Bonus multiplier issues

Last post 03-09-2009, 12:27 PM by TrueNintendoFan. 4 replies.
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  •  03-09-2009, 11:18 AM 496446

    Bonus multiplier issues

    So I was playing my normal mode of 3v3 and we won. Then I glanced at the scores, mine was second place. Now normally this wouldnt bug me aside from the fact that I took down a single player single handed while holding off a second.

    My real issue is how the score multiplier is figured in, it seems to only take into account unit effeciency. Whilest it is great wanting to keep all your units alive, if you beat out your opponent by superior gun power why do you get punished for it? In this game I built up small squads of warthogs to keep my opponent locked in his starting base and to coax out anti vehicle weapons, then sent in hawks who couldnt be touched by these. yet because I used so many warthogs to soften my enemy I was penalized a multiplier.

    Perhaps incorperating building kills would help eaze this pain?

  •  03-09-2009, 11:56 AM 496495 in reply to 496446

    Re: Bonus multiplier issues

    I may be wrong here but I think the way it works is based on the combat value of units as well as buildings (each unit and building is assigned their own number). Thus killing buildings should be rewarding you with an increased multiplier but also losing buildings will take away from that. Also, I think that recycling a building counts as 'losing' a building when this multiplier is calculated.

    GT: ImNotCreative3
  •  03-09-2009, 11:57 AM 496496 in reply to 496446

    Re: Bonus multiplier issues

    I could care less if it said I was "Last Place, Ever" - as long as it says Victory on my screen, my work will speak for itself.
  •  03-09-2009, 11:59 AM 496502 in reply to 496495

    Re: Bonus multiplier issues

    Spartan6842:Also, I think that recycling a building counts as 'losing' a building when this multiplier is calculated.

    Ah crap! It shouldnt be like that... but if it wasnt then people would just recycle their buildings when they are about to die to keep from getting penalized... maybe if the building is above a certain health percentage, and you recycle it wouldnt count as a lost building?



  •  03-09-2009, 12:27 PM 496532 in reply to 496502

    Re: Bonus multiplier issues

    insectwolf:

    Spartan6842:Also, I think that recycling a building counts as 'losing' a building when this multiplier is calculated.

    Ah crap! It shouldnt be like that... but if it wasnt then people would just recycle their buildings when they are about to die to keep from getting penalized... maybe if the building is above a certain health percentage, and you recycle it wouldnt count as a lost building?

    actually it doesnt count as a building lose. But there is a penalty, recycling a damaged building yeilds less returns. and you cannot recycle a base. but I do recycle all my buildings when my main base is under attack so I can re-establish

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