Halo Wars Monthly Update 12.12.07

Last post 02-12-2008, 8:19 PM by jman1996. 196 replies.
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  •  12-12-2007, 3:05 PM 130503

    Halo Wars Monthly Update 12.12.07

    Halo Wars Monthly Update 12.12.07 

     

    The State of the Game

    Before we go anywhere I wanted to give you all a status report on how the game is progressing.  The team is working towards their last milestone for the year which is on December 14th.  There are plenty of milestones still to come, but this year marked a number of firsts for the project, such as the first showing of the game to the press and the public, the first release of gameplay footage and screenshots.  

    Currently the design team is iterating furiously on a number of game mechanics.  Units and buildings that were in the game yesterday may have been taken out today or have had their role changed.  The way you construct your base has gone through many changes in the last few weeks as well and has been a focus of a great deal of the design team’s time lately. So far our latest set of base building tweaks seems to be holding up in our playtest sessions, but I’m sure there will be more fine tuning to come.

    With the game changing day to day, it may seem overwhelming to some, but right now the designers are truly in their prime.  They are free to iterate on just about any aspect of how the game is played, from the smallest detail to high level changes such as base construction.  It’s this iteration time, where we get to try new ideas, refine old ideas, and toss out the ones that aren’t making the game fun that is at the heart of our design philosophy here at Ensemble Studios.


    Graeme Devine Interview

    The team at Halo Wars Heaven sent over some questions for Ensemble Studios designer Graeme Devine to answer.  Graeme dutifully responded to all of the questions, but as you may gather from his responses and the state of the game above, we’re still figuring out how some parts of the game will work so we don’t have all of the answers yet.  You can read the interview here: http://halowars.heavengames.com/features/interview

    Thank you to Elpea and Soc at HeavenGames for putting this together.


    Concept Piece

    We have added a new piece of concept art to the gallery this month.  The piece is the work of Ensemble Studios artist Matthew Burke.  I’ll let Lead Designer Graeme Devine give you the introduction:

    "Happy Holidays everyone!  Here’s a very early concept of a UNSC base and how it might look.  When we first started Halo Wars we did a lot of brainstorming about what the UNSC actually felt like as a armed force, what their buildings were like, base layouts, did they build walls, use tents, etc. and the concept team worked on imagining that so we as a team could get on the same page.  I can write all I want about how the bases work, but an image says much more than a thousand words here.  This image imagines some gameplay elements too, a “parking lot” for vehicles was at one point thought about something we might try and the tightly nit base structures allowed for a lot of  beautification thoughts – the roads, lights, fence structures, turrets, etc. and we took a lot from it and those elements are still visible in the game today."


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    Contest Winner

    Remember the contest where a lucky fan could win the chance to voice some lines in Halo Wars? Well there really was a winner chosen and on December 3rd Adam dropped by Ensemble Studios with Peggy, his mom, to have a tour and do some recording! Adam is a huge Halo fan and he peppered designer Graeme Devine with a great many questions.  Thank you both for making the trip and we hope you enjoyed the experience!


    Happy Holidays

    The annual Ensemble Studios holiday card is heading out in the mail and once again we’d like to share the sentiment and the art with our fans.  Here is the piece of art that is on the cover of our card this year, created by Ensemble Studios artist Jason Merck.  For those of you that weren't with us last year, here are links to the Grunt themed card art from 2006 as well.

    We hope that you all have a safe and happy holiday!


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    Happy Holidays
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  •  12-12-2007, 3:22 PM 130511 in reply to 130503

    Re: Halo Wars Monthly Update 12.12.07

    First post!

    The base is pretty cool!  The holiday cards are, intesesting.  Congrates to Adam, and thanks for the update paragon!



    For a fun game click here.
    Do not click this link :P
  •  12-12-2007, 3:23 PM 130513 in reply to 130511

    Re: Halo Wars Monthly Update 12.12.07

    love the pics
  •  12-12-2007, 3:25 PM 130515 in reply to 130511

    Re: Halo Wars Monthly Update 12.12.07

    anyone notice the spartan to the right of the new concept art??
    Though i fall with the glory of many, i wish all you remember me for the floods i survived and in the flood that i leave. good bye forumers, i leave for good.

    "Nos pugna quod intereo ut frater"-We fight and die as brothers
  •  12-12-2007, 3:32 PM 130520 in reply to 130503

    Re: Halo Wars Monthly Update 12.12.07

    Definitly alot betterthan the last ones, good work Thunder.
  •  12-12-2007, 3:34 PM 130522 in reply to 130515

    Re: Halo Wars Monthly Update 12.12.07

    Zeon001:
    anyone notice the spartan to the right of the new concept art??

    I see him (or her)!



    For a fun game click here.
    Do not click this link :P
  •  12-12-2007, 3:36 PM 130523 in reply to 130522

    Re: Halo Wars Monthly Update 12.12.07

    I keep thinkin its MC but then i remember they all have the same armor....i dont know why but its weird seeing someone else in his armor


    Though i fall with the glory of many, i wish all you remember me for the floods i survived and in the flood that i leave. good bye forumers, i leave for good.

    "Nos pugna quod intereo ut frater"-We fight and die as brothers
  •  12-12-2007, 3:38 PM 130524 in reply to 130523

    Re: Halo Wars Monthly Update 12.12.07

    Well, it's not MC, but yea it is kinda wierd.

    For a fun game click here.
    Do not click this link :P
  •  12-12-2007, 4:12 PM 130541 in reply to 130523

    Re: Halo Wars Monthly Update 12.12.07

    Zeon001:

    I keep thinkin its MC but then i remember they all have the same armor....i dont know why but its weird seeing someone else in his armor

    Guess you dont play multiplayer...

    Yay! A good update! I like the St. Nick in a Warthog picture.


    Angatar, Iron-Power
  •  12-12-2007, 4:14 PM 130543 in reply to 130541

    Re: Halo Wars Monthly Update 12.12.07

  •  12-12-2007, 4:25 PM 130547 in reply to 130543

    Re: Halo Wars Monthly Update 12.12.07

    ye, but it would be better if he was in a tank and all we see is his hat and thumps up from the hatch (or :S:S) and he blows a prophet to pieces and the prophet wears a christmas hat :D
  •  12-12-2007, 4:27 PM 130548 in reply to 130547

    Re: Halo Wars Monthly Update 12.12.07

  •  12-12-2007, 4:29 PM 130551 in reply to 130548

    Re: Halo Wars Monthly Update 12.12.07

    i play multy player....its just the same color and all with no variation so i thaught it was MC for a sec. then it clicked it wasnt
    Though i fall with the glory of many, i wish all you remember me for the floods i survived and in the flood that i leave. good bye forumers, i leave for good.

    "Nos pugna quod intereo ut frater"-We fight and die as brothers
  •  12-12-2007, 4:31 PM 130553 in reply to 130503

    Re: Halo Wars Monthly Update 12.12.07

    pelicans rule

    (can we drive them in halo wars) 

  •  12-12-2007, 4:38 PM 130560 in reply to 130553

    Re: Halo Wars Monthly Update 12.12.07

    We can't drive them like in 1st or 3rd person mode, but (Ihope) we get to use them.

    Pelicans are awsome!



    For a fun game click here.
    Do not click this link :P
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