Halo Wars 2?

Last post 06-11-2010, 9:06 PM by spartan440. 397 replies.
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  •  11-14-2009, 6:31 AM 771734 in reply to 771722

    Re: Halo Wars 2?

    Nice!

    Again dude this is awesome!


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  •  11-14-2009, 7:09 AM 771748 in reply to 771722

    Re: Halo Wars 2?

    I know it sounds stupid, but there's too MUCH variety for a console RTS.  This would be cool if we could use a mouse sure, I'm all game for it--and by all means do it.  However for a console, this would be near-impossible to make.  Even with free building.  Ensemble said it and I'm sure they'll say it again: Only 8 things max per menu.  3 are units, 3 are upgrades for UP buildings, and one is self destruct.

    Aloysius:
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  •  11-14-2009, 7:37 AM 771764 in reply to 771748

    Re: Halo Wars 2?

    Korther:I know it sounds stupid, but there's too MUCH variety for a console RTS.  This would be cool if we could use a mouse sure, I'm all game for it--and by all means do it.  However for a console, this would be near-impossible to make.  Even with free building.  Ensemble said it and I'm sure they'll say it again: Only 8 things max per menu.  3 are units, 3 are upgrades for UP buildings, and one is self destruct.

    If this game was for PC and console people would certainly buy it but its up 2 microsoft coz its there IP

    Aloysius:If you think about it, Galactus is a giant purple alien who eats planets. Kind of like the Covenant.

    wolver frog
    It's official, straight from the mouth of an employee who works on Halo.

    The Covenant eat planets.
  •  11-14-2009, 8:07 AM 771770 in reply to 771748

    Re: Halo Wars 2?

    Korther: Ensemble said it and I'm sure they'll say it again: Only 8 things max per menu.  3 are units, 3 are upgrades for UP buildings, and one is self destruct.

    Can they not just put a scroll up option.But i will admit it will be hard,but its their job,why would you want a job that is simple,if i were them id look for a challange,and you have to admit that this game would be so god *** good that the price can be raised to suit their hard work,if they were going to make the final halo the best it can be they would realy push the boat out and go further into gaming than any other company has.

    Thats what halo gaming is,not half games like ODST and simple games like HW.

  •  11-14-2009, 8:10 AM 771771 in reply to 771770

    Re: Halo Wars 2?

    UNBELIEVABLE:

    Korther: Ensemble said it and I'm sure they'll say it again: Only 8 things max per menu.  3 are units, 3 are upgrades for UP buildings, and one is self destruct.

    Can they not just put a scroll up option.But i will admit it will be hard,but its their job,why would you want a job that is simple,if i were them id look for a challange,and you have to admit that this game would be so god *** good that the price can be raised to suit their hard work,if they were going to make the final halo the best it can be they would realy push the boat out and go further into gaming than any other company has.

    Thats what halo gaming is,not half games like ODST and simple games like HW.

    u said 8 things u only listed 7 :S

    Aloysius:If you think about it, Galactus is a giant purple alien who eats planets. Kind of like the Covenant.

    wolver frog
    It's official, straight from the mouth of an employee who works on Halo.

    The Covenant eat planets.
  •  11-14-2009, 10:06 AM 771789 in reply to 771771

    Re: Halo Wars 2?

    Paulus Magintie:
    UNBELIEVABLE:

    Korther: Ensemble said it and I'm sure they'll say it again: Only 8 things max per menu.  3 are units, 3 are upgrades for UP buildings, and one is self destruct.

    Can they not just put a scroll up option.But i will admit it will be hard,but its their job,why would you want a job that is simple,if i were them id look for a challange,and you have to admit that this game would be so god *** good that the price can be raised to suit their hard work,if they were going to make the final halo the best it can be they would realy push the boat out and go further into gaming than any other company has.

    Thats what halo gaming is,not half games like ODST and simple games like HW.

    u said 8 things u only listed 7 :S

    Hes right the other can be the up,but i actually dont think its as hard as we think,UNSC  has 14 infantry,9 vehicles and 5 air units.in total = 28 thats only 14 more than HW,14 for covi aswell = 28 more units,thats not a big ask because pactically ever thing else is the exact same.

