flamers & wolvies vs. covenant

Last post 11-03-2009, 8:31 PM by vendettalol. 90 replies.
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  •  11-01-2009, 5:39 PM 762936 in reply to 762935

    Re: Flamers + Wolverines.

    WaffenSS Killer:
    DFang:
    WaffenSS Killer:
    DFang:
    Tomanater00:
    DFang:

    Tomanater00:
    erickyboo:Scarabs?
    in a realistic situation your not going to have a scarab.

    In a realistic situation, I will have scarabs to:

    a)Take your hooks and distract you

    b)attack your newest base and distract you

    c)scout and distract you 

    d)terrorize new people and distract you 

    e)distract you 

    you got to remember my uber leet ghost micro.

    While your 40-50 ghosts are trying to outwit my scarab-on-a mountain, my real, diverse, tactically and strategically effective army will attack your main base. 

    Made of purely Locusts.

    And a FU Arsebiter.  Otherwise I couldn't classify it as "diverse". 

    Tru Dat. Watch out for Bum Chief and teh Regretful Pedophile.

    I also gotta have a lookout for those dam banshees. 


    Whenever a thread was hijacked and there were big quote boxes and lots of flame, I was there!

    Rank:Master Hijacker

    GT: I DFang I

    http://averagejoesgames.com
  •  11-01-2009, 5:42 PM 762940 in reply to 762936

    Re: Flamers + Wolverines.

    I'll just play as Cutter and make mass Cobras, mix in some Hunters, and a few Rebel Snipers.
    Praise the Lord
  •  11-01-2009, 5:43 PM 762942 in reply to 762936

    Re: Flamers + Wolverines.

    Ghost/wraith/scarab.

    Ghost/hunter

    Jackal/hunter/scarab

    Replace Scarab with locusts if low on cash.


    What you know is now wrong.
    The truth can't set you free because your bound to the lie. Give up, the electricity that binds you shocks your very existence. I win.
    Elecbound-Play to win.
  •  11-01-2009, 5:46 PM 762947 in reply to 762942

    Re: Flamers + Wolverines.

    Elecbound:

    Ghost/wraith/scarab.

    Ghost/hunter

    Jackal/hunter/scarab

    Replace Scarab with locusts if low on cash.

    Scarabs and Locusts cost roughly the same amount, but Locusts are definetly more expensive.

    20 pop at 3000 resources.

    21 pop at 2100 resources, with a 400 resource upgrade, an 800 resource upgrade, and an optional 500 resource upgrade=3300-3800 resources.


    GT: Cheesypoof999 (Prophet only)
    GT: Packerbacker99 (Dad's account that I mess around on)
    Current 1v1 TS 43 wewt
    Winner of the LaZy 1v1 tournament
  •  11-01-2009, 5:46 PM 762948 in reply to 762942

    Re: Flamers + Wolverines.

    Elecbound:

    Ghost/wraith/scarab.

    Ghost/hunter

    Jackal/hunter/scarab

    Replace Scarab with locusts if low on cash.

    With respect, what's the point of the Ghosts?


    Praise the Lord
  •  11-01-2009, 5:50 PM 762961 in reply to 762948

    Re: Flamers + Wolverines.

    WaffenSS Killer:
    Elecbound:

    Ghost/wraith/scarab.

    Ghost/hunter

    Jackal/hunter/scarab

    Replace Scarab with locusts if low on cash.

    With respect, what's the point of the Ghosts?

    Nothing.

    At all.

    Just build freaking Wraiths.


    Aloysius:
    -Less than half a of percent of players have the General rank on Xbox Live.


    How is the General rank fair again?

    Halo Fanboys. The next most annoying thing next to Jonas Brothers fanboys.
  •  11-01-2009, 5:56 PM 762976 in reply to 762961

    Re: Flamers + Wolverines.

    Korther:
    WaffenSS Killer:
    Elecbound:

    Ghost/wraith/scarab.

    Ghost/hunter

    Jackal/hunter/scarab

    Replace Scarab with locusts if low on cash.

    With respect, what's the point of the Ghosts?

    Nothing.

    At all.

    Just build freaking Wraiths.

    Ghosts molest flamers, and with strafe, dodge Wolverine grenades.

    They also kill spartans well.


    GT: Cheesypoof999 (Prophet only)
    GT: Packerbacker99 (Dad's account that I mess around on)
    Current 1v1 TS 43 wewt
    Winner of the LaZy 1v1 tournament
  •  11-01-2009, 5:57 PM 762980 in reply to 762976

    Re: Flamers + Wolverines.

    Cheesypoof999:
    Korther:
    WaffenSS Killer:
    Elecbound:

    Ghost/wraith/scarab.

    Ghost/hunter

    Jackal/hunter/scarab

    Replace Scarab with locusts if low on cash.

    With respect, what's the point of the Ghosts?

    Nothing.

    At all.

    Just build freaking Wraiths.

    Ghosts molest flamers, and with strafe, dodge Wolverine grenades.

    They also kill spartans well.

    I only used Ghosts for AA before, but I'll try em against Flamers.


    Praise the Lord
  •  11-01-2009, 5:58 PM 762983 in reply to 762976

    Re: Flamers + Wolverines.

    Cheesypoof999:
    Korther:
    WaffenSS Killer:
    Elecbound:

    Ghost/wraith/scarab.

