Halo Wars Balance Feedback *updated*

Last post 12-14-2009, 6:30 AM by Needles129. 507 replies.
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  •  12-08-2009, 5:34 PM 783126 in reply to 783121

    Re: Halo Wars Balance Feedback *updated*

    Klunk:I tell you, when patching a game you should balance it for the best players, the average players can resolve thier issues simply by getting better

    Like 45 TS covy Japs who use wraiths in 1v1, they are very hard to beat=p, if wraiths get too much of a buff or a buff at all, it could cause issues..


    Forge FTW.
    3 accounts in the top 50 1v1 standard.
    Good 1v1 standard non-asian Forge player
    45 TS For 1v1

    URL of the week:
    http://wwp.greenwichmeantime.com/time-zone/usa/pacific-time/



  •  12-08-2009, 5:41 PM 783144 in reply to 783126

    Re: Halo Wars Balance Feedback *updated*

    crusaderking:

    Klunk:I tell you, when patching a game you should balance it for the best players, the average players can resolve thier issues simply by getting better

    Like 45 TS covy Japs who use wraiths in 1v1, they are very hard to beat=p, if wraiths get too much of a buff or a buff at all, it could cause issues..

    yeah, i never thought wraiths were all that bad in standard. 


    drugiS:

    I've never lost a game. At least not a game were I wasn't texting my girlfriend.
  •  12-08-2009, 5:42 PM 783147 in reply to 783144

    Re: Halo Wars Balance Feedback *updated*

    Ronin 3003:
    crusaderking:

    Klunk:I tell you, when patching a game you should balance it for the best players, the average players can resolve thier issues simply by getting better

    Like 45 TS covy Japs who use wraiths in 1v1, they are very hard to beat=p, if wraiths get too much of a buff or a buff at all, it could cause issues..

    yeah, i never thought wraiths were all that bad in standard. 

    early game=great+leader+ something else

    mid game-ok, but not really good idea

    late game-no.

    DM-amazing!!


    Forge FTW.
    3 accounts in the top 50 1v1 standard.
    Good 1v1 standard non-asian Forge player
    45 TS For 1v1

    URL of the week:
    http://wwp.greenwichmeantime.com/time-zone/usa/pacific-time/



  •  12-08-2009, 6:30 PM 783233 in reply to 783147

    Re: Halo Wars Balance Feedback *updated*

    buffing scorch wraiths could prevent wraith rush from being op, or just vs heavy vehicles in general
  •  12-08-2009, 6:36 PM 783252 in reply to 783233

    Re: Halo Wars Balance Feedback *updated*

    buff wraiths plz
    crusaderking:
    Tomanater is like a supply elevator. nuff said.
  •  12-08-2009, 6:40 PM 783256 in reply to 783252

    Re: Halo Wars Balance Feedback *updated*

    Tomanater00:buff wraiths plz
    If they just give wraith a general buff at all techs wraith rush will be Op, a logical buff like vs heavy armour vehicles is needed though
  •  12-08-2009, 6:41 PM 783259 in reply to 783126

    Re: Halo Wars Balance Feedback *updated*

    crusaderking:

    Klunk:I tell you, when patching a game you should balance it for the best players, the average players can resolve thier issues simply by getting better

    Like 45 TS covy Japs who use wraiths in 1v1, they are very hard to beat=p, if wraiths get too much of a buff or a buff at all, it could cause issues..

     

    Really? I jacked like 3 of biyasls wraiths with no gremlin support, then another 2 with gremlin support.


    httP://www.lazyfrog.us
  •  12-08-2009, 6:43 PM 783260 in reply to 783256

    Re: Halo Wars Balance Feedback *updated*

    Wraiths don't need a buff at all. 1v1 vs scorps yes they will get raped but they're excellent for early and good vs gauss when upgraded with scorch. It's also much easier to mass wraiths than scorpions, how many times have you massed over a dozen scorpions in a realistic high-level game?

  •  12-08-2009, 6:50 PM 783268 in reply to 783256

    Re: Halo Wars Balance Feedback *updated*

    Klunk:
    Tomanater00:buff wraiths plz
    If they just give wraith a general buff at all techs wraith rush will be Op, a logical buff like vs heavy armour vehicles is needed though

    That, I can live with.

    Wraith rush has given me some trouble in the past.


