playable grunts in H3

Last post 08-02-2007, 5:41 PM by Rasq'uire'laskar. 65 replies.
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  •  07-31-2007, 9:24 PM 81853 in reply to 81842

    Re: playable grunts in H3

    the only problem w/ that is the grunts are breathing that methane, so ur basically saying they commit suicide trying to commit homicide? i wouldnt say its smart but sounds interesting
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  •  07-31-2007, 9:46 PM 81863 in reply to 81853

    Re: playable grunts in H3

    Emrald Dragon:
    the only problem w/ that is the grunts are breathing that methane, so ur basically saying they commit suicide trying to commit homicide? i wouldnt say its smart but sounds interesting

    lol thats funny but they should have a spare or multiple methane tanks and im not sure but those purple things that have the console on them in h2 or the big purple things i think they might be where grunts get their methane tanks when they run low though im not sure but its just a thought and they can have those in the level and u refill your methane tanks there but in campaign the methane last a lot longer or the refill stations are much more often but his idea was good but the flame thrower is not that good because how would it work the damage does it stay on or hwat please give your resoning and they have ti have some sort of protection like a weakshield or a jackal shield that u have to press a bottun to use so u have to have good timeing etc but it sounds good to have allies

    idea just came up you could be a grunt sqaud camander in both and you have a number of teamates and u have a shield but your teammates dont and the rocket cant kill them all in one hit the spread out atomatically so thay dont all die and you can switch between them

            (my new sig)  minipancho the stealthy grunt

     

  •  07-31-2007, 9:52 PM 81868 in reply to 81714

    Re: playable grunts in H3

    UNSC AI:
    oh oh! i remember you :D ^_^
    lol yeah I decided to pop in......like I always do every once or twice a month :P
    thehelljumpers.com

    If all you want to do is complain about the game please leave.

    but if you have a helpful suggestion or need help ask nicely and there will be someone to listen and help you!
  •  07-31-2007, 9:55 PM 81873 in reply to 81863

    Re: playable grunts in H3

    minipancho:

    Emrald Dragon:
    the only problem w/ that is the grunts are breathing that methane, so ur basically saying they commit suicide trying to commit homicide? i wouldnt say its smart but sounds interesting

    lol thats funny but they should have a spare or multiple methane tanks and im not sure but those purple things that have the console on them in h2 or the big purple things i think they might be where grunts get their methane tanks when they run low though im not sure but its just a thought and they can have those in the level and u refill your methane tanks there but in campaign the methane last a lot longer or the refill stations are much more often but his idea was good but the flame thrower is not that good because how would it work the damage does it stay on or hwat please give your resoning and they have ti have some sort of protection like a weakshield or a jackal shield that u have to press a bottun to use so u have to have good timeing etc but it sounds good to have allies

    idea just came up you could be a grunt sqaud camander in both and you have a number of teamates and u have a shield but your teammates dont and the rocket cant kill them all in one hit the spread out atomatically so thay dont all die and you can switch between them

            (my new sig)  minipancho the stealthy grunt

     

    dude.....u lost me
    Sticky!!!
    Sheila=66 tons of beauty
  •  07-31-2007, 10:01 PM 81880 in reply to 81873

    Re: playable grunts in H3

    sorry lol

     

     

  •  08-01-2007, 4:57 AM 82057 in reply to 81880

    • Vigil
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    Re: playable grunts in H3

    Well now I have to say playing as grunts would be fun, but it would unbalance the game unless they have a special game mode were everyone is a grunt, you soud like grunts through your speakers and it would be funny as hell to play. also

    1. Brutes may have shields, I mentioned it i a topic a few weeks back so I is possible to make them into multiplayer
    2. Side-missions would be cool, but It's going to be skulls like Halo 2
    3. The idea of a halo battlefront sounds cool!
    4. Any more to add?

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  •  08-01-2007, 3:29 PM 82153 in reply to 82057

    Re: playable grunts in H3

    I think that they would be unbalenced.
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  •  08-01-2007, 4:12 PM 82163 in reply to 82153

    • Vigil
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    • Joined on 05-22-2007
    • Forerunner personel assitance AI serial E/9 657 82
    • Posts 8,688

    Re: playable grunts in H3

    McSquizzy:
    I think that they would be unbalenced.

    Not if they have weak sheilds, stronger , but move slower like was said, that way the game would compensate for them. 


    Vigil is watching you

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  •  08-01-2007, 5:06 PM 82176 in reply to 82163

    Re: playable grunts in H3

    playing as grunts isn't really THAT fun

    i've played through outskirts as a grunt....not really worth it.....they have 3 1-handed weapon slots and a max of 2 2 handed weapons. each 2 handed weapon takes 2 i handed weapon slots. it gets really confusing making sure ur using the plasma rifle u want to lol. ntm, they get ass-raped by everything


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  •  08-01-2007, 6:08 PM 82191 in reply to 82163

    Re: playable grunts in H3

    SPARTAN GREY 12:

    McSquizzy:
    I think that they would be unbalenced.

    Not if they have weak sheilds, stronger , but move slower like was said, that way the game would compensate for them. 

    I meant the grunts.  they would be waaaaaay to powerful.  if you think about it.  because they are small they would be harder to hit, and are faster than anybody else.  although they can't use some of the weapons, I still think that they wouldn't work.  :(
    I am the defender of the good, protecter of the righteous, guardian of the pine!
    Don't mess with the furry-tailed clan!
  •  08-01-2007, 8:17 PM 82269 in reply to 82191

    Re: playable grunts in H3

    To minpancho: Do you know how to put your pic in your sig? I noticed you just put it into each of your posts.
  •  08-01-2007, 8:29 PM 82275 in reply to 82269

    Re: playable grunts in H3

    lol i dont think so
  •  08-02-2007, 4:12 AM 82535 in reply to 82275

    Re: playable grunts in H3

    im srry but hell no, maybe brutes, but that's starting to get stupid, really, really stupid.
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  •  08-02-2007, 5:58 AM 82612 in reply to 82535

    Re: playable grunts in H3

    wow, im suprised i didn't get flamed for my muslim thing.
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  •  08-02-2007, 2:06 PM 82821 in reply to 81052

    Re: playable grunts in H3

    spartan458:

     and grunts are cannon fodder, they rush in the hundreds and try to burn they're enemies ammunition.

     

     

    just like the russians in WWII


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    If all you want to do is complain about the game please leave.

    but if you have a helpful suggestion or need help ask nicely and there will be someone to listen and help you!
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