Halo Wars Unit Stats

Last post 09-10-2010, 5:08 AM by Glovenaut. 139 replies.
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  •  11-09-2009, 5:26 PM 769421 in reply to 766338

    Re: Halo Wars Unit Stats

    and dont ODST have Shotguns only or Shotties with Assault rifles?

    Epic 3v3 Standard Counter War Match Lawlz. http://www.halowars.com/stats/StatsGame.aspx?Id=14829021-7667-9522-7173-000000000000
  •  11-09-2009, 8:12 PM 769485 in reply to 769421

    Re: Halo Wars Unit Stats

    Daidot Demon:and dont ODST have Shotguns only or Shotties with Assault rifles?

    In Halo Wars?

    Yes, only shotguns.


    Aloysius:
    -Less than half a of percent of players have the General rank on Xbox Live.


    How is the General rank fair again?

    Halo Fanboys. The next most annoying thing next to Jonas Brothers fanboys.
  •  11-09-2009, 8:46 PM 769517 in reply to 769485

    Re: Halo Wars Unit Stats

    Korther:

    Daidot Demon:and dont ODST have Shotguns only or Shotties with Assault rifles?

    In Halo Wars?

    Yes, only shotguns.

    I was gonna say something but it's been said.  The ODST damage isn't there unless it's is in actuality equivalent to assault rifle damage.  which for the purposes of a chart i'm making up, is my assumption

  •  11-09-2009, 9:09 PM 769551 in reply to 769517

    Re: Halo Wars Unit Stats

    jomazq:
    Korther:

    Daidot Demon:and dont ODST have Shotguns only or Shotties with Assault rifles?

    In Halo Wars?

    Yes, only shotguns.

    I was gonna say something but it's been said.  The ODST damage isn't there unless it's is in actuality equivalent to assault rifle damage.  which for the purposes of a chart i'm making up, is my assumption

    its the same thing. its just a different animation

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  •  11-09-2009, 9:18 PM 769566 in reply to 769551

    Re: Halo Wars Unit Stats

    (FacePalm) it's there... right underneath marines... Thanks Again Aloy

    EDIT:

    Can someone check my math?  I'm working on plotting some of this info and i want to make sure that i'm stacking the numbers right...

    I just wanna get it right.

    Assault Rifle DPS

    Upgrade: DPS Rate

    Marines: 44

    New Blood: 55

    RPG: 68.75

    Medic: 82.5

    ODST: 103.2

  •  11-09-2009, 9:45 PM 769600 in reply to 769566

    Re: Halo Wars Unit Stats

    jomazq:

    (FacePalm) it's there... right underneath marines... Thanks Again Aloy

    oh i thought you ment damage type. anyways you can just use the marines and add the right multiplier to get it even if you did not have the numbers

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  •  11-09-2009, 10:02 PM 769605 in reply to 769566

    Re: Halo Wars Unit Stats

    jomazq:

    (FacePalm) it's there... right underneath marines... Thanks Again Aloy

    EDIT:

    Can someone check my math?  I'm working on plotting some of this info and i want to make sure that i'm stacking the numbers right...

    I just wanna get it right.

    Assault Rifle DPS

    Upgrade: DPS Rate

    Marines: 44

    New Blood: 55

    RPG: 68.75

    Medic: 82.5

    ODST: 103.2

    looks about right, considering everything has like thousands of hp it takes forever to kill anything with marines and even odsts without using rpg

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  •  11-09-2009, 10:40 PM 769615 in reply to 769605

    Re: Halo Wars Unit Stats

    I really wanna get this right and i didn't find it earlier.

    Such that the game adds a squad member; does the new squad member actually fire a new rifle?  Or, is the damage multiplier effectively the new squad member?

    or in math?

    is it:

    11dps x 5marines=55dps

    t1=55dps

    or??

    (11dps x 5marines)1.25 damage multiplier=68.75dps

    or???

    11dps x 4marines = 44dps  <<<<<such that this basal dps rate is constant throughout; regardless of squad members

    44dps x 1.25 damage multiplier = 55dps

    t1=55dps

    ???

    I ask so that infantry damage multipliers are properly stacked in calculation

  •  11-09-2009, 10:46 PM 769620 in reply to 769615

    Re: Halo Wars Unit Stats

    jomazq:

    I really wanna get this right and i didn't find it earlier.

    Such that the game adds a squad member; does the new squad member actually fire a new rifle?  Or, is the damage multiplier effectively the new squad member?

    or in math?

    is it:

    11dps x 5marines=55dps

    t1=55dps

    or??

    (11dps x 5marines)1.25 damage multiplier=68.75dps

    or???

    11dps x 4marines = 44dps  <<<<<such that this basal dps rate is constant throughout; regardless of squad members

    44dps x 1.25 damage multiplier = 55dps

    t1=55dps

    ???

    I ask so that infantry damage multipliers are properly stacked in calculation

    look at the multiplyer for the upgrade, a new member adds a marine with increase dps by the amout of 1 marine and any multipliers that is in effect for marines

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  •  11-10-2009, 5:09 AM 769683 in reply to 769615

    Re: Halo Wars Unit Stats

    Marines: 44 = 11 *4

    New Blood: 55 = 11*5

    RPG: 68.75 = 11*1.25*5

    Medic: 82.5 = 11*1.25*6

    ODST: 103.1 = 11*1.25*1.25*6

     

    That make it clear?

  •  11-10-2009, 10:03 AM 769714 in reply to 769683

    Re: Halo Wars Unit Stats

    Teknishun:

    Marines: 44 = 11 *4

    New Blood: 55 = 11*5

    RPG: 68.75 = 11*1.25*5

    Medic: 82.5 = 11*1.25*6

    ODST: 103.1 = 11*1.25*1.25*6

     

    That make it clear?

     

    This is correct FYI. 

  •  11-10-2009, 2:25 PM 769769 in reply to 769714

    Re: Halo Wars Unit Stats

    Units in cover gain a *2 multiplier for damage.
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  •  11-10-2009, 6:01 PM 769838 in reply to 769769

    Re: Halo Wars Unit Stats

    Elecbound:Units in cover gain a *2 multiplier for damage.

    That only applies to the grunt squad and the marine squad.

    All infantry do gain resistance to damage though. 

  •  11-10-2009, 9:29 PM 769946 in reply to 769838

    Re: Halo Wars Unit Stats

    Timotron:

    What is the damage multiplier for "AA small arms"?  It is not listed in the table.

    Will we be seeing data on the covenant leaders in the future?

    Thank you for sharing the data with the community.

  •  11-11-2009, 4:43 PM 770400 in reply to 769421

    Re: Halo Wars Unit Stats

    I have posted since the beginning of this topic, that there are some important stats still missing:

    Leaders: Everyone wants to know just how much veterancy they need to make thier leader starred out.

    Neutrals: Going in line with the leaders, how much veterancy do each neutral mob and building give (sentinel, flood, rebels)?

    Spartans: What effect do they have on a vehicle?  What are the multipliers for damage and defense for Stars 4-14?

    Bases:  How much life and bounty on each building, ESPECIALLY TURRETS

    OMFG HELP

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