    COMMON SENSE:
    So rare it's a go'damn super power
    Oooh, my Common Sense is tingling

    DäRKSTäRxMëRC

    You got me good, munn.


  •  12-08-2009, 7:13 PM 783298 in reply to 783260

    Re: Halo Wars Balance Feedback *updated*

    OmfgDCer:

    how many times have you massed over a dozen scorpions in a realistic high-level game?

     

    I think the real question is when haven't most players built more than a dozen scorpions in a realistic high-level game.  It is a proven fact that they beat their hard counter which thankfully is being looked into.  Cobras do well when locked down but unlocked they are slaughtered, however i digress I agree that wraiths need a buff.  Maybe not an all around buff but i still think that wraiths should fair better than they currently do vs. heavy armor


    Man is the Device that Shall Doom this World.
  •  12-08-2009, 7:19 PM 783305 in reply to 783259

    Re: Halo Wars Balance Feedback *updated*

    LaZy FrOg:
    crusaderking:

    Klunk:I tell you, when patching a game you should balance it for the best players, the average players can resolve thier issues simply by getting better

    Like 45 TS covy Japs who use wraiths in 1v1, they are very hard to beat=p, if wraiths get too much of a buff or a buff at all, it could cause issues..

     

    Really? I jacked like 3 of biyasls wraiths with no gremlin support, then another 2 with gremlin support.

    Congratz. but kzinnie is TS 45 not 43 and it was on blood river and we are 1-1 there.


    Forge FTW.
    3 accounts in the top 50 1v1 standard.
    Good 1v1 standard non-asian Forge player
    45 TS For 1v1

    URL of the week:
    http://wwp.greenwichmeantime.com/time-zone/usa/pacific-time/



  •  12-09-2009, 3:45 PM 783937 in reply to 783260

    Re: Halo Wars Balance Feedback *updated*

    double post, read bottom post


    Deathmatch is spamming Wraiths/Cobras/Hawks with a prophet here and there, but Standard is just spamming of Banshees/Tanks/Hogs with an arbiter here and there. What's the difference?
  •  12-09-2009, 3:45 PM 783938 in reply to 783260

    Re: Halo Wars Balance Feedback *updated*

    OmfgDCer:

    Wraiths don't need a buff at all. 1v1 vs scorps yes they will get raped but they're excellent for early and good vs gauss when upgraded with scorch. It's also much easier to mass wraiths than scorpions, how many times have you massed over a dozen scorpions in a realistic high-level game?

    That doesn't make any sense at all...Tanks beat a full pop army of marines like they are supposed to, but wraiths can't. They're a mainline vehicle supposed to used against infantry, but fail miserably. There is another balance problem aswell, people should be making mainly hunters when facing gauss, but they get completely destroyed as if they are like that one suicidal guy on tv that got mauled by the bear at the zoo.

     


    Deathmatch is spamming Wraiths/Cobras/Hawks with a prophet here and there, but Standard is just spamming of Banshees/Tanks/Hogs with an arbiter here and there. What's the difference?
  •  12-09-2009, 3:50 PM 783940 in reply to 783938

    Re: Halo Wars Balance Feedback *updated*

    wraith needs a buff, a slight general buff and on top of that, a good buff for scorch and plasma mod.

    general buff, 20% up on accuracy

    scorch wraith gets 10% dps buff

    plasma mod gets 15% dps buff

    that would actually make them somewhat of a good unit.

    still not able to kill tanks but will put up more of a fight.

  •  12-09-2009, 3:59 PM 783942 in reply to 783940

    Re: Halo Wars Balance Feedback *updated*

    orcle:

    wraith needs a buff, a slight general buff and on top of that, a good buff for scorch and plasma mod.

    general buff, 20% up on accuracy

    Needed the most

    scorch wraith gets 10% dps buff

    Agreed, but more like 6-8%

    plasma mod gets 15% dps buff

    Too much, maybe 9-11%? The reason being is because plasma modulator is actually a pretty decent upgrade

    that would actually make them somewhat of a good unit.

    still not able to kill tanks but will put up more of a fight.

     


    Deathmatch is spamming Wraiths/Cobras/Hawks with a prophet here and there, but Standard is just spamming of Banshees/Tanks/Hogs with an arbiter here and there. What's the difference?
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