Jasper16:So this is your best effort to tell me hog spam is OP to find a game that I lost, well lets take a little deeper look at that game. You say it was hog spam, but i think my team was a bit more hurt by the fact that one of our players was playing his 12th game ever the other team had one guy with 375+ games, 480+ games, and 800+ games. My other teammate had played 120 games, so the least experinced player on the other team had played almost three times as many games as my partners combined, that had allot more to do with the loss than anything else. I just look at the experience level of the players playing i had one partner who in a 16 minute game managed to build 5 units (and one of those was the BC he got for free for making his temple). But if that makes you feel like hogs are OP you can think that, but I see everyone of you dodging the same issue over and over. How did those guys become so highly ranked with out hog rushing if hog rushing is OP. Oh and before you go grab the couple games I lost last night and say it was all hogs, I was trying out a new arbiter strat that didn't work and the two we lost because of that were for that reason, see I can admit when I try something that doesnt work instead of just complainning to the developers.
JASPER! YAAAAAAY JASPER!
Read more posts. The issue is not the rush, I don't think anyone is complaining about the rush. People have said this over and over--- OVER AND F*CK OVER!
read the very first post- http://www.halowars.com/forums/thread/611210.aspx
Don't just read part of THE FIRST POST, read all of THE FIRST POST. I don't care if you still disagree, but instead that you understand what the actual issue is.
Saying this
game is balanced is idiocy, I hope that's not what you're saying. Most
of it relies on predictability, but no RTS is balanced unless
it is played faction/leader vs same faction/leader. The devs are not
going to be
able to get this 100% right, that's impossible and absolute rubbish,
but if there is a way to make the game more balanced without altering
the game as a whole, then testing should be done and the idea
should be tried.
-I don't think a nerf to gauss's power against heavy armor does that (significantly alters the game).
Since hogs are most effective at gathering resources, scouting the
enemy, and killing anti-infantry, their purpose would not dwindle, nor
would it alter any other unit's effectiveness except how well heavy armor does against the gauss
hog itself. If anything, this means diversity in play and an overall
richer experience.
Think about what you use the gauss hog
for... Will its use ultimately disappear if they are less affective
against scorpions, wraiths, cobras and hunters (heavy armor includes
elephants too)? If you feel this way then perhaps you are not
understanding the game.
"You've killed John Belushi, Chris Farley, Mitch Hedberg, Richard Pryor, and George Carlin. Congratulations Mr. Cook, you've killed comedy, will you please stop now?"
-R. Gabriel Turner