoever has the best units wins.

    If your best unit is a couple Vultures, they can be taken down. There are counters to units, and if I have the counter to every unit that you own, I'm going to beat you. Strategy.

    its not like u can build 20 warehouses.

    I've heard that slows down resource flow; so how many Warehouses or Supply Lifts do you have?

    dont get me wrong, the demo is a blast, i just dont get this being a strategy game. The sudden strike series on pc was a strategy game, and i still play it to this day. C&C series is the best strategy game imo.

    If you have trouble identifying it as a strategy game, you're not looking at all the aspects. There's strategy in the smallest of areas, you need only look. And we can only tell you the aspects of strategy for so long with so much patience. It's a strategy game; this is a fact. How good of a strategy game is up to you.

    Grossmesser: If i have 8 locusts as my army, then the enemies bases is gone, period.

    That's funny, I've sometimes been assaulted by multiple Locusts. With a clever combination of deployed Cobras, Healing and Repair, Scorpions and MAC Blasts, I was able to defend against the Locusts. I used (GASP! OMG) Strategy.


    Current Fan Fictions in the Library:

    ODST: Hellbound

    The Interrogation of Ellen Anders

    Halo: Archangel
  •  02-19-2009, 6:34 PM 475573 in reply to 475563

    Re: Not a strategy?

    Grossmesser:exactly my point!! u just build your best, or mthe most units and attack, just like the devs said, it's a rock paper scissors game. this beats that and so on. If i have 8 locusts as my army, then the enemies bases is gone, period. there is no strategy in offense really, like i said u just build the best units you can or a bunch of weak ones and go attack. It doesnt take a scientist to figure that out. Would you argue with me that Company of Heroes is not a strategy game?

    Err... you're just an idiot.

    8 locusts would fall to two set up cobras, perhaps three.  And that's using less than a third of the resources.  Even a scarab isn't a game ender when handled correctly, which it isn't hard to do.  If my scout sees an upgraded temple with a bunch of wharehouses and no army, i know a scarab is coming, and i get an upgraded MAC, a large group of Cougars, and a scout to give my cougars an edge.  The scarab falls quickly.


    Sharpest:

    Now go kill yourself. All the cool kids are doing it.

    The Eighth Column http://beforehalowars.spruz.com/
  •  02-19-2009, 6:34 PM 475574 in reply to 475565

    Re: Not a strategy?

    well apparently you dont know your strategy games like C&C series, Dawn of War, Company of Heroes, Sudden Strike, need i go on? If i have enough of one thing it'll be more than enough to counter what ever. A scarab is no match for countless waves of marines. A vulture can be downed by 6 or more banshees. units have there "specific" counters. That means of course something that flies is going to be weak against a unit that was specifically made to shoot units down that fly. enough marines can shoot down another vulture. if u had Sudden Strike on the pc i promise u that you'd have to use your brains to come out the victor in that game. There is no base building or resource gathering, it is strictly how you manuever your units and "how many units u confront the enemy with and how strong they are!"
Page 1 of 3 (37 items)   1 2 3 Next >
View as RSS news feed in XML