4 resources- Command points, Supplies, gas, Metal
Command Points- 2 types, infantry CP's and Vehicle CP's. Infantry ones are supplied in part by an HQ and by infantry production buildings. Vehicle CP's by vehicle production buildings. CP's act as pop caps so you can only build as many units as you have CP's. Similar for Covenant. You can only fit so many units on a ship.
Supplies- Supplies would come from drop points on the map that you build(limited amount) in certain safe areas (like in your base or by an outpost) and are brought in via pelicans from the closest map edge. The pelicans could be shot down eventually destroying the enemies economy. Similar for Covenant. Supplies would be like food and weapons but would fall under the same catagory to keep it simple.
gas- Gas comes from gas collectors (limited amount)which would be stationary buildings . They can be built anywhere but are much more efficient over gas fissures of something like that. Similar for covenant. Fusion needs gas and plasma is superheated ionized gasso it works for both.
Metal- Metal is mined by miners which are similar to harvesters and tiberium from C&C. Covenant use gropus of slaves or captives like the ones you see in cages in halo 2. It's obvious why each group needs this.
Whats needed to build units
Buildings use a combination of Metal, gas and Supplies.
Vehicles use a combination of mostly metal and supplies. Vehicle CP's
Aircraft use a combination of mostly gas and metal. Vehicle CP's
Infantry use Supplies. Infantry CP's
A small constant supply of Gas is needed for powerplants also.
Upgrades take resources opposite to those used for unit construction. Ex: Infantry upgrades would use Gas and Metal
What you think?
"The pain of war cannot exceed the woe of aftermath"-Led Zeppelin