  •  11-15-2009, 8:21 AM 772149 in reply to 770902

    Re: Halo Wars 2?

    zero (1st page) is completly correct it should be simmaler to sw eaw and dow soulstorm that would be epic there would be balancing issues but nothing the pros at robot couldnt deal with there are loads of things needed in the game. the most important being building in any location (that does not mean a reactor on a river of lava so dont flame me with something like that) halo wars is without dooubt the best rts for a console the reason its so simple is because it is but an introduction to the 360s rts pottential.
    if God didnt mean us to fly why did he give us red bull?
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  •  11-15-2009, 9:22 AM 772156 in reply to 772149

    Re: Halo Wars 2?

    Wouldnt that just be a complete copy of star wars,and i think its a bit over the top,unsc never realy invaded other planets either,and it would be rediculous aswell,but if you keep my team layouts which i mentioned on pg 4,go right ahead.
  •  11-16-2009, 11:43 AM 772660 in reply to 770902

    Re: Halo Wars 2?

    I think that they should combine a Halo game to have etc:

    Space Battles

    FPS battles ( like Halo 3)

    Strategy Battles (Halo Wars)

     

    By combining all of these ideas it will cover every part of the halo trilogy.

    Also you can play on different planets like Reach, Harvest, Earth etc...

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  •  11-16-2009, 12:29 PM 772669 in reply to 772660

    Re: Halo Wars 2?

    Doky9889:

    I think that they should combine a Halo game to have etc:

    Space Battles

    FPS battles ( like Halo 3)

    Strategy Battles (Halo Wars)

    Methinks you know not how to use an "etc"


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    So rare it's a go'damn super power
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  •  11-16-2009, 12:40 PM 772673 in reply to 772669

    Re: Halo Wars 2?

    i just want the game to be more complicated when they make the next one.
  •  11-16-2009, 12:48 PM 772677 in reply to 772673

    Re: Halo Wars 2?

    I agree. Complicated is better in RTS.
    I'm the Angel of Death...
  •  11-18-2009, 2:40 PM 773747 in reply to 772677

    Re: Halo Wars 2?

    zornig katze:I agree. Complicated is better in RTS.

    Did you see what i devised on the previous page,is that your idea of complicated,its mine anyway.

  •  11-18-2009, 4:08 PM 773824 in reply to 773747

    Re: Halo Wars 2?

    1. Halo Wars 1 has this whole "base slot" motif. The only way I can see this being expanded upon without becoming even more monotonous is to seclude this base style to one faction - IMO the Covenant. Have Covenant bases be slot-centric and much stronger. Relying on an energy shield gets very annoying. It should be a perk - a bonus - not an end-all to the stability of your base. UNSC should have classic freeform base construction within a confined space about the same size as the classic HW base slot. Adjust faction units to balance out base advantages, and you've got a nice big contrast between both factions that would feel much more natural.

    2. For God's sake, give us access to a basic fighting force sooner. It's a Halo title. Fight now. Explosions and death now. Halo Wars 1 was designed with this mentality - but obviously it doesn't encourage it enough if fine gentlemen are still sitting at their base until they have max pop while their team is getting raep'd.

    3. Spartans need to be more . . . "special". They need to be much more expensive, AND much more worth their purchase. I wouldn't mind waiting until tech 4 and paying 1,000+ for ONE Spartan and watching him raep an entire army by himself. Spartans would be to the UNSC as Scarabs are to the Covenant.

    4. For the love of God, make Scarabs cheaper, or make them MUCH more powerful.

    5. Covenant can set up base-independent telepads. Pelicans are UNITS. Very POWERFUL (meaning SHOOTING - bang bam boom) and DURABLE units that transport stuff.

    6. Waypoints become a patrol route when you link back up with the first waypoint.

    7. Units can be commanded to hold their fire unless attacked. (this could even be a HW1 update)

    8. Scorpion tanks still severely outdo Wraiths. However, Banshees now severely outdo Hornets. This is only a 1:1 advantage, however. Banshees now cost 2 pop, and Hornets 1, meaning that the Banshees can become overwhelmed 2:1. This makes Vampires still viable, AND nerfs the infamous BANSHEE RUSH.

    9. Ghosts are just as strong as Warthogs, cost the same, and can be manufactured out of the base. GOD.

    10. Flamethrowers no longer have flashbangs. They have firebombs, like the ones in Halo 3.

    11. Choppers are actually worth it.

    12. The ability to downgrade a unit - at least the PoR. Downgrade costs just as much as the initial upgrade.

  •  11-18-2009, 4:16 PM 773828 in reply to 773824

    Re: Halo Wars 2?

    good suggestions.
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