    Ghost/hunter

    Jackal/hunter/scarab

    Replace Scarab with locusts if low on cash.

    With respect, what's the point of the Ghosts?

    Nothing.

    At all.

    Just build freaking Wraiths.

    Ghosts molest flamers, and with strafe, dodge Wolverine grenades.

    They also kill spartans well.

    I'm sorry to point out the obvious but.

    Are you implying that Wraiths dont kill Flamers?


    Aloysius:
    -Less than half a of percent of players have the General rank on Xbox Live.


    How is the General rank fair again?

    Halo Fanboys. The next most annoying thing next to Jonas Brothers fanboys.
  •  11-01-2009, 6:01 PM 762993 in reply to 762983

    Re: Flamers + Wolverines.

    Korther:
    Cheesypoof999:
    Korther:
    WaffenSS Killer:
    Elecbound:

    Ghost/wraith/scarab.

    Ghost/hunter

    Jackal/hunter/scarab

    Replace Scarab with locusts if low on cash.

    With respect, what's the point of the Ghosts?

    Nothing.

    At all.

    Just build freaking Wraiths.

    Ghosts molest flamers, and with strafe, dodge Wolverine grenades.

    They also kill spartans well.

    I'm sorry to point out the obvious but.

    Are you implying that Wraiths dont kill Flamers?

    Wraiths miss, Ghosts don't.

    Wraiths also take forever to kill flamers, and they get trapped easily.

    It's hard to trap ghosts, they're easier to micro, faster, and cheaper.


    GT: Cheesypoof999 (Prophet only)
    GT: Packerbacker99 (Dad's account that I mess around on)
    Current 1v1 TS 43 wewt
    Winner of the LaZy 1v1 tournament
  •  11-01-2009, 6:04 PM 763000 in reply to 762993

    Re: Flamers + Wolverines.

    Cheesypoof999:
    Korther:
    Cheesypoof999:
    Korther:
    WaffenSS Killer:
    Elecbound:

    Ghost/wraith/scarab.

    Ghost/hunter

    Jackal/hunter/scarab

    Replace Scarab with locusts if low on cash.

    With respect, what's the point of the Ghosts?

    Nothing.

    At all.

    Just build freaking Wraiths.

    Ghosts molest flamers, and with strafe, dodge Wolverine grenades.

    They also kill spartans well.

    I'm sorry to point out the obvious but.

    Are you implying that Wraiths dont kill Flamers?

    Wraiths miss, Ghosts don't.

    Wraiths also take forever to kill flamers, and they get trapped easily.

    It's hard to trap ghosts, they're easier to micro, faster, and cheaper.

    Couldnt banshee's do the job just as well--and also do greater building damage?

    I'm not arguing here--I'm genuinely curious.

    EDIT: Wait rofl, Wolverines..I'm an idiot.


    Aloysius:
    -Less than half a of percent of players have the General rank on Xbox Live.


    How is the General rank fair again?

    Halo Fanboys. The next most annoying thing next to Jonas Brothers fanboys.
  •  11-01-2009, 6:23 PM 763045 in reply to 763000

    Re: Flamers + Wolverines.

    1 Vulture < 1 Wolverine with no MegaBarrage

    1 Vulture < 2 if you MegaBarrage.

    Vultures suck. (Off topic, but we were talking about anti-aircraft and Wolvs.


    Praise the Lord
  •  11-01-2009, 10:00 PM 763456 in reply to 762775

    Re: flamers & wolvies vs. covenant

    Buster Nzl:yes Adrenaline Oxide flamers + Volly wolvs > anything covie have except Plasma mod' wraiths ... chances of them getting that is pretty low so yeah wolvies (or Gauss hogs) + flamers own.

     ive found your only chance is higher teched jackals, if they have flashbang you have beam if they have napalm you have supreme gauntlet, gauntlet does ok against oxide. but i go 70-80% jackals, it forces them to go flamers and atleast lets me live longer :D


    StrengthOfSteel.
    SaYHi2BoOyAh:
    what a nice guy
  •  11-01-2009, 10:14 PM 763494 in reply to 763456

    Re: flamers & wolvies vs. covenant

    Something Legit:

    Buster Nzl:yes Adrenaline Oxide flamers + Volly wolvs > anything covie have except Plasma mod' wraiths ... chances of them getting that is pretty low so yeah wolvies (or Gauss hogs) + flamers own.

     ive found your only chance is higher teched jackals, if they have flashbang you have beam if they have napalm you have supreme gauntlet, gauntlet does ok against oxide. but i go 70-80% jackals, it forces them to go flamers and atleast lets me live longer :D

    heres an example http://www.halowars.com/stats/StatsGame.aspx?Id=10797109-2518-5400-3455-000000000000

    im still workin on the technique but it has beaten higher level playing and done decent against the best


    StrengthOfSteel.
    SaYHi2BoOyAh:
    what a nice guy
  •  11-01-2009, 10:16 PM 763500 in reply to 763456

    Re: flamers & wolvies vs. covenant

    wolves will kill ghost, you will do no damage to them.

    probably ghost plus something to kill the wolves might work but your only option is hunters and its not hard to make hunter and ghost to kill wolves and flamers. jackals and hunters is a good bet with leader support.


    I get banned for no reason
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